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  1. #101

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    Quote Originally Posted by Elfboy View Post
    I heard nothing about Flurry of Blows. The cornerstone ability of the Monk, without it, they won't be as fun to play.
    Flurry of Blows was on the feat list of the example monk in the latest video. Though it didn't contain any details on how that ability will work.
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  2. #102
    Community Member Elfboy's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Flurry of Blows was on the feat list of the example monk in the latest video. Though it didn't contain any details on how that ability will work.
    Well, at least they got it. But a feat?! IT'S WHAT MAKES A MONK A MONK! And where are the half orcs and elves?
    Jesus saves, Buddah enlightens, Cthullu thinks you taste good with mayo.
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  3. #103
    Founder Aesop's Avatar
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    Quote Originally Posted by Elfboy View Post
    Well, at least they got it. But a feat?! IT'S WHAT MAKES A MONK A MONK! And where are the half orcs and elves?
    well Feature I assume as it is a class Feature of Monk.

    its all how you define things a Feature is really just a Feat that is only available to certain classes and/or Races

    Aesop
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  4. #104

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    Quote Originally Posted by Elfboy View Post
    Well, at least they got it. But a feat?! IT'S WHAT MAKES A MONK A MONK! And where are the half orcs and elves?
    It's on the feat list the same way Sneak Attack is on a Rogue's feat list and Rage is on a Barbarian's feat list.
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  5. #105
    Community Member Borcan's Avatar
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    Default Nice Rack

    Ok the Monk animations are cool yeah yeah.....BUT props goes to the interviewer running the camera that made sure EVERY TIME he went from a shot of the laptop back to kate; he panned from her chest to her face. I mean could he have made that ANY more obvious?? I think not. WTG TTH guy, you win camera perv of the month award!

  6. #106
    Community Member moorewr's Avatar
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    Quote Originally Posted by Borcan View Post
    Ok the Monk animations are cool yeah yeah.....BUT props goes to the interviewer running the camera that made sure EVERY TIME he went from a shot of the laptop back to kate; he panned from her chest to her face. I mean could he have made that ANY more obvious?? I think not. WTG TTH guy, you win camera perv of the month award!


    Did we watch the same video?
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  7. #107
    Community Member Pellegro's Avatar
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    I hope monks come soon.

    You can always tell when the new content is wearing thin ... the boards get feisty.

    Things are gettin' feisty.

  8. #108
    Community Member query's Avatar
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    Default I Wanna Monk Now!

    NOW NOW NOW!

    (I have no idea what you are referring about when you say we are getting feisty. I'm just being an impatient brat after ohhhh, two-plus years )

    Be careful what you wish for, what you say is best; for sometimes what you seek is found, not at the end of the quest.
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  9. #109
    Community Member Callowyn's Avatar
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    Gnomes, Half-Elves and Half-Orcs...

    How can a game derived from AD&D even consider itself to be a descendant of that incredible legacy if it precludes those core races?
    I'll admit that my group and I stuck with the 1st edition rules until about a year before the 3rd edition came out, before making the move to 2nd edition. We refuse to move to 3rd/3.5/whatever it's called now, simply due to the overcomplications in running what should be a fairly simple and fun game. Basically, I will be glad to see monks come in, and hope that the races are not forgotten, as variety is the spice of life, both on our earth as well as in the AD&D/D&D realms. I find it hard to picture a party without at least one gnome or half-elf in it, from my 25 years of DM'ing the same ongoing campaign.

    As for gnomes not having a valid place, the statement obviously comes from a person who has never seen a good roleplayer in a pnp game living it up while playing a gnome.

    Anyways, there's a spot of my 2 cents on races.

    As for quests, in all the years I have been DM, the groups have all been on about every conceivable type of quest, in all climates, and yes, there was a yeti or 2 and some were to collect things for village crafters, or to deliver a sensitive package, and as long as they are handled properly, there's no reason they can't fit into DDO. Solo quests also have their place, but no single character should be able to cover every base, not even the famous Elminster of Shadowdale. That said, rogues, warriors, priests and mage-types should all have some special sorts of solo quests to go on, such as finding a lost spellbook of some famous mage, only to learn it has rotted, leaving only a couple of high-level spells. That sort of thing can be very fun, and givs everyone something they can do. The true strength and spirit of AD&D/D&D however was in group play, and to ignore that does a serious injustice to the man that brought us this legacy.

