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  1. #1
    Community Member Bluediemond's Avatar
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    Default 170 heal scrolls are not enough?

    Learn to play your cleric and stop wasting mana. That is all.




















    This message brought to you by Shroud part 1 elite

  2. #2
    Founder Beerthirty's Avatar
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    Question

    Just part 1 elite?
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  3. #3
    Community Member Dktr's Avatar
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    Default ????

    I can see from your thread topic that you have clearly never played a cleric. Rarely, is a cleric in charge of their own mana. If you ever run in a zerging group or a bad pug, it falls upon the cleric to keep everyone standing. If a cleric is burning through 170 heal scrolls, most likely there are more than one mana sponge in the group. I imagine the mana sponge is more than likely your toon.

  4. #4
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    I havent used a single Heal Scroll in Part one in the last 10+ Runs.....

    Parts 4 and 5.. Yeah... a Lot... But Parts 1,2,3 Nada.

    (and we usualy have only 2-3 Clerics)
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  5. #5
    Community Member Dktr's Avatar
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    If I'm doing a guild run, I don't need to pull out scrolls or consumables of any kind until i get to part 4. If I'm in a pug and people are not following directions, casters don't have the right spells prepared, fighters don't have the right weapons, or worse people are just running around doing their own thing, I'm burning scrolls and mem pots.

  6. #6
    Community Member Laith's Avatar
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    Quote Originally Posted by Dktr View Post
    Rarely, is a cleric in charge of their own mana... If a cleric is burning through 170 heal scrolls, most likely there are more than one mana sponge in the group.
    so, who's holding the gun to the cleric's head, making him spend SP on the mana sponge?

    it falls upon the cleric to keep everyone standing.
    if you're gonna keep him alive all the time, what's to stop a mana-sponge from playing poorly?

    it falls to anyone with a SP bar to spend it the way it benefits the party most.
    sometimes that means someone shouldn't be healed.
    Last edited by Laith; 03-19-2008 at 02:54 PM.

  7. #7
    Community Member Beherit_Baphomar's Avatar
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    This is an absolutely acceptable amount of scroll usage.

    If yer parties made up of 11 sorcerers doing nothing but melee and one bard doing the healing.
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  8. #8
    Community Member Bluediemond's Avatar
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    Quote Originally Posted by Dktr View Post
    I can see from your thread topic that you have clearly never played a cleric. Rarely, is a cleric in charge of their own mana. If you ever run in a zerging group or a bad pug, it falls upon the cleric to keep everyone standing. If a cleric is burning through 170 heal scrolls, most likely there are more than one mana sponge in the group. I imagine the mana sponge is more than likely your toon.
    That's CUTE. No really!

    Which of my clerics would you like to discuss this with? The capped 16, the capped 16 or the UMD 12?

    edit: meant cute, not cure!
    Last edited by Bluediemond; 03-19-2008 at 05:34 PM.

  9. #9

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    Quote Originally Posted by Bluediemond View Post
    That's cure. No really!

    Which of my clerics would you like to discuss this with? The capped 16, the capped 16 or the UMD 12?
    if you are using 170 heal scrolls on part 1 of the shroud on any difficulty you need new tanks and casters because the ones you have suck at killing things before they take too much damage
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  10. #10
    Community Member Dktr's Avatar
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    Quote Originally Posted by Bluediemond View Post
    That's cure. No really!

    Which of my clerics would you like to discuss this with? The capped 16, the capped 16 or the UMD 12?
    Hopefully, none of them as they are probably all battle clerics.

  11. #11
    Community Member SidBadguy's Avatar
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    Dear non-cleric party members,


    An issue has come to my attention that as your party cleric I feel it is my duty to discuss with you.

    It appears that we have several members of the party that are assuming the they would be better off without the benefit of a shield or a decent stock of potions of healing, or barring that just a moment of your time to vorpal/trip the mob that is attacking you. This has become an issue because we as clerics are finding that the church coffers are becoming strained supporting you as you blithly wack away at portals without a care as to your rapidly declining HP total. This has resulted in what we (as clerics) call "Manaspongeitis". We would love to assist your survival in more cash-free ways, but there seem to be so many of you lately that this has become impossible.

