i think every sor should play a wizard first
by playing a wizard, you will get a feel for different spells
i only swapped out 3 spells & 2 feats for mod6, paying some plat & waiting about 10 days to do that was cool with me
i think every sor should play a wizard first
by playing a wizard, you will get a feel for different spells
i only swapped out 3 spells & 2 feats for mod6, paying some plat & waiting about 10 days to do that was cool with me
/not signed.
Playing a sorc is about making difficult choices and adapting to all situations with less flexibility but more spell points than a wizard.
I love my sorc and am astonished that some people have limited financial resources with a sorc in the stable.
Nope, not signed. Sorcerors already have it way better than they should in the game.
I actually did it the opposite. Played sorcerer first and then rolled wizard for flexibility. Boy was it weird spamming spells and 10 steps into a quest I was out of Spell Points.
I don't think there should be a mass spell swap though. Sorcerers are not flexible. They wield magic differently and they can melee much better because of it. LOL. They have a great weapon selection compared to the Wizard.
No.
You want faster casting and more SP? You have to pay something to get it.
I think Turbine got the balance right on spell choice changes for sorcerers. An MMO should be more fluid than PnP.. So, you can do it, slowly and expensively.
I just swapped a 5th level spell (discovered how high SR goes in the new quests!) - 10kpp - yowch. Should have held back during that AH shopping spree.
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10k PP is the result of a single pass through The Vale and selling everything you find to a merchant. A sorc can solo that run. I don't know how lucrative an Orchard run is, but a sorc can solo that one also. Of course, there are things you can find there which are worth much more from players than a merchant, and the auction house makes that task trivial.
If your sorc will never have more than 10k PP, that's due to the choices you make, not due to anything else.
3-4 Weeks?
28 Days...
thats 8 Spells.....
If you have to swap out 8 spells on your sorc you did something Very wrong....
I cannot advocate taking the Most powerful class inthe game even more powerful. Sorcs get more leeway in DDO than they could dream of in PnP.... One of my guildies took Quicken on his sorc.. Its insane how fast he casts now... You cant even see his arms move.... lol....
/Absolutly NOT signed.
To Nott: Amen Bro!
To the OP: /not signed. As others have said the Sorc is the most powerful class for arcane casters and does not need a twink at all. In fact I would love to see the timer changed to longer than 3 days. And as to how many sorcs I have. Right now none I've deleted them all. How many will I have in the future? That depends on what classes are out there when I get to rolling another character
Unguilded on Thelanis Pempernel, Melyanna, Greyiira, Valienor, Pempernal, Pempernil, Pempersensai, Pempnoir, Paw, Zilvira, Celebrimbor
Proud Member of the Silver Legion - Cannith Aflac, Mabar, Pistachios, Pempernel, Melyanna, Kazoo
The ONLY reason that I can see this being even partly justifiable is the example of a guildmate who has just returned after over a year out of the game. He sees that he'll be swapping spells on his sorc for ~15-18 days. I can understand where this would be a time saver for someone who has reactivated so they could essentially catch up to all the changes that have happened since.
I don't know of any way to make this available just for that type of situation so I don't think it's really a necessary feature. The fact that we CAN swap out spells is far better than what we used to have and lets face it, the re-learning curve for someone who is returning will be about the same time as it takes to swap those spells out.
Kraki
How's this- we can do this if we actually apply the real spellcasting rules to Sorcerors. Spell points go way down. No more double spell points from items. Start casting as slow as a Wizard- or even slower if you are using metamagics. Deal?
I like it the way it is and feel it would be unbalanced to grant an excessive means to swap Sorcerer spells at will. The 3 day timer per spell works well enough for me.
Some players want their Sorcerers to be able to swap out all spells at will to establish for fotm builds while grinding in certain zones. This would not promote quality experiance thus should not be changed.
"Nuke 'm or Die!"
I think the current three day swap out is very generous and I'm happy to let it stay is it is.
Personally I don't see why you would be "out of commission" when respecing anyway. So you are changing from Fire to Acid? Fine, don't take the L3 enhancements from acid on your respec, take 2 fire and 2 acid and you will still be useful with both until the change is done. Or just don't cast your leftover fire spells if you don't want to deal with less than min/max'd damage. It's no big deal really and is only a problem if you are a complete min/maxer who has no diversity on your spell selection.
My vote is NO.
If you want to swap spells out every day or so... make a Wizzard.... If you want Mega Spell Points, fast rate of fire and every enhancement on... make a Sorc.... (not to mention X2 for mana Items).
It is someting you know and accept as a Sorc as a Mage understands mana and Casting time differences. Leave it as is.... it is fair enough and does let you change your spells... a little cheap in my opinion.
Officer of the Paper Dolls (Emden-Arch Mage, Highfather-King Priest and Bronx-Dwarf Tank)
PLEASE SAVE THE MAGES/SORCS STOP NERFING SPELLS
/not signed a million times
Absolutely unbalancing!!!
Please people, one thing that makes a sorc a sorc is because they have spells which they are STUCK with. PnP sorcs can only change spells at level up, not every three days. If you want to roll a caster with CHANGEABLE spells, roll a wizzy, its that simple.
Last edited by Kaldaka; 02-07-2008 at 07:48 PM.
Officer of ARCHANGELS - Thelanis
Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish
Officer of ARCHANGELS - Thelanis
Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish