Hi I need help witha batman build that uses TWF and maxes Disable device as well as UMD and search I have drow available to me but no other 32 point builds please help me
Hi I need help witha batman build that uses TWF and maxes Disable device as well as UMD and search I have drow available to me but no other 32 point builds please help me
*casts Magic Missles* You shoot into the darkness!
Honestly, I prefer a halfling for this type of build, but since that's not available to you, I'll try something else. Are there any other requirements that you have outside of Two-Weapon Fighting and maxing those three skills?
The original batman build is an intimidate tank and thus wouldn't use Two Weapon Fighting. It also had rogue skills.
Class wise they are usualy rogue 2 paladin 2(3) and the rest fighter. While they could do traps it was mroe of a side line talent than the main gig.
But that leaves you wanting a TWF rogue. There are lots of those builds out there. Is there something more you want out of it? High AC, high saves?
I've started a Paladin/Rogue based upon one of Dworkin's Paladin Templates located in his older Basic Paladin Build Guide v1.2.
Thread Link: http://forums.ddo.com/showthread.php?t=126603
Now, this isn't a TWF and it doesn't maximize UMD but I thought it might help.
Scroll down to: Basic Human Evasion Paladin w/ Rogue Skills
I went Drow as I'm returning to the game after being away and never achieved 1750 favor. He recommended 16/10/12/17/8/14(w/+1 Int Tome before level 2) but I used 14/10/12/18/10/14 as I've never found a Tome. (note: I used the Djinn cake to increase Str, not a Tome)
I'm focusing on using shortswords/rapiers and running with a shield.
I'm gettling close to 4 and have been having a lot of fun and doing well solo & duo's on hard and some elites. I haven't fully tweaked my build plan yet and will be testing some things but here is what I have planned up to level 16(EDIT: updated to 16 but I will be tweaking it so I can get Saves 3 and will likely change enhancements - also, may take more fighter levels past Paladin 11):
Code:Character Plan by DDO Character Planner Version 2.85 DDO Character Planner Home Page Valhaust DenGalen Level 16 Lawful Good Drow Male (1 Fighter \ 13 Paladin \ 2 Rogue) Hit Points: 256 Spell Points: 130 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 14 Will: 10 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 16) Strength 14 19 Dexterity 10 12 Constitution 12 12 Intelligence 18 18 Wisdom 10 10 Charisma 14 17 Tomes Used +1 Tome of Strength used at level 2 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 4 5 Bluff 2 3 Concentration 1 1 Diplomacy 2 3 Disable Device 8 29 Haggle 6 7 Heal 2 2 Hide 3 4 Intimidate 6 7 Jump 6 8 Listen 0 2 Move Silently 0 1 Open Lock 4 18 Perform n/a n/a Repair 4 4 Search 8 25 Spot 4 6 Swim 6 8 Tumble 1 2 Use Magic Device 6 23 Level 1 (Rogue) Feat: (Selected) Nimble Fingers Enhancement: Rogue Skill Boost I Enhancement: Rogue Disable Device I Level 2 (Paladin) Enhancement: Drow Melee Damage I Enhancement: Follower of Vulkoor Level 3 (Paladin) Feat: (Selected) Skill Focus: Disable Device Enhancement: Elven Dexterity I Enhancement: Paladin Charisma I Level 4 (Paladin) Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Extra Lay on Hands I Level 5 (Paladin) Enhancement: Drow Melee Attack I Level 6 (Paladin) Feat: (Selected) Skill Focus: Use Magic Device Level 7 (Paladin) Enhancement: Paladin Charisma II Level 8 (Paladin) Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Resistance of Good II Level 9 (Paladin) Feat: (Selected) Improved Critical: Piercing Weapons Enhancement: Elven Dexterity II Level 10 (Paladin) Enhancement: Vulkoor's Avatar Level 11 (Paladin) Enhancement: Paladin Charisma III Level 12 (Rogue) Feat: (Selected) Toughness Enhancement: Paladin Toughness I Enhancement: Paladin Toughness II Level 13 (Paladin) Enhancement: Paladin Toughness III Level 14 (Fighter) Feat: (Fighter Bonus) Combat Expertise Enhancement: Paladin Toughness IV Level 15 (Paladin) Feat: (Selected) Power Attack Enhancement: Paladin Bulwark of Good III Level 16 (Paladin)
Last edited by Anthom; 02-28-2008 at 02:36 PM.
