I would like to see some things implemented in when crafting is opened up to all players at all levels.

1. Recipes that drop in chests for certain items. Some of the recipes would be super rare and have a low drop rate, other would be abit more common depending on the item.

2. Crafting at all levels. My noob sorcy should be able to find some things in the harbor to scrounge and put together in the form of helms and weapons etc.

3. A recipe book, once you find a recipe, it goes into a recipe book. I dont really like the idea of running the shroud, using hard earned ingredients to make an item you have no idea what you are making and then to find out you cant use it.

I know there is a link on the forums for customizing and upgrading stuff but that takes a ton of effort and resources to figure out. I for 1 dont have the time to grind out and collect all the ingredients to find out what makes what. Would be nice to have recipes drop in addition to "brute forcing" the recipes.

I like the idea of the "customizing" of loot. I just think to make it more friendly to the casual no guilded, that we might add some recipes.

Maybe you could spend time learning crafting somehow, someway you could play with recipes and ingrediants before putting them in the eldritch device to be devoured. Almost like studying the ingredients and then by putting some together you make a skill check and it might give you some idea of what those ingrediants could make. Once you make something it becomes a recipe in your book.