  10. #110
    Founder Hvymetal's Avatar
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    Half Orcs and Half Elves are supposed to be coming, gnomes, well as far as I understand they are not going to be in 4.0 either so who knows....
    R.I.P. E.G.G. 3/4/08

  11. #111
    Community Member Xaxx's Avatar
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    meh

  12. #112
    Founder Hvymetal's Avatar
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    Quote Originally Posted by Xaxx View Post
    meh
    aye, Gnomes are not a game-breaker for me either way...
    R.I.P. E.G.G. 3/4/08

  13. #113
    Founder Aesop's Avatar
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    Quote Originally Posted by Hvymetal View Post
    aye, Gnomes are not a game-breaker for me either way...
    I would like to see them personally ... but that's just me. I like the little sobs


    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  14. #114
    Community Member Hyldr's Avatar
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    Quote Originally Posted by Beherit Baphomar View Post
    Please dont turn this game into WoW or LOTRo.
    Be more inventive than "Kill 10 Kobolds - Now kill 20 Kobolds!"
    Isn't this essentially what the slayer objective in explorer areas is? Well, we don't get rewards for it, other than xp and the occasional rare encounter, but imo it's about the same thing.
    Hyldr>human paladin/rogue {main}Dyrge>Human bardNeviah>Human clericTekoa>drow rogueTabantielf arcane archerKorah>Human pally{rerolled, former main}
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  15. #115
    Community Member Gunga's Avatar
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    Quote Originally Posted by dragnmoon View Post
    I have to say... these 2 statements upset me..




    Why does it upset me?

    They are saying no to gnomes.... and using the 4th edition PhB as a possible excuse not to add them...but they are using the excuse on seeing how dragonborn fit in ebberon to decide on how and if they will add them...

    Gnomes are a Huge Part of Eberron.. they are a Dragon Marked family! they should definitely be included in a MMO based on Eberron.. and they will still be in 4th edition.. they are not going to just take out the gnomes in eberron in 4th edition.. they are to deep into the story of eberron.

    But they will wait and see how they fit in eberron for dragonborn?..

    So they are using the 4th edition Phb for one.. but not the other?

    anyone see anything wrong with those 2 statements?

    *By the way.. I am angry about no gnomes in this game
    Build a halfling wizard and pretend hes fat.

  16. #116
    Founder el_diablo's Avatar
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    Quote Originally Posted by Hvymetal View Post
    Half Orcs and Half Elves are supposed to be coming, gnomes, well as far as I understand they are not going to be in 4.0 either so who knows....
    I was able to go to a 4th edition preveiw event and play an encounter and it does rock. Information has been released on the wizards web that gnomes are now "monsters", check youtube for some video interviews. And I am not sure but I think in PnP d&d the flurry of blows is a X/ per day ability. So whether it is an enhancement or feat chain in ddo it still follows the other classes ability to customize your toon just how you want. I can't wait I have been hoarding monk weapons for a long time so I will finally get to use them on my new monk.
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  17. #117
    Community Member moorewr's Avatar
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    Quote Originally Posted by Gunga View Post
    Build a halfling wizard and pretend hes fat.
    Bwahahhahahhahha!

    No, YOU make a dwarf thief and make him shave his beard!
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  18. #118
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    Quote Originally Posted by Aesop View Post
    1. Gnomes: I like gnomes. I understand they are tough and all that jazz but I still like them. I also understand that WotC is not adding them as playable in 4.0... that's their mistake.
    WoTC's "mistake" was trying to balance the game, and blowing racial abilities available to characters way out of proportion in the first place. Racial abilities were secondary to--and dependent on--level advancement in the original game; that's balance. As far as I'm concerned; DDO did it right in moving Drow up to an available race after achieving 400 favor. Something which fits with the original "DM's discretion". The original game was fine right up until somebody decided to add 35 "optional races"; which then became an excuse for wandering mob's of charlatan adventurer's

    cheers,

    Merconas out.

    ..or perhap's it was just discontinuing the release of 2nd edition content.

    ...Gnomes would be a good choice for the 1000 favor mark.

    ....32 point builds should not be reserved for 1750 favor in my opinion; but its allready done. Perhap's you could add in a 30 point build after achieving 650, or 700 favor.
    Last edited by Merconas; 05-26-2008 at 10:57 PM. Reason: just a few more things to say, and the removal of unneccessary content.
    .~. Helgrem .~.

  19. #119
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    Quote Originally Posted by Merconas View Post
    WoTC's "mistake" was trying to balance the game, and blowing racial abilities available to characters way out of proportion in the first place. Racial abilities were secondary to--and dependent on--level advancement in the original game; that's balance. As far as I'm concerned; DDO did it right in moving Drow up to an available race after achieving 400 favor. Something which fits with the original "DM's discretion". The original game was fine right up until somebody decided to add 35 "optional races"; which then became an excuse for wandering mob's of charlatan adventurer's

    cheers,

    Merconas out.

    ..or perhap's it was just discontinuing the release of 2nd edition content.

    ...Gnomes would be a good choice for the 1000 favor mark.

    ....32 point builds should not be reserved for 1750 favor in my opinion; but its allready done. Perhap's you could add in a 30 point build after achieving 650, or 700 favor.
    No resurrecting month old threads that look like new news!

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