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  1. #1
    Founder DesertBlue's Avatar
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    Default PUG Casters in Shroud

    Part 1 - Kill and I repeat KILL the Trogs at the portals. If they remain too long then devils spawn and if long enough then portal keepers spawn. There is no reason for a portal keeper to ever spawn. Period. You do not need to stay with the group. Go to the portals and kill the trogs.

    Part 4 - Stay alive to kill the gnolls, at minimum that is all you need to do.

  2. #2
    Community Member Nataichal's Avatar
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    One school of thought there.
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  3. #3

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    Quote Originally Posted by Nataichal View Post
    One school of thought there.
    You forgot haste because the bard was tanking or not present.


    But yes finger, haste, GH, and if the raid demands lag balls, or if WF tank bring reconstuct scrolls for 4-5.
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  4. #4
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    Ok, so I've run accross this *new* mehod in part 1 where the casters run ahead and kill the trogs at the portals, so *gasp* the devils and *gasp* portal keepers don't spawn. Look, at this point most people know what to do, everybody should be hitting the portals all the time, kill the stuff that needs to be killed, if the party is even remotely decent the portals go down in plenty of time and you get to portal keepers in plenty of time to kill them. Any other tactic is for the weak partys, with poorly equipped toons, and will have little chance of making it through par 4

    Why make thingsy more complicated than they need to be??? Sure, it works, but it's way slower.....

    Waste of time for anybody in the party to be running around... Too slow

  5. #5
    Community Member samho's Avatar
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    I don't know.

    After a couple run on different difficult setting, I found out that:

    (1) Running around in hard or elite may result the sp (caster AND cleric) dry out even more quickly, and eventually have more annoy trog running around with their devil friend (and of course, Keeper )

    (2) Keeper can stay alive safely for 1min, heck, even 90 sec; you don't really need 20 sec to kill the keeper when everyone just swarm the portal. If no one aggro those, you only have 3 trog and 1 devil and 1 keeper need to deal with when the raid party swarm the portal; otherwise, you may has to kill over 12 trog before raid party move to the portal, and usually, less people bash the portal means the portal take longer to bring it down and result more trog / portal to spawn before the current portal destroyed.


    What is to said, I don't think this tactic (running around kill trog) can't be done, but it's not always a good idea.
    [ Fernia / Ghallanda ]
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  6. #6
    Community Member Gabrion's Avatar
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    See, while I agree with the kill the trogs method, I actually find that it's silly to leave this duty to the casters. Almost every group that does ends up with spellcasters OOM with 4-5 portals left. Much better strat IMO is send one spellcaster around with a self-sufficient tank dual wielding WoP rapiers (or dual vorps for the poor folk ). Caster puts up CC and keeps haste/displacement/stone on that melee while he eats the trogs. Of course that caster can occasionally finger the runners too, but spamming FoD/PK/FtS on every trog that comes out = OOM casters in my experience.

  7. #7
    Community Member WeaselKing's Avatar
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    Quote Originally Posted by DesertBlue View Post
    Part 1 - Kill and I repeat KILL the Trogs at the portals. If they remain too long then devils spawn and if long enough then portal keepers spawn. There is no reason for a portal keeper to ever spawn. Period. You do not need to stay with the group. Go to the portals and kill the trogs.

    Part 4 - Stay alive to kill the gnolls, at minimum that is all you need to do.
    PM me and I will give you my user name and password. That way it will be easier for you to play my characters for me.
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  8. #8
    Community Member Ransacked's Avatar
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    I like to kill the stoned mobs out of spite just to hear casters whine.

    It makes my day.

  9. #9
    Community Member Gunga's Avatar
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    Quote Originally Posted by smatt View Post
    Ok, so I've run accross this *new* mehod in part 1 where the casters run ahead and kill the trogs at the portals, so *gasp* the devils and *gasp* portal keepers don't spawn. Look, at this point most people know what to do, everybody should be hitting the portals all the time, kill the stuff that needs to be killed, if the party is even remotely decent the portals go down in plenty of time and you get to portal keepers in plenty of time to kill them. Any other tactic is for the weak partys, with poorly equipped toons, and will have little chance of making it through par 4

    Why make thingsy more complicated than they need to be??? Sure, it works, but it's way slower.....