To be honest, if you have Drow open and your looking for the ability to have 2wf and rogue skills. Perhaps look into some type of Drow Rogue/Ranger build (1 rogue / 15 ranger). Gives you 2wf skills for free, with right stats can keep your disarm,open lock, search, spot and umd all maxed. Plus then the added bonus of having the ranger spells (barksking, resists, freedom of movement, etc).
Honestly not my favorit version but here's one
Code:Character Plan by DDO Character Planner Version 2.85 DDO Character Planner Home Page Bell Level 16 Lawful Good Drow Female (3 Paladin \ 1 Rogue \ 12 Ranger) Hit Points: 168 Spell Points: 155 BAB: 15\15\20\25\25 Fortitude: 16 Reflex: 20 Will: 9 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 16) Strength 16 22 Dexterity 15 20 Constitution 11 12 Intelligence 15 16 Wisdom 9 10 Charisma 12 14 Tomes Used +1 Tome of Intelligence used at level 1 +2 Tome of Strength used at level 16 +1 Tome of Constitution used at level 16 +1 Tome of Wisdom used at level 16 +1 Tome of Charisma used at level 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 6 9 Bluff 1 2 Concentration 0 1 Diplomacy 5 17 Disable Device 7 23 Haggle 1 2 Heal -1 0 Hide 4 7 Intimidate 1 2 Jump 7 10 Listen -1 2 Move Silently 6 9 Open Lock 6 16 Perform n/a n/a Repair 3 3 Search 7 31 Spot 3 20 Swim 3 6 Tumble 4 7 Use Magic Device 5 24 Level 1 (Rogue) Feat: (Selected) Dodge Level 2 (Paladin) Level 3 (Paladin) Feat: (Selected) Mobility Level 4 (Paladin) Level 5 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 6 (Ranger) Feat: (Selected) Spring Attack Level 7 (Ranger) Level 8 (Ranger) Level 9 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Selected) Improved Critical: Piercing Weapons Level 10 (Ranger) Level 11 (Ranger) Level 12 (Ranger) Feat: (Selected) Skill Focus: Use Magic Device Level 13 (Ranger) Level 14 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 15 (Ranger) Feat: (Selected) Skill Focus: Search Level 16 (Ranger) Enhancement: Rogue Haste Boost I Enhancement: Ranger Skill Boost I Enhancement: Ranger Skill Boost II Enhancement: Ranger Skill Boost III Enhancement: Drow Melee Attack I Enhancement: Drow Melee Attack II Enhancement: Drow Melee Damage I Enhancement: Drow Melee Damage II Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Elven Perception I Enhancement: Elven Perception II Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Resistance of Good I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Tempest I Enhancement: Rogue Disable Device I Enhancement: Rogue Open Lock I Enhancement: Ranger Search I Enhancement: Ranger Search II Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Energy of the Wild II Enhancement: Paladin Charisma I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Ranger Dexterity III
I think I perfer this one a little more... it gets Improved Evasion
Code:Character Plan by DDO Character Planner Version 2.85 DDO Character Planner Home Page Sabein Level 16 True Neutral Drow Female (10 Rogue \ 6 Ranger) Hit Points: 128 Spell Points: 25 BAB: 13\13\18\23 Fortitude: 8 Reflex: 18 Will: 5 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 16) Strength 14 20 Dexterity 17 22 Constitution 11 11 Intelligence 15 16 Wisdom 11 11 Charisma 11 11 Tomes Used +1 Tome of Intelligence used at level 1 +2 Tome of Strength used at level 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 7 16 Bluff 4 19 Concentration 0 0 Diplomacy 4 19 Disable Device 7 26 Haggle 2 17 Heal 0 0 Hide 3 6 Intimidate 0 0 Jump 6 15 Listen 0 2 Move Silently 3 6 Open Lock 7 29 Perform n/a n/a Repair 3 5 Search 7 30 Spot 4 23 Swim 2 5 Tumble 5 8 Use Magic Device 4 19 Level 