I would rather see some new low lvl content 2-7 maybe something with goblins in it?
While I can agree about (1), that is, I can see that perception of how long it's going to take is discouraging, I don't agree with (2). Unlike many other MMOs I've played, you don't "level up" in DDO as soon as you have the appropriate amount of experience. You level up when you choose to, and can bank as much as one level of XP in advance.
If someone's 50 kills away from a slayer mark and they get enough XP to level out of the area, all it takes is a modicum of will power to hold off on leveling for a day or two and go get those last 50 slayers.
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It wasn't those bonuses that kept me out. I didn't expect to find any groups going in that wouldn't also drag me past all the find-its, rare encounters, quests, or whatever else was in there. That would have ended up as a lot of wasted XP on one run. I surely didn't stay out of Gianthold, and while I was capped I did lose (and shrug off) some of the lower slayer rewards.
There was a girl warforged named Cleaver.
Every man that she loved would soon leave her.
They all left so fast / as they couldn't get past
the fact that she has a Brass Beaver
befor DDO i did DAoC (dark age of camelot) for some 3 years. and i saw thier introduction to soloing. I wound up having to play the very sad and lonely
game of ----catch up----!! nobody knew of me nobody wanted to group with me. and if i had a snagg on one of the side quest's, getting answers was very very hard. (who are you? what are you asking? hey tom should we answer this? no we dont know him) those who gravitate to solo runs tent to be long time LONERS. there is a question concerning if a group of foren languedge speaking people tried to play the game. like if 6 mexicans tried to play and speak spanish ONLY how long would they get away with it? A solo quest system could allow non english players to loyder around in the game. ok ok i dont know the english non english rules in the game. just consider who and why people would want solo play.
I also have this fear of national security. what would happen if any kind of terrorist of ANY country tried to use a DDO game as a meeting place
for illegal porposes? ------ i'm sorry for taking this way off topic.
Last edited by KIELBASEE555; 02-29-2008 at 05:38 PM.
Wait, the explorer zones are designed to give someone with limited time to go out and do something, that isn't as group intensive, right? So if someone is spending hours trying to get their kill count up solo to earn xp, they are better served doing a quest.
If it means so much to them to get that last 50 mobs, then do it.
Sorry, but XP just isn't hard to get in this game, like other games. Even easier with no death XP loss.
I find most solo content later on in the game 4+ is not easy to do solo. More so if you are a squishy.
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