Firstly as someone who never has much money in game even before mod 6 and even though I seem to be going broke I am a fan of the new death penalty. I just have 1 question, in the old system being raised from the dead had some effect to mitigate the penalty by reducing the XP debt by half...
From my experience post mod 6 people seem to be more likely to just say oh well I'm dead, I'll just release and you no longer have the heroic rescue scenario of the cleric (or someone with rez scrolls or ring of ancestors) battling there way through to raise someone to save them from half the penalty
Can I suggest to the Devs that if it is not the case now (havent seen any evidence it is) that raise dead go back to being a way of reducing the penaly by reducing the amount of damage taken upon death as it was in the old system ? Also raising at a shrine would have the same effect as before by also reducing the penalty...
This may also go someway to eleviating some of the people that are against the new penalty and also add that heroic factor back for raising someone