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  1. #1
    Community Member gpk's Avatar
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    Default Crafting: Pure Good Burst is bugged?




    The item description is wrong for pure good burst, the pure good burst part does NOT do 1d6 Pure Good Damage per hit, and the burst portion of it IS pure good damage, not holy so it works on all non good mobs.

    So in the end you've crafted a +5 holy burst where the burst potion is pure good so it works on non-good mobs.

    e.g. On a an evil mob it will be +5 holy burst, on neutral mob it will be +5 weapon, 4d6 Pure Good damage on crits (for a khop).

    (Combat): Your weapon's good burst effect hit Twilight Giant Rat for 13 points of good damage.
    (Combat): Your weapon's holy effect hit Fiend-Blood Troll for 9 points of good damage.
    (Combat): Your weapon's good burst effect hit Fiend-Blood Troll for 10 points of good damage.

    Be warned, don't craft these items if you expected a +5 holy burst of pure good (effectively)
    Last edited by gpk; 02-09-2008 at 06:23 AM.

  2. #2
    Community Member Serpent's Avatar
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    Yay an incredibly costly and time consuming permanent holy sword spell. Jeez whats the point. Fix this!

  3. #3
    Community Member stz's Avatar
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    hmmm... is this fixed yet ?




  4. #4
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    Quote Originally Posted by Serpent View Post
    Yay an incredibly costly and time consuming permanent holy sword spell. Jeez whats the point. Fix this!
    Not everyone is a paladin who can cast Holy Sword, so there's that point. Plus it has a bigger base damage die.

    The larger problem is that both Holy Sword and the Holy+GoodBurst Green Steel weapon suffer compared to a +5 Holy Weapon of Righteousness, which not only adds damage, but also helps you hit the monster's AC.

  5. #5
    Tasty Ham Hunter Kargon's Avatar
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    Quote Originally Posted by Serpent View Post
    Yay an incredibly costly and time consuming permanent holy sword spell. Jeez whats the point. Fix this!
    Kargon would think 'the point' are that this weapamon would still have one upgramade left to be added to it, are only 2/3 finimished

    And dont forget the free True ressurectimion clicky, alwamays handy for anymabody who cant cast/scroll raise dead/ use rez ring.

  6. #6
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    The description is correct....

    It says HOLY with GOOD BURST, not holy burst...

    I don't understand what the problem is.

    This weapon is holy of pure good with bursting pure good, not bursting holy.

    And as Kargon said, it's not the highest tier.

  7. #7
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Aspenor View Post
    The description is correct....

    It says HOLY with GOOD BURST, not holy burst...

    I don't understand what the problem is.

    This weapon is holy of pure good with bursting pure good, not bursting holy.

    And as Kargon said, it's not the highest tier.
    Asp, these weapons are not dealing the Pure Good damage. They are only dealing the Good Burst portion (and to non-good rather than only evil as the description states). They are Holy and (non-good) Burst.
    Last edited by Mad_Bombardier; 02-15-2008 at 01:17 PM. Reason: double typo :o

  8. #8
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    Quote Originally Posted by Mad_Bombardier View Post
    Asp, these weapons are not dealing the Pure Good damage. They are only dealing the Good Burst portion (and to non-evil rather than evil as the description states). They are Holy and (non-evil) Burst.
    Ahhh, gotcha. I did not catch that part of the OP, for that I apologize.

    If it's missing the 1d6 on every hit, then yeah, that's bugged and should be reported.

    It just seemed like the OP was expecting a holy burst of pure good. /shrug

    Not sure why the Good Burst should only affect evil NPC's. That has to be a typo in the description.

  9. #9
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Aspenor View Post
    It just seemed like the OP was expecting a holy burst of pure good. /shrug

    Not sure why the Good Burst should only affect evil NPC's. That has to be a typo in the description.
    Because that's essentially the exact same thing as the description reads.

    2d6 + 1d6 on every hit on evil mobs.

    1d6 on neutral mobs on every hit.

