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  1. #21
    Community Member mrtreats's Avatar
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    I think all but this are cool
    "Ten Ton Hammer: So you might get a “Kill 10 Kobolds” quest and you’d just need to find 10 kobolds to kill?


    Kate: That’s exactly right.

    In Module 7 we’re also going through each of the landscape areas and attempting to make the roadways more soloable, because you’ll occasionally run into a nest of scorpions or something like that as you’re walking down a road. "

    if i want that kind of quest ill load LOTRO them quests are BS in a game thats saposed to be about a group playing not all solo content
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  2. #22
    Founder Fahkrin's Avatar
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    I'm annoyed that we won't get gnomes, but we'll get Dragonborn (which made my purchase of Races of the Dragon pretty lame; I got the idea they were just filler).

    As someone said, Gnomes are at least one Dragonmark House (House Jorasco)! EDIT: They're House Sivis

    Are we also not going to be getting half-orcs either now? I understand that half-orcs are getting removed from 4E first (because the designer was never comfortable with their implied origin). Another Dragonmark House.

    And on a related note, are we going to see any of the OTHER Dragonmark houses? I think that being able to go on missions for House Valadis (they have the Mark of Handling; mostly animal related) would be the setting for some awesome big-game hunting. Or escorting members of House Tharashk (Mark of Finding) to locate dragonshards would be neato. Or helping House Sivis (Mark of Scribing, I think) with their duties. I could go on...
    Last edited by Fahkrin; 03-11-2008 at 05:37 PM.
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  3. #23
    Community Member Taerdra's Avatar
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    Monks? Yay!
    New wilderness encompassing planar travel? Yay!
    Additions to crafting? Yay!

    New quest format? Awful. That would seriously make me think about leaving. I don't want this to be like other MMOs. Worse... I've never seen anyone ask for anything remotely like that before. This game is dangerously becoming a time dump where grinding is the only constant. I still really enjoy this game, but I'm having a hard time getting into the grind for my high levels and their greensteel items and equally hard time getting excited about levelling up new toons. This won't help either I'm afraid.
    4th Edition? Awful. Not really seeing a lot to like with the new rules, class structure, etc. (see below on setting vs. rules)

    Suggestions
    * Prioritize getting the enhancement system fully developed. Right now, it seems lopsided and is effecting class composition across the game negatively.
    * I am worried about Monks being introduced as a class without the needed accessories that will make it a worthwhile class to play. We don't need another splash class.
    * A la the enhancement point, I wish we would prioritize filling in the game system. Monks are great, but there are significant races and classes that really need to be looked at and incorporated into the game ASAP.
    * Don't do things that cannot be executed well. I really think the event was an interesting idea and a really great attempt at adding something unique to the game. How it was executed did not live up to what it could have been.
    * Lastly, I think setting should take priority over rules adjustment. I personally really want this game to evolve into Eberron. I don't want to see changes to rules unless they enhance the world we're already playing in.

  4. #24
    Founder Aesop's Avatar
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    Quote Originally Posted by dragnmoon View Post
    They will not be a Core race in the Default world 4.0 rules... but they still will be in the Eberron 4.0 rules.. *Eberron is being supported in 4.0, Not sure of how soon*
    Well that makes me feel...slightly better
    Rule 1: Don't sweat the small stuff
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    more rules to come in a different sig

  5. #25
    Community Member Taerdra's Avatar
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    Quote Originally Posted by Fahkrin View Post
    As someone said, Gnomes are at least one Dragonmark House (House Jorasco)!
    House Sivis actually... but amen to adding Gnomes.


    Are we also not going to be getting half-orcs either now? I understand that half-orcs are getting removed from 4E first (because the designer was never comfortable with their implied origin). Another Dragonmark House.

    And on a related note, are we going to see any of the OTHER Dragonmark houses? I think that being able to go on missions for House Valadis (they have the Mark of Handling; mostly animal related) would be the setting for some awesome big-game hunting. Or escorting members of House Tharashk (Mark of Finding) to locate dragonshards would be neato. Or helping House Sivis (Mark of Scribing, I think) with their duties. I could go on...
    Yes, I would really like to see more houses added as well.

