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    Hero QuantumFX's Avatar
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    Default Request for Feedback - Mod 7 Dwarven Defensive Paladin

    I was perusing the WDA this week and saw all the changes being made to the paladin enhancements and went WOOHOO!! With visions of having a 94% pure paladin running through my head I went through and edited the enhancements.txt file in Ron's Character Generator. After reading the whole Dwarf vs. Drow paladin thread I thought I'd see what fun stuff I could do with a dwarf.

    I envision the character to be a classic style paladin based intimitank. Meaning lots of layers of defense (AC, Saves, HP, DR), hate gaining skills (Intimidate, Divine Righteousness and Whirlwind attack), and a maxed aura for the party.

    I know Mod 7 is a ways away and we'll probably see even more changes but tell me what you think so far.

    Notes of feat choices.
    - Why Spring Attack? I wanted an AoE attack on the character and felt Spring Attack would be more useful than Power Attack. Spring Attack means I only suffer a -7 to hit while tanking rather than a -7 while standing still/-11 when moving.
    - Why Bludgeon Specced? To fit in all the paladin enhancements I want I couldn't afford Dwarven Axe Mastery. Also, in order to get a super spiffy AC I'll need a shroud weapon. Axes are out of the question but Warhammers are available

    Code:
    Character Plan by DDO Character Planner Version 2.80 with modified enhancements.txt file
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Dwarf Male
    (1 Fighter \ 15 Paladin) 
    Hit Points: 322
    Spell Points: 160 
    BAB: 16\16\21\26\26
    Fortitude: 22
    Reflex: 14
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             16                    22
    Dexterity            13                    14
    Constitution         15                    18
    Intelligence         13                    14
    Wisdom                9                    10
    Charisma             12                    14
    
    Tomes Used
    +1 Tome of Intelligence used at level 1
    +2 Tome of Strength used at level 16
    +1 Tome of Dexterity used at level 16
    +1 Tome of Constitution used at level 16
    +1 Tome of Wisdom used at level 16
    +1 Tome of Charisma used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               3                    13
    Bluff                 1                     2
    Concentration         2                     4
    Diplomacy             1                     2
    Disable Device        n/a                   n/a
    Haggle                1                     2
    Heal                 -1                     0
    Hide                  1                     2
    Intimidate            5                    22
    Jump                  7                    13
    Listen               -1                     0
    Move Silently         1                     2
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                2                     2
    Search                2                     4
    Spot                 -1                     0
    Swim                  3                     6
    Tumble                n/a                   9
    Use Magic Device      n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Dodge
    Feat: (Selected) Toughness
    
    Level 2 (Paladin)
    
    Level 3 (Paladin)
    Feat: (Selected) Combat Expertise
    
    Level 4 (Paladin)
    
    Level 5 (Paladin)
    
    Level 6 (Paladin)
    Feat: (Selected) Mobility
    
    Level 7 (Paladin)
    
    Level 8 (Paladin)
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    Level 10 (Paladin)
    
    Level 11 (Paladin)
    
    Level 12 (Paladin)
    Feat: (Selected) Spring Attack
    
    Level 13 (Paladin)
    
    Level 14 (Paladin)
    
    Level 15 (Paladin)
    Feat: (Selected) Whirlwind Attack
    
    Level 16 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Paladin Armor Class Boost II
    Enhancement: Paladin Armor Class Boost III
    Enhancement: Paladin Armor Class Boost IV
    Enhancement: Dwarven Armor Mastery I
    Enhancement: Dwarven Constitution I
    Enhancement: Dwarven Constitution II
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Dwarven Toughness I
    Enhancement: Dwarven Toughness II
    Enhancement: Dwarven Toughness III
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Bulwark of Good VI
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Resistance of Good VI
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Lay on Hands III
    Enhancement: Fighter Intimidate I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    The optimal gear I envision for this guy.

    Helmet: +Intimidate Helmet
    Goggles: Shroud Mineral 2 Goggles
    Necklace: +6 WIS Necklace/Silver Flame Amulet 3
    Armor: +5 Mithril Full Plate
    Braciers: Chaosguarde: +2 Dodge AC
    Gloves: +6 DEX
    Ring 1: Chattering Ring: +3 Dodge AC
    Ring 2: +6 CON Ring
    Belt: Titan Belt - GFL and STR +6
    Cloak: +6 CHA
    Boots: Boots of the Innocent
    Trinket: Head of Good Fortune
    Weapon: Shroud Warhammer that grants +4 Insight AC
    Shield: +5 Mithril Tower Shield
    Last edited by QuantumFX; 03-21-2008 at 02:33 PM.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

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