    2d6 + 1d6 + burst damage on evil mobs on crits

    1d6 on neutral mobs on crits.


    That's exactly the same as a holy burst of pure good.

    It doesn't work like that though.

  10. #10
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    Quote Originally Posted by bobbryan2 View Post
    That's exactly the same as a holy burst of pure good.

    It doesn't work like that though.
    I get that, but my point is that a Good Burst weapon's burst effect should work on all non-good aligned mobs, and not function like holy burst against only evil mobs.

    I'm saying that the weapon description is both wrong in practice, and it's wrong in definition. I'm not at all arguing that the OP is wrong, in fact I am arguing that the weapon should be actually more useful than the description states.

  11. #11
    Community Member juniorpfactors's Avatar
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    Quote Originally Posted by Aspenor View Post
    I get that, but my point is that a Good Burst weapon's burst effect should work on all non-good aligned mobs, and not function like holy burst against only evil mobs.

    I'm saying that the weapon description is both wrong in practice, and it's wrong in definition. I'm not at all arguing that the OP is wrong, in fact I am arguing that the weapon should be actually more useful than the description states.

    hmmmm still looks ok i guess
    Last edited by juniorpfactors; 02-15-2008 at 01:20 PM.

  12. #12
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    That's exactly the same as a holy burst of pure good.

    It doesn't work like that though.
    You know, I'm really confused as to why they invented new properties and descriptions. The description reads as if it is supposed to be Holy of Good Burst and that's neat-o. But, if it's working as intended and they wanted it to be Holy Burst/Pure Good, they should have made tier1 be Pure Good (same 1d6 as other effects) and tier2 be Holy Burst (matching tier2 burst effects).

  13. #13
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    Quote Originally Posted by juniorpfactors View Post


    tell me your kidding...burst is only going off on evil????????? what???? i am in the middle of making this thing it better be bugged and get fixed..... it shoud burst on ANYTHING but good aligned that is the only reason i am making this thing..tell me i have not just waisted my components...
    I don't know for 100% sure, you'll have to ask the OP how it's working for him.

  14. #14
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by juniorpfactors View Post


    tell me your kidding...burst is only going off on evil????????? what???? i am in the middle of making this thing it better be bugged and get fixed..... it shoud burst on ANYTHING but good aligned that is the only reason i am making this thing..tell me i have not just waisted my components...
    The description reads that the Good Burst's burst damage should only go work on Evil. But, infact, it's working on non-good.

  15. #15
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    Quote Originally Posted by Mad_Bombardier View Post
    The description reads that the Good Burst's burst damage should only go work on Evil. But, infact, it's working on non-good.
    And on that note, it's not getting the 1d6 good damage on a non-crit, am I correct?

  16. #16
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Aspenor View Post
    And on that note, it's not getting the 1d6 good damage on a non-crit, am I correct?
    Yes.

  17. #17
    Community Member juniorpfactors's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    The description reads that the Good Burst's burst damage should only go work on Evil. But, infact, it's working on non-good.


    ya thats great in my opinion....and is exactly what i assumed Good burst would do..so i am ...all good with this

  18. #18
    Community Member HumanJHawkins's Avatar
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    Holy ****... People are complaining that this isn't good enough!
    Sarlona - Nyr Dyv Raiders
    Bloodbath, Smasher · Sonnkral, Finisher · Sentient, Caster


  19. #19

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    They're not complaining as much as they are asking for clarification. Is the description wrong and it is working as intended or is it bugged and not working as described. A DEV response would be awesome.

  20. #20
    Community Member Turial's Avatar
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    Quote Originally Posted by Rekker View Post
    They're not complaining as much as they are asking for clarification. Is the description wrong and it is working as intended or is it bugged and not working as described. A DEV response would be awesome.
    Correct, because a lot of the bursting effects from the raid crafting seem to work differently then the same effect as it currently stands in the game or the wording leads one to think it works in a way that is different from how it actually works.
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