Considering most of the new enhancements that are coming out require a "one time chance click" will there be a fix to moving monsters? as currently they are still IMPOSSIBLE to hit while moving.
I have taken a level 13 paladin into the level 1 explorer area to do some "can i catch the running away mobs hit testing" and 80% of the time, if I am hasted and faster then the mob moving I still am unable to hit them until they "stop in place". I have also testing being slower then them, being their speed, same problem.
This bug has been around since you did your meddling in mod4, can we at least get some conformation that you are working on it?