This topic needs more attention then being lost in the WDA post. So here goes:
The Melee players of the DDO community want the DEVS to please confirm what the Burst and Blasts effects SHOULD be and what they will be after 6.1 goes live.
We have dozens of hours invested in this and will potentialy have hundreds of hours invested in this by the time 6.1 goes live.
I don't care about in game descriptions matching, I just want confirmation from Turbine as to What IS bugged, what is NOT bugged, what is it supposed to be and what are you changing.
Specifically:
The current in game descriptions and actual current effects do not match and are different between one Aspect to another.
I.E.:
Acid BURST does 1D6 acid + 4D6 on a Crit (x3 multiplier) (which does NOT match its description).
Good BURST does 4D6 on a Crit ONLY (x3 multiplier) (no damage on a regular hit) Which does NOT match its description.
Edited because I'm a newb and someone showed me my newbness in the WDA post. Above issue still stands.
[Drith
Founder