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  1. #1
    Founder TheWizard_Majar's Avatar
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    Default Armor Class Question Concerning Warforges

    Just a quick question can you use a docent, and bracers of ac together? therefore a docent +5 and bracers ac of 5 will give you a +10 total towards your ac. thanks for your time.

  2. #2
    Founder Dungnmaster001's Avatar
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    I seem to recall they didn't last time I saw this question asked (quite awhile back). I don't remember if this was a bug or intentional though (and if it was a bug if it was ever fixed). As near as I can tell they should stack though since the bonus types are different.

  3. #3

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    A warforge's plating and docent counts as the same type of armor bonus as that of Armored Bracers, so they don't stack.
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  4. #4
    Founder Dungnmaster001's Avatar
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    Yeah that's the way it seems to work in game, however Docents say they give an "Enhancement Bonus" and Bracers give an "Armor Bonus" Bonuses of different types always stack in PnP so I think they should here. It's probably intentional though for some kind of balance reason.

  5. #5
    Community Member Shyver's Avatar
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    Quote Originally Posted by Dungnmaster001 View Post
    Yeah that's the way it seems to work in game, however Docents say they give an "Enhancement Bonus" and Bracers give an "Armor Bonus" Bonuses of different types always stack in PnP so I think they should here. It's probably intentional though for some kind of balance reason.
    I believe that it is due to the Warforged Body type being considered an "armor bonus" and the docent just being an enhancement to that. So that would make it +5 Composite Plating, +5 adamantine plating, ect. and not stack with the armored bracers.
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  6. #6
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    Quote Originally Posted by Dungnmaster001 View Post
    Docents say they give an "Enhancement Bonus" and Bracers give an "Armor Bonus" Bonuses of different types always stack in PnP so I think they should here
    Bracers give "An armor bonus to AC"
    Docents give "An enhancement bonus to your body", and your body provides an "armor bonus to AC".

    The bracers and docent don't even apply to the same quantity, so there's no question as to if they stack.

  7. #7
    Founder Dungnmaster001's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Bracers give "An armor bonus to AC"
    Docents give "An enhancement bonus to your body", and your body provides an "armor bonus to AC".

    The bracers and docent don't even apply to the same quantity, so there's no question as to if they stack.
    I agree with you as that seems to be the way the devs have interpreted it, but the docents don't say that in their descriptions which is where the confusion comes in. If the devs had worded it like that in the description it would ease some of the confusion for newer players.

    I logged my WF just now to be sure, the docent descriptions say (the same as any other armor) "Enhancement Bonus: Armor with this quality grants a +x enhancement bonus to AC" it doesn't say it increases the existing armor bonus. (note I understand what you're saying and agree that it is implemented that way in game, I'm just pointing out how it can be confusing)

  8. #8
    Community Member DragonKiller's Avatar
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    Question

    This is a question I have. Right now I have Mithral body, and I'm using some enhancements to lower my spell failure, but I was thinking of removing the Mithral body so I can get full use of my Dex AC bonus and adding some +5/6/7 AC bracer's.

    So say right now I have:

    10 base
    5 Mithral body
    5 +5 Docent
    5 Dex Bonus
    -------------
    25 Total

    If I change it would this be right?

    10 base
    2 composite
    3 +5 AC Bracers (5 - 2 that comes with the composite body)
    5 +5 Docent
    6 Dex bonus
    ------------
    26 Total

    Does any one know if that will work? Before I swap out the Mithral Body feat
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  9. #9
    Founder Dungnmaster001's Avatar
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    Quote Originally Posted by DragonKiller View Post
    This is a question I have. Right now I have Mithral body, and I'm using some enhancements to lower my spell failure, but I was thinking of removing the Mithral body so I can get full use of my Dex AC bonus and adding some +5/6/7 AC bracer's.

    So say right now I have:

    10 base
    5 Mithral body
    5 +5 Docent
    5 Dex Bonus
    -------------
    25 Total

    If I change it would this be right?

    10 base
    2 composite
    3 +5 AC Bracers (5 - 2 that comes with the composite body)
    5 +5 Docent
    6 Dex bonus
    ------------
    26 Total

    Does any one know if that will work? Before I swap out the Mithral Body feat
    No that's what we were talking about in the earlier threads. the bonus from the Docent does NOT stack with bracers. So You would end up with

    10 base
    2 composite
    5 +5 Docent
    6 Dex bonus
    --------------
    23 total

  10. #10
    Community Member WeaselKing's Avatar
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    Quote Originally Posted by DragonKiller View Post
    This is a question I have. Right now I have Mithral body, and I'm using some enhancements to lower my spell failure, but I was thinking of removing the Mithral body so I can get full use of my Dex AC bonus and adding some +5/6/7 AC bracer's.

    So say right now I have:

    10 base
    5 Mithral body
    5 +5 Docent
    5 Dex Bonus
    -------------
    25 Total

    If I change it would this be right?

    10 base
    2 composite
    3 +5 AC Bracers (5 - 2 that comes with the composite body)
    5 +5 Docent
    6 Dex bonus
    ------------
    26 Total

    Does any one know if that will work? Before I swap out the Mithral Body feat
    I believe that this is correct but I will have to check in game for sure. Simply need to equip bracers and +5 docent at same time on a composite body WF, look at AC then take off docent and look at AC again.

    And BTW I think it is lame that there is no way to build warforged with an AC as high as some fleshies. What does mfp give like 13 armor bonus? That gimps a WF by 8 automatically. It just seems like a warforged should be inherently capable of out AC'ing a fleshie. IMO there should be docents with ~+10 armor bonuses to bring them in line with armor choices for fleshies. There would have to be some sort of dex capping to AC bonus to go along with it so I realize its not super easy, maybe such a docent could work only on an adamantine body. IDK just speculating.

