Extensive previous work (some of which is posted in threads from months and months ago) showed me that I would have a predicted save within a ~10% margin from what I would test if I just took the Hit Dice base saves and added the stat based saves.Originally Posted by KristovK
So for example, we have the troglodyte arcane above. He has 16 Hit Dice (Calculated in several ways in DDO, such as WIS/Intimidation, Charm/Con Damage/Heal/Harm, Spell HD threshold immunity, for this I used Charm/Con Damage/Heal/Harm) and as an arcane you can reference a table for saves and find that arcanes have a base save fortitude save of 5 at 16 Hit Dice. I added on the 12 CON's +1 modifier and that got to 6. From how many times I have run through Coalescence Chamber I generally only fail my Finger of Death (DC 27) on any troglodyte shaman about 5% of the time (sorry, I don't have the nitty gritty testing data for these critters) so it seems like a reasonably good save DC.
Give me a moment and I may be able to link to some past posts I made that outlines my methodology.
Edit: Here ya go, my basic methods for finding this stuff can be found here. The ways I've found to get Hit Dice can be found here. The threads are a bit old so they may not be exactly what I currently do and I assure you there are several ways to certain answers. At this point I'm bowing out of the thread until more DDO data is requested.![]()