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  1. #1
    Community Member jkunk's Avatar
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    Jul 2006
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    Default My summoned monster is an idiot

    Seriously, he just stops following me sometimes, like he cannot get past a low overhang. And sometimes there's nothing there that looks like it should stop him. And sometimes I have to go back and hold his hand because he got confused as to where I went. For those of us with small parties, the extra fodder of a summoned monster really helps out, and if I can get someplace, I would think that my efretti... who can fly... could get to the same place. There needs to be some rubber band teleport built in. If the summoned monster gets X number of feet away from you, he automatically appears by your side again. Thanks.

  2. #2
    Community Member Lorien_the_First_One's Avatar
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    Dec 2006
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    Default

    And is it just mean or are the dumber than they were a year ago?

  3. #3
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Lorien the First One View Post
    And is it just mean or are the dumber than they were a year ago?


    Maybe a side effect of the new pathing they put in for NPCs - Trying to find too many ways to go, and bogging down in the indecision. Just a SWAG.

    I like the times my puppy will bark/dig/growl at a closed door with mobs behind it as the ones in the room with us are wiping the floor with my little squishy behind. He's cute - but not very bright.
    CEO - Cupcake's Muskateers, Thelanis
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  4. #4
    Community Member Talcyndl's Avatar
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    Jan 2007
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    Default

    One of the developers posted they are looking at some possible enhancements to summoned pets.


    One of the things mentioned was being able to issue a "Come to me" command that would teleport them to you.

  5. #5
    Community Member EggNog's Avatar
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    Mar 2008
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    Default

    And make them a few CR higher at the higher summons (IV and up), cause they're pretty useless at high levels. Either that, or rename them to Summon Monster-Shaped Cookie IV. That would do it I think.

  6. #6
    Community Member Tanka's Avatar
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    Mar 2006
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    Default

    The summon uselessness came about the same time they did change all the patching.

    Which, strangely, broke the timing for a lot of the lower level quests. See Sewer Rescue. The kobolds take forever to move away right at the beginning. Same with the human carrying the package in Information is Key.

    Some new pathing broke the timing of older quests and they never bothered to go back and check on them. I haven't bug reported them, but I may do so soon.
    Person Æ, Sarlona
    Tanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)

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