    If I am wrong and there is a way to make a 60+ AC wf without being dex based please let me know. I don't think I am mistaken but it wouldn't be the first time.

    And by the way we are warforgeds not warforges!! I can't help it I'm a spelling nazi I even corrected Tolero's spelling of Kundarak a while back. They hate me at the office
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  11. #11
    Founder Dungnmaster001's Avatar
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    Quote Originally Posted by WeaselKing View Post
    What does mfp give like 13 armor bonus? That gimps a WF by 8 automatically.
    Not quite, MFP is 8 armor bonus with max dex of 3, the 13 includes a +5 enhancement so it's just like a WF with Adamantine armor and a +5 docent, except for the max dex portion. Which puts MFP at 2pts higher AC than a WF can attain.

    edit: would be nice to see a Mithral enchantment added to docents, so something like +5 mithral docent of X might bring WF that extra inch towards parity with the other fleshy armor wearers. However I don't think it's really necessary since WF have the added benefit of docents being hot-swappable which is IMO a much better bonus than that little point or two of AC.
    Last edited by Dungnmaster001; 03-27-2008 at 05:53 PM.

  12. #12
    Community Member WeaselKing's Avatar
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    Quote Originally Posted by Dungnmaster001 View Post
    Not quite, MFP is 8 armor bonus with max dex of 3, the 13 includes a +5 enhancement so it's just like a WF with Adamantine armor and a +5 docent, except for the max dex portion. Which puts MFP at 2pts higher AC than a WF can attain.

    edit: would be nice to see a Mithral enchantment added to docents, so something like +5 mithral docent of X might bring WF that extra inch towards parity with the other fleshy armor wearers. However I don't think it's really necessary since WF have the added benefit of docents being hot-swappable which is IMO a much better bonus than that little point or two of AC.
    Oh ok, I don't have the patience to farm all the stuff you need for a high AC build so I wasn't sure since I've never looked that close. Not as bad as I would have thought. Maybe they could add a plating mastery enhancement to increase the max dex bonus.
    Quote Originally Posted by Milamber69 View Post
    Please forgive my personal attack, I was high on Platypus Venom at the time.

  13. #13
    Founder Arianrhod's Avatar
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    On a related note....

    What does a warforged character have to do to get an AC over 40? Do they have to be fighters (armor mastery)? Or take combat expertise? Or have really high dex? Is there any non-fighter, non-combat expertise way for an adamantium body character to get 40+ AC? ....er, without raid gear

  14. #14
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    Quote Originally Posted by Arianrhod View Post
    What does a warforged character have to do to get an AC over 40? Do they have to be fighters (armor mastery)? Or take combat expertise? Or have really high dex?
    It's true that virtually all WFs with high AC are fighters, and the others probably have high dex.

    Here's what you can do with 16 dex.
    10 base
    +8 adamantine body
    +1 dex
    +2 daggertooth
    +6 docent
    +9 shield
    +5 deflection
    +2 chaosgarde
    +1 dodge
    +2 defensive fighting
    =
    46

    Then toss in buffs from other classes:
    +5 ranger
    +4 paladin
    +4 bard
    +2 cleric
    +1 arcane
    =
    +16

    or 62 total AC. (The +6 docent is raid loot, though, so go to +5 without it)
    Last edited by Angelus_dead; 03-28-2008 at 09:19 AM.

  15. #15
    Community Member roadkill525's Avatar
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    Quote Originally Posted by Dungnmaster001 View Post
    Not quite, MFP is 8 armor bonus with max dex of 3, the 13 includes a +5 enhancement so it's just like a WF with Adamantine armor and a +5 docent, except for the max dex portion. Which puts MFP at 2pts higher AC than a WF can attain.

    edit: would be nice to see a Mithral enchantment added to docents, so something like +5 mithral docent of X might bring WF that extra inch towards parity with the other fleshy armor wearers. However I don't think it's really necessary since WF have the added benefit of docents being hot-swappable which is IMO a much better bonus than that little point or two of AC.
    well WF already got mithril plating as a feat, and getting the bonuses from adamantine(the DR) and mithril would be alittle much I tink, but they could add in a new feat, heavy mithril plating, giving the mfp armor and max dex

  16. #16
    Founder Arianrhod's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    It's true that virtually all WFs with high AC are fighters, and the others probably have high dex.

    Here's what you can do with 16 dex.
    10 base
    +8 adamantine body
    +1 dex
    +2 daggertooth
    +6 docent
    +9 shield
    +5 deflection
    +2 chaosgarde
    +1 dodge
    +2 defensive fighting
    =
    46

    Then toss in buffs from other classes:
    +5 ranger
    +4 paladin
    +4 bard
    +2 cleric
    +1 arcane
    =
    +16

    or 62 total AC. (The +6 docent is raid loot, though, so go to +5 without it)
    Thanks Angelus! That was just what I was looking for

  17. #17
    Community Member Jaywade's Avatar
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    Quote Originally Posted by Arianrhod View Post
    On a related note....

    What does a warforged character have to do to get an AC over 40? Do they have to be fighters (armor mastery)? Or take combat expertise? Or have really high dex? Is there any non-fighter, non-combat expertise way for an adamantium body character to get 40+ AC? ....er, without raid gear
    currently have a lvl 6 WF itim-tank with a 40 ac and dex is only 18 right now, no protection items just +4 docent +4 minthril tower shield and CE and a bark skin potion gives me a 40 ac,



    note I posted the build so far on the fighter page NullnVoid is the build name
    Last edited by Jaywade; 03-28-2008 at 09:44 AM. Reason: added note
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  18. #18
    Community Member Uproar's Avatar
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    Nm
    Last edited by Uproar; 04-14-2008 at 08:10 PM.

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