    Waste of time for anybody in the party to be running around... Too slow
    WRONG. I don't need a weak caster fanning at the portal while a mob is being formed 30 feet away. Blue has it right...run the shroud a few more times and learn something.

  10. #10
    Community Member Gunga's Avatar
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    Quote Originally Posted by WeaselKing View Post
    PM me and I will give you my user name and password. That way it will be easier for you to play my characters for me.
    It will make the game easier for all of us, that's for sure.

  11. #11
    Community Member Accelerando's Avatar
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    Quote Originally Posted by smatt View Post
    Ok, so I've run accross this *new* mehod in part 1 where the casters run ahead and kill the trogs at the portals, so *gasp* the devils and *gasp* portal keepers don't spawn. Look, at this point most people know what to do, everybody should be hitting the portals all the time, kill the stuff that needs to be killed, if the party is even remotely decent the portals go down in plenty of time and you get to portal keepers in plenty of time to kill them. Any other tactic is for the weak partys, with poorly equipped toons, and will have little chance of making it through par 4

    Yeah because this goes so much faster with casters standing around picking their wedgies than with them eliminating threats before they manifest. That makes alot of sense. Or maybe you want my caster wacking at the portals with my potency and cha scepters.

    BTW maybe you should pay attention to who is speaking before you start making assumptions about who and who cannot form a party to make it through part 4.
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  12. #12
    Community Member Desteria's Avatar
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    PArt 1: casters sould RoEnffeble the protals then Melle them, perferable with Greater bain/Force burst/maiming picks TWF EBEN with out good weapons with a bard song, and rage, and prayer spelsl you shoudl ahve up in there, pots for the rage if needed even a 8str caster can do damage every swing with plane jane +5 1 hand weapons... semi decent maimign weapons ie anythgin with a x3 or x4 crit and normaly cheap on the AH if they have crappy other efeects.
    While melleing the morptal you can FoD any spawns at that portal.
    Shoudl portal keepers spawn, it is very posible to kill the portals so fast they dont, ignore the first message that sez they have arrived ONLY go hunting them if you get the second 'blablabla almost coteminus' THEN you have to kill them with in 1 min at that tiem it would not hurt for the casters and or clerics to peal off and kill the keeper(s) that are up.
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  13. #13
    Community Member Accelerando's Avatar
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    Quote Originally Posted by Gabrion View Post
    See, while I agree with the kill the trogs method, I actually find that it's silly to leave this duty to the casters. Almost every group that does ends up with spellcasters OOM with 4-5 portals left. Much better strat IMO is send one spellcaster around with a self-sufficient tank dual wielding WoP rapiers (or dual vorps for the poor folk ). Caster puts up CC and keeps haste/displacement/stone on that melee while he eats the trogs. Of course that caster can occasionally finger the runners too, but spamming FoD/PK/FtS on every trog that comes out = OOM casters in my experience.
    The same casters who would be OOM doing this are the ones who think they need a charge in the Reaver.

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  14. #14
    Community Member Desteria's Avatar
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    Quote Originally Posted by Gunga View Post
    WRONG. I don't need a weak caster fanning at the portal while a mob is being formed 30 feet away. Blue has it right...run the shroud a few more times and learn something.
    the onyl way I've EVER missed a portal on ANY char and we area talkgin a sorc DWing a NON proficent weapon in her off hand with 8 base str no str item and no feats is on a nat one you connect EVEY hit.
    With a GCB wepon (A's malace) i do after DR 15 damage a hit with main hand, and about 12 a hit off hand with green blade, a half decent maimign pick would out damage the grene blade btu only by about 1-2 damage, and half decent ones arnt dirt cheap, and the grennblade was in my bank anyway. that not a TONE per hit but it enough to add up a shave a few seconds off and if EVERY oen in the group is hitting them you rarly ever see a devel or PK anywhere.