  6. #26
    The Hatchery GeneralDiomedes's Avatar
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    Quote Originally Posted by Hendrik View Post
    NOT having these types of "quests" is a big draw to myself and others. The closest I EVER want to get to 'kill 10 kobolds' is the Slayer's we have in open landscapes.

    Please DEV's, you are FAR more talented then this. I know you are. I would rather have nothing vs said questing.
    Ah, but these talented DEVs have proven that they can't create enough 'real' content to satisfy the busier half of their customer base.

    The real question is if more fluff means less meat. I am hoping it doesn't.
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  7. #27
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    Looks like they're beginning to move the goal posts on 20 by the end of the year("The level cap will definitely be heading to 18 later in the year, but it won’t be in Module 7").

  8. #28
    Community Member Zuldar's Avatar
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    Quote Originally Posted by dragnmoon View Post
    With out going into my opinion..

    They said the rules needed fixing... so they fixed them how they though from the feedback they needed fixing..

    Example... No longer will the be memorization for Wizards...They are using a new spell system..

    Go here to get an idea where they are going for 4th edition

    http://www.wizards.com/default.asp?x...dxp/highlights

    Then download the quick rules primer and Character sheets.
    I wouldn't mind something like the healing surges added. It would give characters a bit more ability to keep themselves up. Maybe base it off action boosts, 5 a rest and it could heal the same amount as using a shrine. If you have someone in the party with a good heal skill even better. Throw in a couple enhancements for one or two more surges a rest, maybe an enhancement to make it a bit more effective.

  9. #29

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    Ten Ton Hammer: So you might get a “Kill 10 Kobolds” quest and you’d just need to find 10 kobolds to kill?

    Kate:
    That’s exactly right.
    Worst. News. Evar.

    I hope you guys are doing this more creatively than she makes it sound and this was just a little PR mis-speak.

    And I'm not happy about the Gnome news either. I'd put money on Gnomes becoming a PC race before they release the 4E Eberron Campaign Setting in 2009 (or at the very least in the 4E ECS). As such, it seems logical to go ahead and work on implementing them into DDO.
    Have a question about the Eberron Setting?
    Ask a Loremaster.

  10. #30
    Founder Cutedge's Avatar
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    Quote Originally Posted by Taerdra View Post
    New quest format? Awful. That would seriously make me think about leaving. I don't want this to be like other MMOs. Worse... I've never seen anyone ask for anything remotely like that before. This game is dangerously becoming a time dump where grinding is the only constant. I still really enjoy this game, but I'm having a hard time getting into the grind for my high levels and their greensteel items and equally hard time getting excited about levelling up new toons. This won't help either I'm afraid.
    Judging that there's already enough content to get through the levels up to 16, I doubt the addition of more quests is going to change much. I don't want this game to turn into WOW but I don't think we need to be worried about that. It's just another *option* of something to do.
    Cutedge
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  11. #31

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    Quote Originally Posted by MysticTheurge View Post
    And I'm not happy about the Gnome news either. I'd put money on Gnomes becoming a PC race before they release the 4E Eberron Campaign Setting in 2009 (or at the very least in the 4E ECS). As such, it seems logical to go ahead and work on implementing them into DDO.

    Listen to MT!!!!!!!!!!!!

    I Want my Gnomes!!!!... *Pic posted many times in these forums..*


    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
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  12. #32
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Worst. News. Evar.

    I hope you guys are doing this more creatively than she makes it sound and this was just a little PR mis-speak.
    I'm not really worried about mention of these types of "quests." I'm willing to bet platinum that Kate is talking about Slayer objectives in the wilderness areas. Others in the MMO industry just can't comprehend the concept of an actual quest, so Kate has to speak in terms that they'll understand.

  13. #33
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    Quote Originally Posted by Quarion View Post
    Kate Paiz which reveals a little about Module 7!
    Module 7, huh? Getting a bit ahead of yourselves. Is there any plan to finish module 5?

