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  1. #1
    Community Member Rameses's Avatar
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    Default Halfling Pure Monk Potential

    Halfling Pure Monk level 16

    Str 26 (13 base, +1 tome, +6 Item, +4 attribute increases, +2 Rage Potion)
    Dex 30 (20 base, +2 favor tome, +6 Item, +2 Halfling Enhancements)
    Con 20 (12 base, +6 Item, +2 Rage Potion)
    Int 15 (8 base, +1 tome, +6 Item) *Item usage situational*
    Wis 22 (12 base, +1 tome, +6 Item, +3 Monk enhancements) *Speculating Monks get +Wis enhancements*
    Cha 15 (8 base, +1 tome, +6 Item) *why not*

    Guess-timated AC @ 16
    10 Base
    +1 Halfling Size Bonus
    +10 Dex Stat
    +6 Wis Stat
    +3 Monk AC Bonus
    +7 Armor Bracers
    +1 Dodge Feat
    +3 Natural (barkskin pots)
    +5 Deflection
    -2 Rage Potion
    +1 Haste Potion
    45 Self-Buffed AC

    Guess-timated Hitpoints @ 16
    128 Base
    +20 Heroic Durability
    +64 Con Bonus
    +18 Toughness
    +18 Minos Legens
    +10 Argonnessen Favor
    +16 Rage
    +30 Greater False Life
    304 total standing hit points

    Guess-timated INSANE Saves @ 16 People a Halflings Saves can rival those of a Dwarf.
    Fort 30 (10 Base +6 Con, +4 Item, +1 Racial, +4 Halfling Luck, +1 Luck, +4 GH)
    Reflex 34 (10 Base +10 Dex, +4 Item, +1 Racial, +4 Halfling Luck, +1 Luck, +4 GH)
    Will 30 (10 Base +6 Will, +4 Item, +1 Racial, +4 Halfling Luck, +1 Luck, +4 GH)
    Last edited by Rameses; 03-29-2008 at 07:34 PM. Reason: Added the insane saves.
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  2. #2
    Community Member Rameses's Avatar
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    Default

    Or another consideration I was thinking about

    Halfling Pure Monk level 16

    Str 29 (16 base, +1 tome, +6 Item, +4 attribute increases, +2 Rage Potion)
    Dex 27 (17 base, +2 favor tome, +6 Item, +2 Halfling Enhancements)
    Con 18 (10 base, +6 Item, +2 Rage Potion)
    Int 15 (8 base, +1 tome, +6 Item) *Item usage situational*
    Wis 20 (10 base, +1 tome, +6 Item, +3 Monk enhancements) *Speculating Monks get +Wis enhancements*
    Cha 15 (8 base, +1 tome, +6 Item) *why not*

    Guess-timated AC @ 16
    10 Base
    +1 Halfling Size Bonus
    +6 Dex Stat
    +5 Wis Stat
    +3 Monk AC Bonus
    +7 Armor Bracers
    +1 Dodge Feat
    +3 Natural (barkskin pots)
    +5 Deflection
    -2 Rage Potion
    +1 Haste Potion
    40 Self-Buffed AC

    Guess-timated Hitpoints @ 16
    128 Base
    +20 Heroic Durability
    +46 Con Bonus
    +18 Toughness
    +18 Minos Legens
    +10 Argonnessen Favor
    +16 Rage
    +30 Greater False Life
    286 total standing hit points
    Last edited by Rameses; 03-29-2008 at 07:34 PM.
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  3. #3
    Community Member Varr's Avatar
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    Default Cant wait

    Excited to see the new class of monk. I think you may need 4 more creation stat points for Intelligence for the Combat Expertise. 13 Int as a pre item base is required I believe. Would think that mid 40's ac will still be very good for quests thru Giant Hold for sure. Will be curious to see how people play tank minded characters that have rougeish acs. Will be exciting to just get another class to explore.
    Varr's all over. Cannith Varr getting the love currently.

  4. #4
    Founder Delacroix21's Avatar
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    Default

    do halflings suffer a penalty to trip and such though? That may be important.

