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  1. #1
    Community Member
    Join Date
    Jul 2006
    Posts
    122

    Default mid level weapons questions

    hi all,

    just playing with my barb build and got him to lvl 6.

    the plan is to be a 2 weapon fighter eventually playing with dps/puncturing (you know the drill).

    my understanding is that at level 6; with improved 2wf; you finally get an advantage to it (an extra attack).

    i'm not sure what weapon combo's are best at this level.


    to get to level 6; i used a +1 acid greataxe of pure good.


    now; if i equip +1 flaming dwarf axe of pg and +1 frost dwarf axe of pg; i'm at like +6 +6 on my first swing

    if i equip either of the above axes with a +1 shock handaxe of pure good; i'm at like +9 +9 or something

    (can't remember if that was with power attack on or not).

    so; considering i'll be running delera's / stormcleave / tr elite / co6 for the next couple levels; is there
    an obvious set i should be going with?

    am i missing out on some other weapons that i should be looking for?

    my feats so far:
    power attack
    twf
    itwf

    i have no idea what is best.

  2. #2
    Community Member Laprion's Avatar
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    Mar 2006
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    183

    Default

    well i answer one question the reason u got 6+ 6+ is because your using to heavy weapons one way to stop that is to use a light in off hand the other is to take the oversized weapon feat as it allows 2 heavy weapons to be weilded

  3. #3
    Community Member Bombalo's Avatar
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    Mar 2006
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    632

    Default

    see if you can get your hands on some bursting d axes since that is where they tend to shine...also for deleras you should be able to pick up some decent maces on the AH fairly cheap to use against those pesky skeles.

  4. #4

    Default

    Make sure to get a maul or warhammer or mace with PURE GOOD on it. That will tear up the ghostly skells in Deleras.

  5. #5
    Founder Oreg's Avatar
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    Feb 2006
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    434

    Default

    Maelstrom and run Delera's until you get Carnifex.

    Have the same Dwarf up to 8 now - it will be level 12 before you can really start dual wielding (gtwf).

  6. #6
    Community Member
    Join Date
    Jul 2006
    Posts
    122

    Default

    thank you for the replies so far, everyone.

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