    Thus a few small tips for those folks with the foresight to help this situation.

    1. Pay attention to your own HP and do not rely on the cleric to keep you alive when they also have others to help.

    2. When your HP begins to fall below the 50% margin then take a moment to stop wacking the portal and instead kill/incapacitate the aggressing mob.

    3. Carry lots of potions with which to help ease the mana burden on your cleric (thus keeping him from falling back to cost-poor healing methods)

    4. Quit complaining about your local cleric or join the chruch and walk a mile in their +30 striders.

    5. Accept that you have been tagged as a sponge and will not be healed or rezed, until the section is complete.


    Seriously though...if it took that many scrolls then the cleric was actually doing a great job (an being very selfless with their cash) and it is the rest of you that were "not up to par"
    Last edited by SidBadguy; 03-19-2008 at 03:11 PM.

  12. #12
    Community Member feynman's Avatar
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    Default Two sides

    There seem to be two major problems going on here: Bad clerics and bad every other class.

    Bad clerics seem to think that their job in the shroud is to destruction/BB/cometfall/otherwise cause harm to everything that pops up; this is what finger-wigglers are for. Our job is to A) Stay alive and B) Keep everyone else alive. Usually this involves putting your back to the wall where you can see everyone, shield blocking, and tossing out (mass, preferably) heals. Yea, I like to blast the hell out of things, too, but the Shroud is not the place for it (unless you have a plethora of clerics).

    Bad ever other class seem to think that SP is just about free healing, and when that runs out we can just switch to scrolls and keep going as before. WRONG. Cure moderate wounds (with decent spec and gear) heals more than a heal scroll! Also, during the cool-down period, we can switch to cure serious/critical/mass heals/etc, an option that's not really available when we are reduced to scrolls. In general, if the clerics are down to scrolls and you're not almost done with the part you are on, it's time to boogie.

    SPECIAL CASE: Bad bards, paladins, UMD'rs, etc, who are perfectly capable of using wands, scrolls, healing spells, etc, but simply refuse to do so, thus placing an extra burden on the cleric by not being as helpful as they could be.

  13. #13
    Founder Aesop's Avatar
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    Isn't it more cost effective to let the mana sponge die... and then cast Resurrection... at least that's what i hear tell about those 700HP 0AC "tanks"

    Resurrect them and it gives them back most of their HP... kill two birds with one stone

    Aesop
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    Rule 2: Its all small stuff
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  14. #14
    Community Member feynman's Avatar
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    Default Not really

    Quote Originally Posted by Aesop View Post
    Isn't it more cost effective to let the mana sponge die... and then cast Resurrection... at least that's what i hear tell about those 700HP 0AC "tanks"

    Resurrect them and it gives them back most of their HP... kill two birds with one stone

    Aesop
    Let's see here, 45 SP to heal 350 HP (roughly speaking) while bringing a meatshiel- er, tank back to life with resurrection, wasting the time of tank, cleric, and group, or 45 SP to heal ~1200 HP on the guys who are alive and actually helping the raid. Hmmmmm, tough one.

    Believe me, it's tempting to let those guys die, sometimes, but there are other factors; casting and cooldown time, SP and MONEY efficiency, having to target the dead guy instead of just anyone in the area, etc. Basically, having to res someone hurts the whole raid.

  15. #15

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    Quote Originally Posted by Aesop View Post
    Isn't it more cost effective to let the mana sponge die... and then cast Resurrection... at least that's what i hear tell about those 700HP 0AC "tanks"

    Resurrect them and it gives them back most of their HP... kill two birds with one stone

    Aesop
    it used to be but with the new death penalty they now less capable for 1 minute thus increasing their chance of dying again
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  16. #16

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    Quote Originally Posted by feynman View Post
    There seem to be two major problems going on here: Bad clerics and bad every other class.

    Bad clerics seem to think that their job in the shroud is to destruction/BB/cometfall/otherwise cause harm to everything that pops up; this is what finger-wigglers are for. Our job is to A) Stay alive and B) Keep everyone else alive. Usually this involves putting your back to the wall where you can see everyone, shield blocking, and tossing out (mass, preferably) heals. Yea, I like to blast the hell out of things, too, but the Shroud is not the place for it (unless you have a plethora of clerics).

