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Thread: New to DDO

  1. #1
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    Default New to DDO

    Okay, So I'm new to playing DDO and looking for some advice on my Fighter. Currently my Human Fighter is only level 2. I've listed my current stats the feats I have/ am going to have at 16. I took the 10 Wis so I wouldn't have a negative innate will save.

    Str 17
    Dex 15
    Con 13
    Int 8
    Wis 10
    Cha 8

    Feats
    Exotic Weapon (Bastard Sword)
    Two weapon fighting
    Oversized two weapon fighting
    Power Attack

    I've been trolling the forums a lot, and at max level I'm looking at having

    Power Attack
    Cleave
    Great Cleave
    Two Weapon Fighting
    Improved Two-WeaponFighting
    Greater Two-Weapon Fighting
    Weapon Spec (Slashing)
    Improved Weapon Spec (Slashing)
    Weapon Focus (Slashing)
    Improved Weapon Focus (Slashing)
    Improved Critical

    Btw does the Improved critical double the Crit range of a Keen Weapon... Example Keen Bastard sword has a 17-20 crit range, so If I have improved critical would it go to 13-20? or does it just add another 2 from the original crit range for 15-20?
    Last edited by Alstax; 03-21-2008 at 08:59 PM.

  2. #2
    Community Member Pellegro's Avatar
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    Looks very solid as far as the stats go. Some folks will critique this or that, but at the end of the day your strenght is almost maxxed, your con is reasonable, and you've got the WIS at least no negatives, so you're set.

    As for the feats ... heh I've been playing this game since Mod1 and I don't even know what weapon spec is. I'm not implying its bad - just I can't comment. The rest look very typical for a straight fighter. I think its a great plan.

    Last, keen does *not* stack (i.e. it doesnt double or add anything) with Improved Critical feats. A keen weapon basically is the same as having the IC feat. So if a B-sword is 19-20 regular, then a keen B-sword would be 17-20. A regular B-sword OR a keen B-sword with IC: Slash is still 17-20.

    The only way to further extend your crit range (that I know of) is to be a barbarian ... they get an enhancemnet at like level 14 or so that permits that. (Rangers also get a special deal on ranged combat if they go Deepwoods Sniper I think.)


    Enjoy!

  3. #3
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    THanks for the info and Weapon Spec stands for

    Weapon Specialization: Slashing Weapons
    Provides a +2 bonus to damage rolls when using a slashing weapon.

    Greater Weapon Specialization: Slashing Weapons
    Provides a +2 bonus to damage rolls when using a slashing weapon. This bonus stacks with the Weapon Specialization feat.

    Btw I have one last question, Is there that big of a difference between a dwarven fighter and Human... With the Human I get a Bonus feat the Human adapability and Improved Recovery enhancements, but the Dwarf does get the Axe Enhancements to hit rolls and damage but only +2 for each.

  4. #4
    Community Member Riekan's Avatar
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    Dwarves also get spell defense, a bonus to balance, armor and shield mastery enhancements for easier to get to higher AC, higher starting con for a lower charisma (already a dump stat in your case), enhancements for higher con, and their own line of toughness enhancements that stack with the fighter ones.

    Not that going human is a bad call, my intimitank is human, but the Dwarves also offer a lot of bang for the buck.

    As for your feats, you are spending a lot of feats on the THF line, but you are also picking up bastard sword. In DDO, the bastard sword can ONLY be one handed, unlike pnp, so it seems like a wasted feat on your build. Just use longswords until you start getting the THF line and upgrade to TH weapons then. You also don't seem to be taking toughness as a feat. In the higher levels, you'll need a ton of hit points to not drop before the clerics can help, especially going two handed, yout AC will be much less without a shield. The toughness feat along with the fighter toughness enhancements add 68 hit points at level 16, add in the dwarven line as well and its an additional 118 hit points over not having the feat and enhancements.
    Proud Officer of the Guild of the Black Dragon on Sarlona.

  5. #5
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    Hmm, had to edit my original post, I was in a hurry and didn't notice I put greater/improved 2 handed weapon instead of Greater/improved 2 weapon fighting. And would it be worth my rerolling just to go ahead and drop to an 8 Wis to allocate the points elsewhere? I'm not to worried about Balance since I am going to have a good dex and Hopefully be wearing Mithril full plate at higher levels. But I hadn't considered the difference in hp enhancements between a Human and Dwarf or that the dwarf gets the Ac enhancement either. But for the Toughness feats I could lose Weapon Focus and Greater Weapon Focus, its only +2 hit rolls. And a question about Toughness feats are the hp acculmative only from the level I get it? Or if i get it around level 8/10 will it add hp for the previous levels I didn't have it for?
    Last edited by Alstax; 03-21-2008 at 09:06 PM.

  6. #6
    Founder binnsr's Avatar
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    Are you planning on putting some of your level-up points into Dex? You'll need a 17 Dexterity to qualify for Improved Two Weapon Fighting and Greater Two Weapon Fighting (and a 19 for Superior Two Weapon Fighting if they decide to put it ingame).

    Otherwise, looks like a fun build.

    My suggestion is to hang onto a shield until you get to 6th or so and have the BAB to help offset the TWF penalties.
    -=]ArchAngels[=-

  7. #7
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    Yeah 2 of my points will be going into Dex, because currently I need a 17 total, Thats why I was planning on using Mithril Fullplate for the lighter armor classification for a lessening of the dex penealty.

  8. #8
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    So I've played with a character Generator and this looks like what I will currently be seeing bare bones with no equipment or tomes at 16. Any advice woudl be welcome.

    Code:
    Character Plan by DDO Character Planner Version 2.85
    DDO Character Planner Home Page
    
    Level 16 Chaotic Good Human Male
    (16 Fighter) 
    Hit Points: 282
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 11
    Reflex: 8
    Will: 5
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             17                    22
    Dexterity            15                    17
    Constitution         13                    13
    Intelligence          8                     8
    Wisdom               10                    10
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               4                    12
    Bluff                -1                    -1
    Concentration         1                     1
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  0                     0
    Hide                  2                     3
    Intimidate            3                    19
    Jump                  3                     6
    Listen                0                     0
    Move Silently         2                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  0                     0
    Swim                  3                     6
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Feat: (Human Bonus) Two Weapon Fighting
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    Level 3 (Fighter)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    Level 5 (Fighter)
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Toughness
    
    Level 7 (Fighter)
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    Level 9 (Fighter)
    Feat: (Selected) Great Cleave
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    Level 11 (Fighter)
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Improved Two Weapon Fighting
    
    Level 13 (Fighter)
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Power Critical
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Armor Mastery II
    Enhancement: Fighter Armor Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Fighter Item Defense I
    Enhancement: Fighter Item Defense II
    Enhancement: Fighter Item Defense III
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV
    Last edited by Alstax; 03-23-2008 at 08:36 PM.

  9. #9

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    Personally, I'd take the Fighter Critical Accuracy line out and grab the Human Adaptability II - Constitution.

    Looks like a fun build tho, certainly not the typical 'my firsts' you see around here.
    [Founder/Leader of the Bloodlords of Argonnesen]
    [DaveyKhealerAcapellaParlospiGodithGearey Gygax]

  10. #10
    Community Member Riekan's Avatar
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    Yes, if you take toughness or a second toughness in the later levels, you get the hit points as if they were taken at level 1.
    Proud Officer of the Guild of the Black Dragon on Sarlona.

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