I just put first created character back into play! He's a 28pt lvl 12 Human Fighter (Chaotic Good), specced for two-handed slashing dmg (all slashing focus and feats) Stats are currently:
STR: 30 (w/ +4 item + enhancements + 1 tome)
DEX: 19 (w/ +5 item) (I'm getting max dex to AC from +5 Full plate through enhancements)
CON: 18 (w/ +4 item)
WIS, INT, CHA are 8's
He's working with about 272 hp. I don't have Gianthold favor or minos legens (spelling?); and only have a Improved False life item. I shoot back pots of aid to get an extra 11hp as well as pots of rage for the rage. I toss back pots of barkskin to hit a 35 AC with a Falchion, 42 or so with a tower shield. He hit 12 when the cap was 12 but never "capped out."
I'm looking for ideas towards lvl 16. I'm thinking of tossing in 4 lvls of Barbarian for rage, more hp, maybe a little fast movement, and I think that'll give me uncanny dodge (not sure). What do you all think? 4 Barb? 4 more Fighter? Any other class seems useless to dabble in. Do people play straight Fighters anymore? If so, how successful? I've become more familiar with all the other classes and I seemed to have lost my touch with Fighter / Barbarian build information. I'll take whatever ideas into consideration. Of course I'll be upgrading my equipment from Mod 4 stuff but that'll take time. I appreciate the help, peace!
-Premier