    P.S. Before you tell me to run the shroud a few more times... I have 4 characters permently on timer and very rapidly aproching there 20th runs I've done a few hard completions and 4 Elite completions.
    Last edited by Desteria; 04-07-2008 at 12:40 PM.
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
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  15. 04-07-2008, 12:43 PM

    Reason
    flame fest

  16. 04-07-2008, 03:20 PM

    Reason
    flame fest

  17. 04-07-2008, 03:21 PM

    Reason
    flame fest

  18. #15
    Founder LeLoric's Avatar
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    not really but he does come up with something every now and then
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  19. #16
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by smatt View Post
    Ok, so I've run accross this *new* mehod in part 1 where the casters run ahead and kill the trogs at the portals, so *gasp* the devils and *gasp* portal keepers don't spawn. Look, at this point most people know what to do, everybody should be hitting the portals all the time, kill the stuff that needs to be killed, if the party is even remotely decent the portals go down in plenty of time and you get to portal keepers in plenty of time to kill them. Any other tactic is for the weak partys, with poorly equipped toons, and will have little chance of making it through par 4

    Why make thingsy more complicated than they need to be??? Sure, it works, but it's way slower.....

    Waste of time for anybody in the party to be running around... Too slow
    Because I see too many casters and clerics that refuse to get a grtr construct bane weapon, it really makes me want to vomit.
    Clerics of Fernia
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  20. #17
    Community Member Gunga's Avatar
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    Quote Originally Posted by Cowdenicus View Post
    Because I see too many casters and clerics that refuse to get a grtr construct bane weapon, it really makes me want to vomit.
    Oy.

  21. #18

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    Quote Originally Posted by Gunga View Post
    Oy.
    2nd'd.

    Seems the "fix" lately always seems to be "go out and buy such-and-such weapon" don't it?

    lol

    Borr.

    P.S. not diss'n on anyone, but been seein' a lot of this in other threads too. Not everyone can afford to just run over to the auction house and buy out the exact toy they need.
    Ghallanda - The a team
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  22. #19
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by Borrigain View Post
    2nd'd.

    Seems the "fix" lately always seems to be "go out and buy such-and-such weapon" don't it?

    lol

    Borr.

    P.S. not diss'n on anyone, but been seein' a lot of this in other threads too. Not everyone can afford to just run over to the auction house and buy out the exact toy they need.
    If my 2 broke (BLEEP) clerics can afford to have 3 greater construct banes (2 pulled out of the shroud) weapons, anybody can.

    P.S. I have a nice transmuting hand axe of grtr construct bane for trade
    Clerics of Fernia
    King of Stormreach
    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  23. #20

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    Quote Originally Posted by Cowdenicus View Post
    If my 2 broke (BLEEP) clerics can afford to have 3 greater construct banes (2 pulled out of the shroud) weapons, anybody can.

    P.S. I have a nice transmuting hand axe of grtr construct bane for trade
    Come on Cow, I know it's Monday, and everyone is testy cuz it's work time, but I'm not trying to start a row. Seriously.

    It's just that it seems like lately the gulf between the "haves" and "have-nots" is increasing, and as nice as it is to say "just go buy something", it's not always as easy an answer as it appears on paper.

    Oh, and not everyone is so lucky... I've been playing since day 1 of general release and have only pulled 1 gtr construct bane (Malice) from the titan. Ask me about ghost touch shields though and I could fill Cartamon's Shipping Warehouse......lol

    Borr.
    Ghallanda - The a team
    Borrigain Gnollslayer : Lorraidyn Terrakaen : Philonius Purge
    "Never argue with an idiot; they'll drag you down to their level and beat you with experience." ~ Anonymous

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