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  1. #1
    Community Member Arovin's Avatar
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    Default Assassin Arcane archer build help

    I posted this a couple of weeks ago in the rogue and wizard forums but got no feedback. I have been constantly making adjustments to the build and this is what it has evolved to now.

    Code:
    Character Plan by DDO Character Planner Version 2.85
    DDO Character Planner Home Page
    
    Level 16 True Neutral Elf Female
    (6 Rogue \ 10 Wizard) 
    Hit Points: 128
    Spell Points: 806 
    BAB: 9\9\14
    Fortitude: 7
    Reflex: 15
    Will: 8
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             10                    10
    Dexterity            16                    24
    Constitution         14                    14
    Intelligence         16                    18
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               7                    11
    Bluff                -1                     1
    Concentration         4                    14
    Diplomacy            -1                    -1
    Disable Device        7                    24
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  7                    21
    Intimidate           -1                    -1
    Jump                  4                     4
    Listen               -1                     1
    Move Silently         7                    21
    Open Lock             7                    22
    Perform              n/a                   n/a
    Repair                3                     4
    Search                7                    27
    Spot                  3                    16
    Swim                  0                     0
    Tumble                7                    11
    Use Magic Device      3                    14
    
    Level 1 (Rogue)
    Feat: (Selected) Point Blank Shot
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    Level 3 (Wizard)
    Feat: (Selected) Rapid Shot
    
    Level 4 (Wizard)
    
    Level 5 (Rogue)
    
    Level 6 (Wizard)
    Feat: (Selected) Mental Toughness
    
    Level 7 (Wizard)
    Feat: (Wizard Bonus) Enlarge Spell
    
    Level 8 (Wizard)
    
    Level 9 (Rogue)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    Level 10 (Rogue)
    
    Level 11 (Rogue)
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Mental Toughness
    
    Level 13 (Wizard)
    
    Level 14 (Wizard)
    
    Level 15 (Wizard)
    Feat: (Selected) Manyshot
    
    Level 16 (Wizard)
    Feat: (Wizard Bonus) Heighten Spell
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Rogue Skill Boost I
    Enhancement: Elven Arcanum I
    Enhancement: Elven Arcanum II
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elf Ranged Attack I
    Enhancement: Elf Ranged Attack II
    Enhancement: Elven Perception I
    Enhancement: Rogue Subtle Backstabber I
    Enhancement: Elven Arcane Archer I
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Way of the Assassin I
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Hide I
    Enhancement: Rogue Hide II
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Move Silently II
    Enhancement: Rogue Search I
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Energy of the Scholar III
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Wizard Wand Mastery I
    I am hoping to use sneak attacks from range (I know 30 feet is not very far in DDO) as my main source of damage and my spells mainly as buffs and CC. I went Way of the Assassin for extra damage and because of the upcoming improvements in the next module. I am hoping that with items my DD and OL will be enough to get by.

    What are your opinions on this build?
    Thank You.
    Last edited by Arovin; 03-30-2008 at 07:55 PM.

  2. #2
    Community Member adrinor's Avatar
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    Default

    Way way way too low of con.

    Go 10 str, 16 dex, 14 con, 16 int.
    Khyber Server - Lava Divers
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  3. #3
    Community Member Arovin's Avatar
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    Default

    Quote Originally Posted by adrinor View Post
    Way way way too low of con.

    Go 10 str, 16 dex, 14 con, 16 int.
    Yeah, That doubled my HP. Thanks.

    Updated main post with change.

  4. #4
    Founder Hvymetal's Avatar
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    Wondering if you are still planning this with the new WOTAII enhancement out? Might want to consider more Rogue and less Wiz, especially since you use spells mainly to buff/cc.
    R.I.P. E.G.G. 3/4/08

  5. #5
    Community Member Arovin's Avatar
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    Quote Originally Posted by Hvymetal View Post
    Wondering if you are still planning this with the new WOTAII enhancement out? Might want to consider more Rogue and less Wiz, especially since you use spells mainly to buff/cc.
    Still waiting to see a response to the question I posted in the Way of the Assassin II Clarification Question Thread My main concern is if the clicky will work with ranged sneak attacks. If it does, the plan might look some thing like this:

    Code:
    Character Plan by DDO Character Planner Version 2.85
    DDO Character Planner Home Page
    
    Level 16 True Neutral Elf Female
    (13 Rogue \ 3 Wizard) 
    Hit Points: 142
    Spell Points: 251 
    BAB: 10\10\15\20
    Fortitude: 7
    Reflex: 16
    Will: 6
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             10                    10
    Dexterity            16                    24
    Constitution         14                    14
    Intelligence         16                    16
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               7                    13
    Bluff                -1                     1
    Concentration         2                     9
    Diplomacy             3                    16
    Disable Device        7                    21
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  7                    28
    Intimidate           -1                    -1
    Jump                  4                    17
    Listen               -1                     1
    Move Silently         7                    28
    Open Lock             7                    24
    Perform              n/a                   n/a
    Repair                3                     3
    Search                7                    23
    Spot                  3                    18
    Swim                  0                     0
    Tumble                7                    24
    Use Magic Device      3                    21
    
    Level 1 (Rogue)
    Feat: (Selected) Point Blank Shot
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    Level 3 (Rogue)
    Feat: (Selected) Rapid Shot
    
    Level 4 (Rogue)
    
    Level 5 (Rogue)
    
    Level 6 (Rogue)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    Level 7 (Rogue)
    
    Level 8 (Rogue)
    
    Level 9 (Rogue)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    Level 10 (Rogue)
    
    Level 11 (Rogue)
    Feat: (Rogue Bonus) Cripling Strike
    
    Level 12 (Rogue)
    Feat: (Selected) Manyshot
    
    Level 13 (Rogue)
    
    Level 14 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    Level 15 (Wizard)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    Level 16 (Wizard)
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Rogue Skill Boost I
    Enhancement: Elven Arcanum I
    Enhancement: Elven Dexterity I
    Enhancement: Elf Ranged Attack I
    Enhancement: Elf Ranged Attack II
    Enhancement: Rogue Subtle Backstabber I
    Enhancement: Elven Arcane Archer I
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Way of the Assassin I
    Enhancement: Rogue Hide I
    Enhancement: Rogue Hide II
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Move Silently II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Got more UMD out of it plus I can just pretend that the Death attack is the Death Arrow for the AA

  6. #6
    Founder Hvymetal's Avatar
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    Default

    Aye thats what I was thinking if the ability is able to be used within 30'. TBH I do not believe it will be implementable at range, but it never hurts to be prepared.
    R.I.P. E.G.G. 3/4/08

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