As a tribute to the man, share your story of how you got into D&D and what it means to you.
My first introduction to D&D was with the basic set (red book) when I was 8. A friend got it, gave me a fighter character, and took me through a little adventure. I was hooked right away. We moved up the expert set not long after: more levels! more spells! more monsters! more everything! During a sleepover I taught another friend to play and he too was hooked. One day, the friend who taught me showed me the Monster Manual. Eyes bugged out. The beholders and mind flayers were so cool. We stopped playing the original sets and moved up to AD&D. Anytime we had $10 we would beg our parents to drive us across town to the hobby shop that sold the books for $2 cheaper than anyone else. We pored over the Player's Handbook, Dungeon Master's Guide, and the other classics. Figuring out the complex rules and learning all the vocabulary was a great education for a 10-year-old. How else would you learn the world "thaumaturge"?
From then on, my friends and I spent a good 80% of our time playing D&D, and soon other RPGs. I moved away when I was 12, but in the first week at my new school one of my classmates mentioned he played D&D, and I was invited to his group. I met new gaming friends, and kept on playing. Slowed down in high school as we learned to drive and found out gaming wasn't a great way to attract most girls. Some of us took up computer RPGs as well: the original Wizardry, Might & Magic. Then, 20-some years after first playing, one of those high school friends told me about a D&D MMO in the works. We signed up, and it felt like the old days of sitting around the table in someone's basement.
Playing D&D was a great education. Much better as a kid than just watching TV. I learned so much from those games, and made a lot of friends along the way.
Thanks, Gary.
/salute