    Hint: Module 5 will not be finished until the kinds of player groups who easily beat Thirteenth Eclipse on elite can complete Accursed Ascension on normal.

  14. #34
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    Quote Originally Posted by MysticTheurge View Post
    I'd put money on Gnomes becoming a PC race before they release the 4E Eberron Campaign Setting in 2009 (or at the very least in the 4E ECS). As such, it seems logical to go ahead and work on implementing them into DDO.
    The Players & Classes 4th ed preview book explaints the reasons to leave Gnomes out of the core races. All of those reasons apply equally or better to DDO, and in addition there are other computer-specific reasons not to spend effort on gnomes.

  15. #35
    Community Member Jaywade's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Module 7, huh? Getting a bit ahead of yourselves. Is there any plan to finish module 5?

    Hint: Module 5 will not be finished until the kinds of player groups who easily beat Thirteenth Eclipse on elite can complete Accursed Ascension on normal.
    ouch.... that's going to leave a mark
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  16. #36
    Community Member Beherit_Baphomar's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Module 7, huh? Getting a bit ahead of yourselves. Is there any plan to finish module 5?

    Hint: Module 5 will not be finished until the kinds of player groups who easily beat Thirteenth Eclipse on elite can complete Accursed Ascension on normal.
    The Orchard....The Orchard...hmmm....doesn't ring any bells....Are you sure this was in DDO?

    I coulda swore we went straight from MOD4 to MOD6.

    WAIT!
    WAIT!

    Its coming back to me now....The Reverend raid boss, right? The Priest? The Monk?
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    At least I'm not on G-Land.

  17. #37

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    Quote Originally Posted by Angelus_dead View Post
    The Players & Classes 4th ed preview book explaints the reasons to leave Gnomes out of the core races. All of those reasons apply equally or better to DDO, and in addition there are other computer-specific reasons not to spend effort on gnomes.
    Since I did not buy that book..and won't... can you tell us why?... And how that effects that Gnomes are still a huge part of Eberron? and How a game that is based on Eberron should not include them?

    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

  18. #38

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    Quote Originally Posted by Angelus_dead View Post
    The Players & Classes 4th ed preview book explaints the reasons to leave Gnomes out of the core races. All of those reasons apply equally or better to DDO, and in addition there are other computer-specific reasons not to spend effort on gnomes.
    "Gnomes lack a strong position in D&D."

    That's really the only "problem" with gnomes presented in Races and Classes. And it's not really a problem in Eberron. Eberron Gnomes have a unique place in the campaign setting that isn't "elf-dwarf-halflings—a strange mixture of the three with little to call their own besides being pranksters." Heck, if you really want to get down to it, it's not as though Gnomes don't exist in 4E, they're just not in the PHB. If you want to make DDO's gnomes fit the current 4E incarnation of what a "gnome" is, I suppose you could. But it probably wouldn't fit very well with Eberron's existing backstory for gnomes (which already does a fine job differentiating them from Elves, Dwarves and Halflings).

    Eberron stepped beyond the concept of Gnomes presented in Races of Stone and created an iconic place for gnomes, which is the main "problem" the 4E authors seem to have with them.
    Have a question about the Eberron Setting?
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  19. #39
    Community Member Tanka's Avatar
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    Ten Ton Hammer: And the level cap is increasing in Module 7?

    Kate: Nope! The Monk is going to be the focus, and pretty much all of our character ability folks are dedicated to that task. The level cap will definitely be heading to 18 later in the year, but it won’t be in Module 7.
    Why only level 18? Casters don't get any new spell levels. The only "issue" is extra abilities for the various classes by going from a L16 cap to a L20 cap. And, honestly, those would be way easier to code in than entirely new spells.

    So why capping at 18 when 19 and 20 will offer very little in terms of rewards that a player can use?
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  20. #40
    Community Member GovtMule's Avatar
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    Thumbs up

    Have I mentioned that I think you guys are going to turn this into the best MMOG ever?

    Thumbs up ladies and gentlemen! After two years you can still make me say "Oh, no! COOL!"
    ... I hate you all. really.


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