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Last edited by Laith; 03-28-2008 at 02:03 PM.
Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
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Ahh, DR, the most misunderstood system in the game
DR is listed by what ignores it. The highest DR that your weapon doesn't bypass applies, and all others are ignored.
So if you stick him with a boring normal sword, his DR stops 15 points of damage (either one applies, and they're each 15)
If you stick him with a silver sword, that ignores the 15/silver, but the 15/good stops 15 points of damage.
If you stick him with a good-but-not silver sword, that ignores the 15/good, but the 15/silver stops 15 points of damage.
If you stick him with a good+silver sword, that ignores both, so his DR does nothing.
So in short: if your weapon is good+silver, his defenses are ignored. If it doesn't have both of those, he blocks 15 points of the damage.
Transmuting counts as silver (and all other materials); holy adds "good" to your weapon.
Actually, Transmuting makes you bypass all DR, as per its description (except DR/Magic but that might have been fixed by now). You don't need a Transmuting of Pure Good to get the job. The only DR not bypassed by Transmuting is DR/-, as it can bypass "all damage reduction that can normally be bypassed".
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Doesn't transmuting weapon bypass any DR in the game? That is what the suffix description says about it. So a regular transmuting sword should get past both the GOOD and SILVER parts of Mister Pit Fiend's DR.
Would Grease spell make him slip?
The transmuting property of a weapon allows it to change its physical makeup to mimic any of the metal atributes that a weapon can have. As such it can bypass the silver portion and the good portion by becoming some odd metal mix of silver and flametouched iron.
Grease could make him slip but its not likely as that little tech was removed from raid bosses a while back.
Er, yeah, I forgot how impressive transmuting was.
Indeed, a transmuting weapon will bypass both the silver part and the good part, and thus is a great thing to hit a pit fiend with. The only types of DR that transmuting doesn't bypass are */Epic and */-, both of which are quite rare.
"Traps don't do damage. They ask you to do damage to yourself." -Andy Menard
Release your inner dwarf. Then get him some ale!
Whew...I'm no expert when it come to this stuff but something didn't seem right in the original posts.
I see one or two red numbers when I'm fighting the pit fiend using dual transmuting rapiers of backstabbing (redundant, but that's all I have right now). I typically see a number in the teens or a number in the teens followed by a number in the 40s. I assumed this was normal weapon damage with the periodic sneak attack that bypasses his moderate fortification.
When I saw it originally mentioned that transmuting only bypasses the silver part, I thought that should be giving me yellow numbers but it doesn't. Now it makes sense. I love me some transmuters! I just need to stop using two identical backstabbers!
heh, people will always be confused by DR.
in the case of the pitfiend, he has 2 seperate DR entries:
15/silver
15/good
in the case of our pitfiend:let's imagine a different case:
15/silver
10/good
3/adamantine
in this case
a silver weapon overcomes the 15/silver DR, but is still subjected to the 10/good and 3/adamantine. 10>3, so DR = 10.
a good weapon overcomes the 10/good DR, but is still subjected to the 15/silver and 3/adamantine. 15>3, so DR = 15.
a silver good weapon overcomes the 15/silver and 10/good DR, but is still subjected to the 3/adamantine. DR = 3.
in this particular (imagined) case, if you could only choose one type to have on your weapon, silver is best (as it overcomes the largest DR value).
a silver weapon is still subjected to 15/good, even though it ignores the 15/silver.
a good weapon is still subjected to the 15/silver, even though it ignores the 15/good.
Last edited by Laith; 03-28-2008 at 03:31 PM.
Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions
Except this is not how the system is currently treating players. Players can get DR 10/adamantine and DR 10/slash,bludgen. If that player gets hit with an adamantine pick they will currently take full damage vs having it reduced by 10 by the second DR.
If the pit fiends DR is coded as DR 15/silver DR 15/good then what I had happen was a bug (already reported), but if its coded as DR 15/good+silver then what happened to me wasn't a bug.
Edit: appears to be a bug according to DG's explaination.
Last edited by Turial; 03-28-2008 at 03:44 PM.
what you're describing might be a bug associated with DR granting buffs (ironskin and stoneskin) as stoneskin is the only way to get 10/adamantine. the fact that they don't show up in the character sheet has always made me leery.
my rogue wears an invulnerability robe (5/magic) and 3/- boots, and i see it change between 5DR and 3DR quite often, depending on the attack.
Myrrhl ~ Myrak ~ Myriarch ~ Dorkamyr ~ Myrauder
The New WDA-like-thing : DDO Damage Tool
The Path To Enlightenment: learning to heal in stages : Sneaking Tips : Raid Flagging Instructions