Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
970 sp and counting
Help Fix Ranged Combat for Everyone. Come help complete the DDO Wiki
This is the best WDA in a long time, and proves you guys are really making an effort to balance rogues and paladins.
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!
And about time!
This just made my month.
Edit: As for the new tribute item, it is essentially a stone of good luck, with +5% exp bonus, a static location and lower min level (stone is lvl 7, new item was lvl 5 in the video). Will there be an update for those who cherish their old stone's of good luck and had a hard time getting one (maybe providing +1 luck bonus to ac and damage as well as saves/skills), or will it be relegated to useless but super rare item?
Last edited by Lithic; 03-31-2008 at 01:49 PM.
Star Firefall
20 Rogue Assasin
Currently on life 42 of 42 (Final Life!)
"Multi-Classing: If you don't know what you are doing...please don't do it."
Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge )
liking the Pali's Rez enhancement alot
|^^^^^^^^^^^^^^^^^| ||
|.....ALE TRUCK......| ||'|";, ___.
|_...._....._____===|=||_|__|..., ]
"(@)'(@)"***|(@)(@)**''(@) _________________Thanks to Hunglo for the Ale Truck
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
they can res what? 4-5 times a rest? (using up lay on hands each time, not a turn)
so the difference is either they heal someone before they die, or they do it after. BFD.
now that true res is a clicky, and res shrines are infinite use: who really cares?
DDO Clerics have never been found wanting, for all the "nerfs" people may cry.
Last edited by Laith; 03-31-2008 at 01:56 PM.
Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
While Exalted Smiting is a step in the right direction for more damage, it's still a one-shot deal with a cool-down. Paladins still need something for more "consistent" DPS, maybe in the form of a boost. Oh wait, Divine Might would do just that, however...
Looking forward to Paladin Redemption though, gives Paladins a reason to go past level 11 now. Might also make high-level parties seek out a pure Paladin now.
What about fixing the random occurrences of WF barbs experiencing fatigue after their rage ends? I've bug-reported it a bunch of times myself...
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Fahkrin, lvl 19 human bard;
Officer of IFS, Thelanis (née Tharashk)
If you have trouble with your cleric than you need to pick a new class after all this time. I have a cleric he can dps and he can heal. Hit for between 50 and 60 on a non crit and his mcmw hits for over 135 every time, these are non crit numbers. His dps for spells are awesome too, comet fall for over 300, BB in the 350 range and searing light that hits for 200+. Only problem clerics have is not enough level 8 spells. I agree with you that they need to fix that, but beyond that just give it up already. You sound like you know less and less about clerics each time
as far as the WDA
The pally stuff is interesting but, it does seem too clicky dependent, hopefully they will come up with more stuff. The smiting action will be nice if it doesn't fail to register half the time and the ability to raise dead is neat but not really necessary with all the raise ability already in the game.
I actually think where this will have the biggest ramifications will be for low level bards where fascinate is most useful because arcanes are not as potent at those low levels. At the high levels gear, green steal items, etc. will be easier to attain, but fascinate will not be needed whether mass hold, mass suggestion, firewall, bb, fireball, are used, etc. The end result of all this is that there will be a lot less fascinates taking place in game which is actually a bad thing for ddo because fascinating is a truly unique aspect to the game. My advice to the devs is to add a few static items to low level quests which improve fascinating; thus reinforcing the advantages of fascinating. Like a +7 perform item min level 3 from ww for instance.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.