I made this complaint running tangleroot recently.
In that quest between every section you have the ability to go back to the tavern for your HP.
I was playing with a mainly tank group, and I finally had to make it clear that if they weren't going to shrine, or heal their HP when not fighting and there was no reason for them not to that I just wasn't going to heal them.
Playing a cleric is fun, but it gets frustrating with people who don't help themselves.
Between running ahead without help and getting killed and the comment "You could have healed me, you know" (Oh really, from two rooms back?),
and the people who don't bring potions along. It gets to where you dont want to play the cleric anymore.
That and the nonstop tells to come to another group, even though you are already in one.