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  1. #101

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    Quote Originally Posted by Laith View Post
    Smiting - light/alignment
    "Purity" - fire/divine
    Smiting covers so few spells anyway, I'd rather they just combined these.

    Light, Alignment, Fire and Divine damage would only add Symbol of Flame, Flame Strike (all of it) and Fire Storm to the list of existing spells covered by Smiting.

    Untyped damage (comet fall, blade barrier, glyph of warding) probably shouldn't ever be enhanced. Which really just leaves Soundburst in terms of damaging cleric spells, and who uses Soundburst for the damage?
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  2. #102
    Founder Solmage's Avatar
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    Feb 2006
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    Quote Originally Posted by Angelus_dead View Post
    Originally, Sirocco intentionally triggered blinding on every hit, because the blinding has a DC 12 Fortitude save which gives typical monsters only a 5% chance of failure. That's not something I surmised on my own... it was explicitly stated by a developer on this forum.

    If Sirocco is being changed to blind only on crits, then the saving throw DC against the blindness should be raised.
    Please don't "fix" this and make that weapon useless. As it is you need to swing it 20 times for it to blind or trip anything. If you do make it on crit only, please make the DCs say 60 or so
    Devs: Thanks for making Druids available to VIPs without the pack. This more than anything, has made me want to buy the pack.

  3. #103
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    Feb 2008
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    Quote Originally Posted by Angelus_dead View Post
    Originally, Sirocco intentionally triggered blinding on every hit, because the blinding has a DC 12 Fortitude save which gives typical monsters only a 5% chance of failure. That's not something I surmised on my own... it was explicitly stated by a developer on this forum.

    If Sirocco is being changed to blind only on crits, then the saving throw DC against the blindness should be raised.


    Sirocco is the first weapon I acquired in the game that actually gave me glee. Everytime it hit, it was like christmas. The roleback is disappointing, mostly because I just discovered the weapon yesterday. So all that time to finally get a weapon that gives me a sense of magic and wonder and then I find out in 2 weeks its over.

    Don't know why. Guess I'll have to switch it out for the standard paralyzer. Yay, another bot with the same old weapon configuration. You develeopers really know how to introduce unique items that distiinguish people. Not.

    Why not leave it alone? It is less potent then a paralyzer. Or raise its level cap to level 10 instead of rendering the weapon ********.

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