1 (Rogue) Feat: (Selected) Dodge Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Level 3 (Ranger) Feat: (Selected) Mobility Level 4 (Ranger) Level 5 (Rogue) Level 6 (Ranger) Feat: (Selected) Spring Attack Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 8 (Ranger) Level 9 (Rogue) Feat: (Selected) Improved Critical: Piercing Weapons Level 10 (Rogue) Level 11 (Rogue) Level 12 (Rogue) Feat: (Selected) Combat Expertise Level 13 (Rogue) Level 14 (Rogue) Level 15 (Rogue) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Rogue) Feat: (Rogue Bonus) Improved Evasion Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Rogue Haste Boost III Enhancement: Rogue Skill Boost I Enhancement: Rogue Skill Boost II Enhancement: Rogue Skill Boost III Enhancement: Drow Melee Attack I Enhancement: Drow Melee Attack II Enhancement: Drow Melee Damage I Enhancement: Drow Melee Damage II Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Elven Perception I Enhancement: Elven Perception II Enhancement: Rogue Acid Trap Lore I Enhancement: Ranger Tempest I Enhancement: Way of the Mechanic I Enhancement: Rogue Disable Device I Enhancement: Rogue Disable Device II Enhancement: Rogue Open Lock I Enhancement: Rogue Open Lock II Enhancement: Rogue Search I Enhancement: Rogue Search II Enhancement: Rogue Dexterity I Enhancement: Rogue Dexterity II Enhancement: Rogue Dexterity III Enhancement: Rogue Improved Trap Sense I
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Instead of oversized two weapon fighting you could substitute improved crit pierce or something else i just want to be able to dual wield rapiers, my builds need a few plus 1 tomes though... also if you don't have the second plus 2 tome (I actually have a plus 2 str tome that's why it's in there) you can put a lvl up point into strength and get the same result, the only reason I put the 2 strength tome in also was to open up the oversized two weapon fighting feat. if You don't need/want that, you don't need 12 strength.Code:Character Plan by DDO Character Planner Version 2.80 DDO Character Planner Home Page Level 16 Lawful Good Drow Female (2 Fighter \ 3 Paladin \ 11 Rogue) Hit Points: 186 Spell Points: 0 BAB: 13\13\18\23 Fortitude: 14 Reflex: 19 Will: 8 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 16) Strength 9 12 Dexterity 16 26 Constitution 13 14 Intelligence 17 18 Wisdom 11 12 Charisma 12 12 Tomes Used +1 Tome of Strength used at level 1 +1 Tome of Dexterity used at level 1 +1 Tome of Constitution used at level 1 +1 Tome of Intelligence used at level 1 +1 Tome of Wisdom used at level 1 +2 Tome of Strength used at level 8 +2 Tome of Dexterity used at level 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 7 18 Bluff 1 1 Concentration 2 2 Diplomacy 1 1 Disable Device 8 26 Haggle 5 20 Heal 1 1 Hide 3 8 Intimidate 5 15 Jump 4 16 Listen 1 3 Move Silently 3 8 Open Lock 7 29 Perform n/a n/a Repair 4 4 Search 8 31 Spot 5 27 Swim 4 20 Tumble 7 15 Use Magic Device 5 20 Level 1 (Rogue) Feat: (Selected) Toughness Level 2 (Paladin) Level 3 (Paladin) Feat: (Selected) Dodge Level 4 (Paladin) Level 5 (Fighter) Feat: (Fighter Bonus) Weapon Finesse Level 6 (Rogue) Feat: (Selected) Two Weapon Fighting Level 7 (Fighter) Feat: (Fighter Bonus) Improved Two Weapon Fighting Level 8 (Rogue) Level 9 (Rogue) Feat: (Selected) Two Weapon Defense Level 10 (Rogue) Level 11 (Rogue) Level 12 (Rogue) Feat: (Selected) Oversized Two Weapon Fighting Level 13 (Rogue) Level 14 (Rogue) Level 15 (Rogue) Feat: (Selected) Greater Two Weapon Fighting Feat: (Rogue Bonus) Improved Evasion Level 16 (Rogue)
Last edited by Rei Half-elven; 03-01-2008 at 11:04 AM.