I dont understand if I just built my rogue wrong or splashing for versatility is necessary, but I get outclassed it seems in alot of situations by splash rogues. Last night my 13 rogue couldnt stand in the traps on hard in VoN5 to open the big wheel, but a 8 fighter 2 rogue 2 paladin with something like 14 more reflex did just fine and opened it. Same with rainbow in the dark, looking for the lightning box trap with a 30 int buffed and 13 search item couldnt find it, 12 ranger 2 paladin 2 rogue finds it, with 10 less int, because he has a +10 spot spell (i had to lend him my search goggles, his were 10). Now my DD was higher than both of theirs, but if I cant do the other 2 parts of my job (finding the hard traps, and standing in the occasional one where you have to) why make a pure rogue instead of a splash.
This is not a comparison of meelee damage to these 2 other classes, whom I almost match outside of constructs and undead. Any pure rogues wish they had 2 levels of paladin for easier saves or some ranger levels for the nice spot spell?