I made him drow because i don't have 32 point builds. Built him for relatively high saves and evasion. Dunno how it will work or even if its been posted yet. Left off gear and tomes because, honestly, they're up to individual availibility and taste. C&C with anything you think would make it better.
Code:
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Abuild idea
Level 16 True Neutral Drow Female
(2 Rogue \ 14 Wizard) 
Hit Points: 104
Spell Points: 1144 
BAB: 8\8\13
Fortitude: 5
Reflex: 15
Will: 12

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 16)
Strength              8                     8
Dexterity            10                    13
Constitution         12                    12
Intelligence         20                    26
Wisdom                8                     8
Charisma             16                    16

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 16)
Balance               4                     6
Bluff                 3                     4
Concentration         3                    20
Diplomacy             7                     8
Disable Device        n/a                   n/a
Haggle                7                     8
Heal                 -1                    -1
Hide                  4                     6
Intimidate            3                     3
Jump                  3                     4
Listen               -1                     1
Move Silently         4                     6
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair                9                    27
Search                9                    25
Spot                  3                     6
Swim                  3                     4
Tumble                4                    21
Use Magic Device      7                    22

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Repair (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Insightful Reflexes
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Enhancement: Rogue Skill Boost I
Enhancement: Elven Enchantment Resistance I
Enhancement: Rogue Tumble I
Enhancement: Rogue Improved Trap Sense I

Level 2 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion (Rogue)
Enhancement: Improved Drow Spell Resistence I
Enhancement: Rogue Dexterity I

Level 3 (Wizard)
Skill: Concentration (+3)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Spell Focus: Conjuration
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Spell (1): Burning Hands
Spell (1): Charm Person
Spell (1): Detect Secret Doors
Spell (1): Feather Fall
Spell (1): Expeditious Retreat
Spell (1): Hypnotism
Spell (1): Mage Armor
Spell (1): Magic Missle
Spell (1): Shield
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Dexterity I
Enhancement: Wizard Energy of the Scholar I

Level 4 (Wizard)
Ability Raise: INT
Skill: Concentration (+2)
Skill: Repair (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (1): Repair Light Damage
Spell (1): Jump
Enhancement: Rogue Acid Trap Lore I
Enhancement: Rogue Fire Trap Lore I
Enhancement: Wizard Intelligence I

Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+2)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Bull's Strength

Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Force of Personality
Spell (2): Knock
Spell (2): Resist Energy
Enhancement: Improved Drow Spell Resistence II
Enhancement: Elven Arcane Fluidity II

Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Maximize Spell
Spell (3): Displacement
Spell (3): Haste
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Energy of the Scholar II

Level 8 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Heroism
Spell (3): Suggestion
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Intelligence II

Level 9 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness
Spell (4): Dimension Door
Spell (4): Phantasmal Killer
Enhancement: Elven Dexterity II

Level 10 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Enervation
Spell (4): Stoneskin
Enhancement: Improved Drow Spell Resistence III

Level 11 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (5): Teleport
Spell (5): Symbol of Pain
Enhancement: Wizard Improved Maximizing II

Level 12 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Improved Mental Toughness
Spell (5): Dominate Person
Spell (5): Ball Lightning
Enhancement: Wizard Energy of the Scholar III

Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Wizard Intelligence III

Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (6): Disintegrate
Spell (6): Reconstruct

Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Spell Penetration
Spell (7): Finger of Death
Spell (7): Greater Teleport
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Energy of the Scholar IV

Level 16 (Wizard)
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (7): Otto's Sphere of Dancing
Spell (7): Hold Person, Mass