Uh... 15d12 against evil outsiders and undead. Augmentable by life magic enhancements, potency, arcane lore, maximize and empower.
Uh... 15d12 against evil outsiders and undead. Augmentable by life magic enhancements, potency, arcane lore, maximize and empower.
Last edited by Boulderun; 04-01-2008 at 11:14 AM.
-Valok of Khyber, The Free Companions
Still furious about the horrendous CS mismanagement of the so-called Abbot timer "exploit," and not going to let anyone forget it.
I think you are safe, rusties are aberations![]()
Bones Combat Brigade
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I wonder what the Reasoning was behing this change..... Seems to me withteh Abundance of Muckbanes and Everbright weapons now, the Oozes in the Catacombs werent that big of a deal. Seems to me an easier adjustment for this quest if people were buring through too many weapons would be for the Friar to give you an "Everbright Club of the Holy Flame" when you got the quest from him... Like Delaras....
Last edited by Laith; 04-01-2008 at 01:31 PM.
Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
So this is our paladin love, I don't know why they tied it so much to Smite, even if smite never missed and had no cool down this still seems a bit weak. It not like PnP where you have a few bad guys to smite, you have hordes and hordes. I can't see me taking this line as it currently is suggested (and my pure Paladin tires to be an offensive paladin).
I might take something like this (espicaly if the smite line stays as proposed), but shouldn't it at least be one (or even two) levels higher for each level?
Am I the only one that dosnt see this as a good thing? Don't get me wrong I love the idea of continuing to get reduced xp (and think it should be expanded to regular quests too) but this "Any other players present in the area who are not above the quest level limit will not have their quests advanced." is not good. So now you have one guy at 5th level in WW he is the only one that gets slayer every one else 4th and below in his party gets nothing?
Almost forgot...wow what a nice gift and way to ensure every character in the game pays homage to Gary.
Gotta agree. In PnP, my cleric(s) would spend more time shouting about their beliefs and swinging their mace than healing. In fact, I don't recall healing during combat at all unless someone was on death's door. And only then, 1 or 2 cures. My time was better spent trying to incapacitate the enemy than trying to heal the bleeder.
Argonnessen | Legendary Knights of Mabar | Couresan | Courage | Plat | Torgo
well, it is an improvement for some that hurts noone...
the system will probably be changed down the road though, when we forget that at one point having a single character above level would mean no xp for anyone.
i'd say it'd be fine to give half xp to the "appropriately leveled", but others would just complain saying that means they can't go back later and get full xp.
if you give them full xp, well... that, my friend, is powerleveling.
Last edited by Laith; 04-01-2008 at 01:42 PM.
Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
The little guy gets hurt, even if the little guy does all the work, the little guy could even power level the big guy. I would rather see EVERYONE get nothing rather than little guy get nothing, if the little guy is out of level range fine but in dungoens or areas that are made for the little guys level to have them get nothing feel wrong to me.
Presumably, it's to prevent level-appropriate people from getting the reduced XP. Which seems like a decent compromise.
Mostly you're going to have people above the level of the slayers soloing the area for little to no XP or groups of level appropriate people doing the area as normal.
A group of level appropriate people aren't going to take an over-leveled person with them.
Last edited by MysticTheurge; 04-01-2008 at 01:50 PM.
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Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
Have a question about the Eberron Setting?
Ask a Loremaster.
I'm not sure if the DEVs actually read replies to this thread.
NEW Rogue Way of the Thief Acrobat II- Cost: 2 Action Points
- Prereq: Rogue Level 12, Rogue Way of the Thief Acrobat I, Rogue Dexterity III, 42 Action Points Spent
- Benefit: Grants an additional +2 bonus to Balance, Jump, and Tumble skills, increases your movement rate by 10%, and 2 extra uses per rest of Uncanny Dodge. Also grants a greater increase to attack speed with staves and complete immunity to knockdown effects and slippery surfaces.
I got excited about trying out a Thief-Acrobat; but, I'm curious. Is the staff a weapon that will usable with the Weapon Finesse feat?
If not, then this option becomes much less attractive.
Lowercase 'v' vermin in the Catacombs. Everyone loves rats 'n' bats. (At least, more than slimes and jellies.)Rats aren't vermin either, they're Animals.
That's an interesting suggestion I've seen in a couple threads already.I got excited about trying out a Thief-Acrobat; but, I'm curious. Is the staff a weapon that will usable with the Weapon Finesse feat?
That's the case. Places like Searing Heights are still potentially enjoyable when you're over the level limit. We also don't want to either deny the lower level characters their full share of XP, nor produce scenarios where a capped character will kill all but one creature in a slayer objective then leave the party.this seems primarily aimed at keeping adventure areas open to solo by people above the normal level.
Um, Eladrin, I think You've been Misinformed..... No one likes bats... Certainly not more than Slimes and oozes. The only reason they are tolerable in the vale is because we have spells like Firewall and Blade barrier to take careof them. Meleeing them sucks.
Arent Quarterstaffs Finnessable as a DOuble weapon in PnP?