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  1. #21

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    Quote Originally Posted by RACRGUY View Post
    Sorry for not clarifying, I meant it towards Cow's scepter.
    Oh, well, it's too late for him to change that now.

    (Recipes are apparently locked in once you do them. No take-backs. )
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  2. #22

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    Quote Originally Posted by MysticTheurge View Post
    I'm actually strongly considering it, if it opens up a whole 'nother item slot.

    Given that I can pick up another point from enhancements and add that to my 16th level point to end up with the same bonus I have now when I drop down from the item, I'm experimenting to see how well I'm doing with things now.
    Thing is: +9 Wisdom weapon

    Really, +4 won't cut it.
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  3. #23

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    Quote Originally Posted by Borror0 View Post
    Thing is: +9 Wisdom weapon

    Really, +4 won't cut it.
    Yeah, I'm probably not going to go with a stat item as a weapon.

    Personal preference.

    (Or who knows, maybe I'll make one too and only bust it out when I need those +2 extra to the DC.)
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  4. #24

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    Quote Originally Posted by MysticTheurge View Post
    Yeah, I'm probably not going to go with a stat item as a weapon.
    Why?
    • Healing lore on Gloves (or anything if we can clean our Shavarth items)
    • Superior Potency VI in left hand
    • +9 Wisdom Scepter in right hand
    • SP item probably in goggles
    • And you probbly already have Blue Scales by the content of your previous posts

    Unless you feel like having a shield, I don,t see why you'd not want a +9 stat item.
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  5. #25
    Community Member Slayer918's Avatar
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    Mar 2006
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    I really like the new crafting system... every build can make an item that benefits their class (although finding multiple items can be a little bit more difficult)... melees can make some nice weapons... casters can get 300 sp (600 for sorcs ) with +6 to skills... with most of the items you can set it up to give you a nice secondary boost like stoneskin... we dont know a ton about the third tier bonuses either...

    the trick seem to be to me to deversify... if you spend all three tiers in the same line they can overlap (as Cow's sceptor does)...
    it seems to be really nice for say a battlecleric who wants say holy/grtr devo 6/+3 AC/true res./and a currently unknown bonus...
    or acid/grtr devo 6/3 ac/stoneskin/unknown benefit...

    A good Cleric Sceptor could be something like +6 con or wis (Earth Derived)/Greater Devotion 6/+2 Exceptional Wisdom... this frees up your con or wis item, as well as giving you grtr devotion 6, and +1 DCs/bit of SP... Along with Stoneskin 2x/day, and another bonus...

    It sucks for Cow, but with a new system it will always take time to figure it out... there will be people who get less then stellar items along the way until all the kinks have been felt out...
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  6. #26

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    Quote Originally Posted by Borror0 View Post
    Unless you feel like having a shield, I don,t see why you'd not want a +9 stat item.
    Yeah, like I said, I might make one, but I wouldn't want it to be my only +wisdom item. Cause I like to battle it up sometimes and mix in spellcasting without having to necessarily remember to switch to a certain weapon set.

    But having it available for when I want a spell boost is certainly a possibility.
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  7. #27

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    Quote Originally Posted by MysticTheurge View Post
    Yeah, like I said, I might make one, but I wouldn't want it to be my only +wisdom item. Cause I like to battle it up.
    Ok, I was talking from a offensive casting cleric's point of view. Then yeah, you're right.
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