Bah, you beat me to the punch! That's how I've been solving it for a while, but I have been looting the heck out of this for some long, I forgot to come on here and let you guys know how to solve it.
I try to light up just one, then I hit the space beside the lit one, causing only 2 to be lit. Then it's cake from there.
Someone asked how to figure out how to solve without using the cheat sheet. Well, it's really complicated and I don't really care to explain right now :P Basically, there are 4 or 5 "dead" spaces on the puzzles that will appear. If you avoid lighting those spaces and work around then, you should be able to solve the puzzles in one pass.
Rule number one, never follow Wobert. Rule number two, never listen to Wobert.
I spent a day or so grinding the math on the 5x5s, most done while auto attacking the portals in part 1. Then I came to post it and found you'd posted it 2-3 days before. If I had just read the forums a bit more closely, I wouldn't have had to dust off that rusty math major.
Originally Posted by The unavoidable laws of the natural universeOriginally Posted by Plato
Sorry for the late reply, but I don't check the forums very often.
You start by looking at the puzzle from any side. It doesn't matter what side you use, it only matters that you use that side as the point of reference. Now that you have a side you will work from, the side farthest away from you is row 1, followed by row 2 and so on. In row one, you will see a series of lights on or off. The object is to light all the lights in the top row. To do this, you just need to press on the button in the row below row 1 where the lights are off. For example, if the lights were "on, off, on, on, off," you would hit buttons 2 and 5 in row 2. This turns on all the lights in row 1. Now that you have row 1 all lit up, you work on row 2 (this is chasing the lights down). If the lights in row two were, "off, on, off, off, off," Then you would hit buttons 1, 3, 4, and 5. This will turn all the lights in part 2 on. You will do the same for rows 3 and 4 then. Once you get to the fifth row, you need to consult the chart to figure out what buttons to press in order to solve the puzzle. For instance, if lights 1, 2, and 3 are lit on the bottom row, all you need to hit in the top row is button 2 and solve the puzzle again.
It's kind of complicated, but it works a lot faster than the solver once you have everything memorized. Hope this helps.
Rule number one, never follow Wobert. Rule number two, never listen to Wobert.
bump, just to keep this on the new boards
Rule number one, never follow Wobert. Rule number two, never listen to Wobert.
I added this page to the compendium. Take a gander here: http://compendium.ddo.com/wiki/Shroud_Part_3
Hope to see you guys in game soon!
Rule number one, never follow Wobert. Rule number two, never listen to Wobert.
Yay for making puzzles easier.
I hate puzzles, I dont play DDO to need to run puzzles - if I LIKED puzzles I would play other games with puzzles in them - like Tomb Raider or something.
So whether it is a solver, or a method - awesome. DDO can spend more time making monster AI better and more challenging and less time finding new puzzles to annoy puzzle challenged players with.
Life is enough of a puzzle, DDO is for bashing bad guys. (Well for me anyway)
Dont feed the trolls by responding to them.
*edit - to quote Wobert "Solvers are for the weak!"
*my reply "Your rogue should stay out of lava more often...."
Please correct me if I'm wrong here but... D&D wasn't/isn't a pen and paper game? So by using our computers vs. our imaginations we are all doomed to going senile and eat pudding? And unless you plug your modem into yerrr BUTT and use your "Superior puzzle solving intellect" to respond to this without the use of a computer, you will have used a tool/cheat to do so! Dude get a life!
I see the circular is yet missing in this otherwise great OP (and IMHO a bit boring discussion). Definietly going to printout or handcopy-paste the 3x3 and 5x5 bottom->top sheets. I don't like to switch application or use the ingame browser, but a nice human-do-able algorithmn maybe with a piece of sheet is perfect.
At the circle trying your best with basic intuitiveness, you always come easily to a point where only one is unlight, when you aren't lucky and is solves outright:
(Yellow is the point jumped upon)
First, jump on the unlight one:
Now continue at either one of the unlight to light it, again pretty intuative, Ill take the bottom left clockwise, other way around works just as well:Code:* * * * * * * o
Code:* * * * * o o * * * o * o o * * o * * * * o * * * o * o * o * * * * * * * * * *
Good guide OP
FYI... The 3x3s are even easier than this... Solve down... if it doesn't solve then solve the other direction... if it doesn't solve, then solve the other direction again... and it will definitely solve by then.
So you light up the first row, then the second row... doesn't matter what the last row looks like... Without touching the last row, make it the top row in your mind and light it up by stepping on the second row tiles... then light up the second row by stepping on the third row tiles... It may just solve right there, but it doesn't just solve the opposite direction again. Again, without touching the third row, make it the first row in your mind, and light up by jumping on the second row tiles... solve down...
Now that I read that, it sounds more complicated than the OP, but if you can figure out what I meant, it's somewhat faster than looking at a chart... Just solve down, didn't work? Solve the other way. Still didn't work? Solve the first way again... 3x3s always solve after 3 passes at it...
I still use a chart like the OP posted for 5x5s though...
Why do u make software to keep other ppls credit cards encrypted let them figure it out for themselves. By the same note you are cheating by using the mathematics that another person figured out, you should have figured it out on you're own.
I have a question? Did u figure out how to build the car u drive or did u buy it? Did u figure out how to drive on ur own or did some1 pass on there knowledge to you?
This solver is one person passing on their knowledge do others so they can benefit from it just as u have from the world inventors and great thinkers.
Look at yourself before u point a finger.
excellent job...has given me new found understanding and confidence in solving shroud puzzles when group completion depends so much on speed...I don't care what the idiot, role-playing, perma-death, over critical person says.
If you would include a 6x6 you would have scored a 10 out of a 1-10...for now ill have to give you a 9.0
Hey, I've been testing out this method on the perfectweb puzzle solver, and the 4x4's don't seem to work. Does the actual puzzle in the Shroud only give combinations that can be solved by chasing the lights down in one pass, or something?
The 3x3 works great, the 5x5 works (just occasionally getting to a combination on the bottom row that you haven't listed, then I just hit more until it does), and I've got the circular down. The method I use is to get to where there's one unlit light, hit it, then pick a direction (clockwise or counter). Skip over one light, hit the next 5, then hit the middle of the 3 unlit lights. Works consistantly in 9-11 steps depending on initial setup.
Thanks for your work on this; I think I've got it figured out except the 4x4 and 6x6.
Bumping this thread and also contributing a solution for 5x5 without use of a chart.
Here's how to solve 5x5 without chart.
1. Chase the lights like you would with 3x3 or 4x4 down to the last row.
2. Looking at the last row, from left to right, find the first light who's light next to it is unlit.
IF there's no light next to it, find the previous light. (see example 5)
3. This is the light you hit on the top row.
Repeat until solved.
Example:
Code:Example1: Last Row: 1 * 3 * 5 Hit top: 1 Example2: Last Row: 1 2 * * * Hit top: 2 Example3: Last Row: * * 3 * * Hit top: 3 Example4: Last Row: * 2 * * 5 Hit top: 2 Example5: Last Row: * * * 4 5 Hit top: 4 Example6: Last Row: * 2 3 4 * Hit top: 4
Last edited by guardianx2009; 03-08-2011 at 04:52 PM.
Thanks for the tip!
Although I don't get example 6. It seems to me the answer should be 4? As 4 is the first lit one that has an unlit to the right of it. Maybe I'm not getting the pattern right?
The guards eye you suspiciously...