  5. #5
    Community Member Rameses's Avatar
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    Default

    Quote Originally Posted by Varr View Post
    Excited to see the new class of monk. I think you may need 4 more creation stat points for Intelligence for the Combat Expertise. 13 Int as a pre item base is required I believe. Would think that mid 40's ac will still be very good for quests thru Giant Hold for sure. Will be curious to see how people play tank minded characters that have rougeish acs. Will be exciting to just get another class to explore.
    You're so right. I don't know what I was thinking.
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  6. #6
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    Default

    My multi class monk self buffs to 74 AC. Well, in my head it does till it released =)
    Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
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  7. #7
    Community Member Rameses's Avatar
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    Quote Originally Posted by Illuminati View Post
    My multi class monk self buffs to 74 AC. Well, in my head it does till it released =)
    How are the voices in your head? Still telling you how great you are?


    -Rameses!
    Last edited by Rameses; 03-30-2008 at 02:31 PM.
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  8. #8
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    Default

    Quote Originally Posted by Rameses View Post
    Str 26 (13 base, +1 tome, +6 Item, +4 attribute increases, +2 Rage Potion)
    Dex 30 (20 base, +2 favor tome, +6 Item, +2 Halfling Enhancements)
    Con 20 (12 base, +6 Item, +2 Rage Potion)
    Int 15 (8 base, +1 tome, +6 Item) *Item usage situational*
    Wis 22 (12 base, +1 tome, +6 Item, +3 Monk enhancements) *Speculating Monks get +Wis enhancements*
    Cha 15 (8 base, +1 tome, +6 Item) *why not*
    If you drop your Dex by one, put 2 of those build points in STR and one of your attribute increases into DEX you get one extra build point. Which can be popped into con and then evened out with a +1 tome. For a 22 con without sacrificing anything.

    Typically you should try to never put attribute increases in a stat that was not at 3 points/buy at creation unless you didn't have any of them that high.
    • NEW – Tip #52 no longer mistakenly says that the Jump skill reduces falling damage. The appropriate skill is, in fact, tumble.

  9. #9
    Community Member Naso24's Avatar
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    Your AC calcs are off for Dex. +6 corresponds to 22 dex, not 27. Raise AC bonus to +8.
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  10. #10
    Community Member Rameses's Avatar
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    Default

    So I've decided pretty much to go with the following stats on my Monk given a few guestimations with the enhancements. Which of course will be change once Monks go live.

    Stats break down
    Str 30 (14 Base, +4 Levels, +4 Positive Monk Fighting Stance Enhancements, +2 Tome, +6 Item.)
    Dex 26 (16 Base, +2 Racial Enhancements, +2 Tome, +6 Item.)
    Con 21 (13 Base, +2 Tome, +6 Item.) *always grinding away for a +3 tome*
    Int 13 (11 Base, +2 Tome, +6 Item.) *some people have speculated that monks will get Combat Expertise for free, I'm not planning on that at this point.*
    Wis 22 (15 Base, +2 Tome, +3 Monk's Wisdom Ehancement, -4 Negative Monk Fighting Stance Enhancements, +6 Item.)
    Cha 10 ( 8 Base, +2 Tome.)



    AC break down
    Base 10
    Armor 7
    Dex 8
    Wis 6
    Monk AC 3
    Natural 3
    Haste 1
    Deflection 5
    Dodge 2
    Feat 1
    Size 1
    Shield Clickie 4
    Combat Expertise 5 *though I doubt that I'll be able to use CE and the Monks Fighting Stance at the same time
    Total 56

    Hit Points
    Base 128
    Con 80
    Heroic Durability 20
    Draconic Vitality 10
    Toughness 18
    Minos Legens 18
    Rage 0
    GFL 30
    Total: 304
    Last edited by Rameses; 05-15-2008 at 06:37 PM. Reason: editing for tomes as aquired
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  11. #11
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by Rameses View Post
    Hit Points
    Base 128
    Con 64
    Heroic Durability 20
    Draconic 10
    Toughness 18
    Minos Legens 18
    Rage 0
    GFL 30
    Total: 288
    What about the 10 hitpoints from Gianthold favor?
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  12. #12
    Community Member Rameses's Avatar
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    Quote Originally Posted by Yajerman01 View Post
    What about the 10 hitpoints from Gianthold favor?
    it's called Draconic Vitality. I have it listed as Draconic.
    Last edited by Rameses; 05-10-2008 at 01:37 PM. Reason: corrected my bad spelling
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