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  1. #1
    Community Member Vyctor's Avatar
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    Default 6 Man the Shroud

    I'm looking to put together a group to 6 man the shroud. I want one (other) tank, 2 clerics and 2 casters(or one caster and a bard). Who is with me? I'll be bring Altonn my tanking ranger....

  2. #2
    Community Member theedtwo's Avatar
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    i will be glad to help u... the only problem i am 1 quest away from being Shroud ready... if u dont mind running that first then i will be all set to run w/ u

  3. #3
    Community Member Vyctor's Avatar
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    I would prefer to have 6 people that know have been in the Shroud a lot and know the quest. There's a lot going on for a full raid and 6 will have twice the pains but I am certain it can be done.

  4. #4
    Community Member theedtwo's Avatar
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    kk, just puttin my name out there

  5. #5
    Founder Oreg's Avatar
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    I think your setup would work fine certainly for a normal run. I'd probably take 3 fighters/barbs, 1 sorc with otto's and solid fog, 1 cleric and a bard myself but basically the same.

    Interesting idea - may have to try it.
    Ravensguard zerx,zerxi,zerxis,zmonk,kieras,varga,oregz

  6. #6
    Community Member Vyctor's Avatar
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    Can I count you as one of the other 5 then? I've love to have the other 5 in place when the server comes back up so we can knock it out.

  7. #7
    Community Member apious1's Avatar
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    I think may start becoming a reality since it seems Clerics are becoming more sparse with more people completing this raid now. As Oreg said, two casters is kinda overkill. A Sorc is nice b/c they have more mana but you could manage the same with a Wizard who is very good and managing his mana pool. And you could probably flip-flop with either two Clerics or a Cleric and a Bard. Just make sure you have solid DPS tanks otherwise part four is just going to take forever and the Clerics/Bards will run out of resources.

    I will probably start trying this myself soon, but probably going to stick with Guildies for the first few trial runs.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  8. #8
    Community Member Ro-Longo's Avatar
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    You might want to consider stock piling some mana pots and funds for heal scrolls. There would have to be some incentive for any Cleric to want to do this other than to stroke his/her ego.
    Ro {Cleric 16}
    Rolex {Rogue 15/Fighter 1}
    Lexor {Wizard 16}
    Xelor {Fighter 12/Paladin 4}

  9. #9
    Community Member apious1's Avatar
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    Quote Originally Posted by Ro-Longo View Post
    You might want to consider stock piling some mana pots and funds for heal scrolls. There would have to be some incentive for any Cleric to want to do this other than to stroke his/her ego.
    Not necessarily Ro, it may just require some more ingenuity. Tanks with Cloak of Ice or tanks who have crafted an item with more Fire resistance is a good start. We just need to start exploring strats with smaller groups.

    Edit: Hell, if you stack Cloak of Ice, an crafted Fire Resistance 35 item, and the Firestorm Greaves I can't see you taking too much damage except from blades in which case you just pull out sooner.
    Last edited by apious1; 03-21-2008 at 01:49 PM.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  10. #10
    Community Member apious1's Avatar
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    To clarify:
    Part One: Kill mobs as they spawn from portals...ends up saving you countless resources.
    Part Two: Take it a little slower and clear mobs one at a time to save resources/negate wipes.
    Part Three: Super easy as is, just make sure your caster has knock.
    Part Four: See above posts.
    Part Five: Hmmm, I think I will keep my mouth shut here.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  11. #11
    Community Member Vyctor's Avatar
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    I'd love to be a part of any trial runs, Altonn doesn't take much damage especially in part 4, I can cast my own resist/protections and I have evasion...

  12. #12
    Community Member Vyctor's Avatar
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    Quote Originally Posted by apious1 View Post
    I think may start becoming a reality since it seems Clerics are becoming more sparse with more people completing this raid now. As Oreg said, two casters is kinda overkill. A Sorc is nice b/c they have more mana but you could manage the same with a Wizard who is very good and managing his mana pool. And you could probably flip-flop with either two Clerics or a Cleric and a Bard. Just make sure you have solid DPS tanks otherwise part four is just going to take forever and the Clerics/Bards will run out of resources.

    I will probably start trying this myself soon, but probably going to stick with Guildies for the first few trial runs.

    I was thinking 2 sorcs to drop the gnolls faster in part 4...

  13. #13
    Community Member apious1's Avatar
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    Quote Originally Posted by Vyctor View Post
    I'd love to be a part of any trial runs, Altonn doesn't take much damage especially in part 4, I can cast my own resist/protections and I have evasion...
    Good point, add in Fire Pro and you are probably not taking any damage at all. Also, add a ranger and then two hardcore DPS tanks would work. Only probably with Rangers is the DPS...it MAY be better to have three strong DPS tanks so you can finish part four in a reasonable number of cycles. Then again, I don't play Rangers.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  14. #14
    Community Member apious1's Avatar
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    Quote Originally Posted by Vyctor View Post
    I was thinking 2 sorcs to drop the gnolls faster in part 4...
    One is plenty, if not just have the tanks help.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  15. #15

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    Good luck with only 6 in part 1. Slower portal kills = more orthons, portal keepers, etc. Just a huge resource hit compared to a full group. Will be interesting to hear how that goes.

    If you really do part 5 with 6 and want to share your achievement as an achievement, make sure to take a SS of an enlarged Pit Fiend with more than half his life missing... just to get rid of doubters.
    Casual DDOaholic

  16. #16
    Community Member Vyctor's Avatar
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    Quote Originally Posted by apious1 View Post
    Good point, add in Fire Pro and you are probably not taking any damage at all. Also, add a ranger and then two hardcore DPS tanks would work. Only probably with Rangers is the DPS...it MAY be better to have three strong DPS tanks so you can finish part four in a reasonable number of cycles. Then again, I don't play Rangers.
    Tier 3 holy khopesh, and shocking burst of greater evil outsider bane w/ a 35 str give my ranger plenty of dps lol
    Last edited by Vyctor; 03-21-2008 at 09:17 PM.

  17. #17
    Community Member Vyctor's Avatar
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    After talking in game with Zerx a little, we concluded that the best group would likely be 2 tanks, 2 sorcs, a battle bard and a cleric.

  18. #18
    Founder Oreg's Avatar
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    Quote Originally Posted by Vyctor View Post
    After talking in game with Zerx a little, we concluded that the best group would likely be 2 tanks, 2 sorcs, a battle bard and a cleric.
    Still not completely sold on the 2 sorcs I could go either way on it. the extra dps for parts 1,4 and 5 would be nice from an extra barb. And if the ranger is one of the tanks then definitely 2 more tanks. Will be interesting.
    Ravensguard zerx,zerxi,zerxis,zmonk,kieras,varga,oregz

  19. #19
    Community Member Vyctor's Avatar
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    Quote Originally Posted by Oreg View Post
    Still not completely sold on the 2 sorcs I could go either way on it. the extra dps for parts 1,4 and 5 would be nice from an extra barb. And if the ranger is one of the tanks then definitely 2 more tanks. Will be interesting.
    I could go for that would be willing to try it w/ 3 tanks (Altonn is a ranger only in class lol) and a sorc...the bard would add to crowd control too making a second caster not as necessary maybe...I'm convinced the right 6 people could do it though

    of course as I like to say with Altonn a dead crowd is a controlled one.....
    Last edited by Vyctor; 03-21-2008 at 02:34 PM.

  20. #20
    Community Member Vyctor's Avatar
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    With only one caster would almost have to be a sorc with solid(or acid) fog and Flesh to Stone....

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