    Bad ever other class seem to think that SP is just about free healing, and when that runs out we can just switch to scrolls and keep going as before. WRONG. Cure moderate wounds (with decent spec and gear) heals more than a heal scroll! Also, during the cool-down period, we can switch to cure serious/critical/mass heals/etc, an option that's not really available when we are reduced to scrolls. In general, if the clerics are down to scrolls and you're not almost done with the part you are on, it's time to boogie.

    SPECIAL CASE: Bad bards, paladins, UMD'rs, etc, who are perfectly capable of using wands, scrolls, healing spells, etc, but simply refuse to do so, thus placing an extra burden on the cleric by not being as helpful as they could be.
    on part 1, 2 or 3 you should have no difficulty throwing offensive spells and not running out of mana
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  17. #17
    Community Member Bluediemond's Avatar
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    Quote Originally Posted by Aesop View Post
    Isn't it more cost effective to let the mana sponge die... and then cast Resurrection... at least that's what i hear tell about those 700HP 0AC "tanks"

    Resurrect them and it gives them back most of their HP... kill two birds with one stone

    Aesop
    That's exactly what I do...let em die.

    First I'll send a tell, something to the effect of "pull a shield and block if I can't keep up with your healing".

    If you don't have the common sense to know you are about to die, and you keep swinging, DIE. That seems to be your goal anyway.

    And to elaborate a bit on the original post, yea...someone burned through 170 heal scrolls on part 1 (elite) and complained the raid is too expensive. To be honest, I watched him use scrolls to top people off between fights.

    I rarely use scrolls myself. If there's no need for a BB or cometfall, I'll sit back, watch health bars and possibly a movie on another machine.

    Lets face it; being a cleric isn't exactly exciting...but being a dumb cleric, who complains how expensive his class can be, is no worse than the tank that doesn't konw how to take cover when overwhelmed.

  18. #18
    Community Member feynman's Avatar
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    Quote Originally Posted by ArkoHighStar View Post
    on part 1, 2 or 3 you should have no difficulty throwing offensive spells and not running out of mana
    Depends on the group; with my guild, we're usually OK. With a PUG, usually only running with 2 or 3 clerics and a bunch of morons, it can be tough. Even so, a cleric's SP are usually best employed healing the people who are good at dishing out damage.

  19. #19
    Community Member Bluediemond's Avatar
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    Quote Originally Posted by feynman View Post
    Depends on the group; with my guild, we're usually OK. With a PUG, usually only running with 2 or 3 clerics and a bunch of morons, it can be tough. Even so, a cleric's SP are usually best employed healing the people who are good at dishing out damage.
    Giving a "moron" back his hit points doesn't cure his stupidity...it encourages him to keep up his behavior.

    I'd be willing to bet, if every cleric in the game used nothing but mana and scrolls/wands supplied to him others, for just a week or two, there would be some huge improvements in play style.

  20. #20
    Community Member Mhykke's Avatar
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    Quote Originally Posted by feynman View Post
    There seem to be two major problems going on here: Bad clerics and bad every other class.

    Bad clerics seem to think that their job in the shroud is to destruction/BB/cometfall/otherwise cause harm to everything that pops up; this is what finger-wigglers are for. Our job is to A) Stay alive and B) Keep everyone else alive. Usually this involves putting your back to the wall where you can see everyone, shield blocking, and tossing out (mass, preferably) heals. Yea, I like to blast the hell out of things, too, but the Shroud is not the place for it (unless you have a plethora of clerics).

    Parts 1-3, clerics should have plenty of mana to keep the group up and kill stuff. Even w/ only 2 clerics. Shield blocking and mass cures/heals only on part 1-3 is absolutely not necessary. Pick up a greater contstruct bane hvy mace, slay living the sorcs that pop out of portals, divine favor yourself, and beat on the portal. Throw the occasional cure mass or heal, and prayer. Things go by a lot faster. In part 2, toss up a blade barrier, run around, kill some stuff....good times.
    Mhykke(Pldn):Mhykkelle(Srcr):Mykkelle(Rngr):Mhykael(Clrc):Mykke(Brbrn):Mhykel(Ftr):
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