I have always wanted to play a ranger that uses bows, but never had due to how much they lag behind in total dps. With the new enhancements and changes to ranged fighting the gap is getting closer. I do not believe that rangers will ever be on par with mellee in ddo. This build wasn't designed to be the end all to ranged dps, but a fun build that can hold its own. This build also has lots of solo potential with open lock and the ability to get UMD 40+. I wanted a high saves, umd, and stealth. The order by which the feats are taken can be changed especially if you want weapon finesse earlier.
Race: Halfling
ALignment: Lawful Good
Class: (2 Paladin / 1 Rogue / 13 Ranger)
Hit Points w/ Rage Potion and Minos Legen: 318
Spell Points: 223 +Magi / Wizardy(x) =323-623
Saves: (W/ Rage Potion)
Fortitude: 25 +5Item +4GH =34
Reflex: 29 +5Item +4GH +1Haste =39
Will: 19 +5ITem +4GH =28
Stats:
Strength-------12 +2Tome +2RamsMight +6Item =22 (+6) +2RagePotion =24 (+7)
Dexterity------16 +1Tome +4Level +5Enhancement +6Item =32 (+11)
Constitution---13 +1Tome +6Item =20 (+5) +2Rage =22 (+6)
Intelligence---14 =14 (+2)
Wisdom---------11 +1Tome +6Item =18 (+4)
Charisma-------14 +1Tome +1Enhancement +6Item =22 (+6)
Tomes Used:
+2 Str
+1 Dex
+1 Con
+1 Wis
+1 Cha
Skills:
Balance-----------15
Diplomacy---------25 +11Item +4GH =40
Hide--------------33 +10Item +4GH =47
Jump--------------13 +4GH +10Item or 30Spell =27-47
Move Silently-----33 +10Item +4GH =47
Open Lock---------22 +15Item +4GH +7Tools +5RAB =53 DC73
Spot--------------21 +10Item +10Spell =41
Tumble------------15 +10Item +4GH +10Spell =39
Use Magic Device--28 +3Item +4GH +5RAB =40 (Self Scroll Heal, GH, Stoneskin) +2Luck +6Raid Goggles =48
Level Progression:
Level 1 (Rogue) Toughness
Level 2 (Ranger) Favored Enemy: Undead
Level 3 (Ranger) Weapon Focus: Ranged Weapons
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger) Favored Enemy: Evil Outsider / Feat: Point Blank Shot
Level 7 (Ranger)
Level 8 (Ranger)
Level 9 (Ranger) Improved Critical: Ranged Weapons
Level 10 (Ranger)
Level 11 (Paladin)
Level 12 (Paladin)Weapon Finesse
Level 13 (Ranger) Favored Enemy: Construct
Level 14 (Ranger)
Level 15 (Ranger) Skill Focus: Use Magic Device
Level 16 (Ranger)
Total Feats:
Toughness
Weapon Focus: Ranged
3 Favored Enemy
Improved Crit: Ranged
Weapon Finesse
Skill Focus: UMD
Rapid Shot
Bow Strength
Two Weapon Fighting
Improved Two Weapon Fighting
Greater Two Weapon Fighting
Many Shot (3 Arrows)
Evasion
Lay On Hands (72 Hit Point Incap Rescuer)
Die Hard
Improved Wild Empathy
Precise Shot
Improved Precise Shot
Enhancements:
Enhancement: Ranger Skill Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Follower of the Silver Flame
Enhancement: Halfling Dexterity II
Enhancement: Halfling Luck III (Wiill)
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage IV
Enhancement: Ranger Item Defense I
Enhancement: Ranger Deepwood Sniper I
Enhancement: Ranger Hide II
Enhancement: Ranger Move Silently II
Enhancement: Paladin Charisma I
Enhancement: Ranger Dexterity III
Enhancement: Paladin Toughness I
Attack Bonus: Longbows
15 Base
11 Dex
1 Racial
1 Enhancement
1 Feat
3-5Ammo
1 Haste
4 GH
-----------------------
37-39
Damage: Silver Longbow
1d10 Base
7 Str
3-5 Ammo
2d6 Holy
-----------------------
13-34
10 Favored Enemies
-----------------------
23-44 +Crit w/ Deepwood Sniper Ehancement and ManyShot
Attack Bonus: Vorpal..etc
15 Base
11 Dex
1 Racial
1 Haste
1-3Weapon
4 GH
-2 2WF
-----------------------
31-34
Armor Class: Situational
10 Base
11 Dex
1 Racial
6 Robe
7 HMS
5 Barkskin
5 Protection
2 Chaos Guard
2 Defensive Fighting
1 Haste
------------------------
51 Self Buffed
3 Paladin
3 Chattering Ring
4 Inspire Heroics
------------------------
61 Perfect Scenerio
Armor Class: Realistic
10 Base
11 Dex
1 Racial
6 Robe
5 Barkskin
5 Protection
2 Chaos Guard
1 Haste
------------------------
41
Spells: (Swap Accordingly)
L1) Rams Might, Resists (Jump, Merfolks Blessing)
L2) Barkskin, Protection (Mass Camouflage)
L3) Wild Instincts, Summon Natures Ally III
L4) None