Page 2 of 4 FirstFirst 1234 LastLast
Results 21 to 40 of 63
  1. #21
    Community Member CSFurious's Avatar
    Join Date
    Sep 2006
    Posts
    2,580

    Default not a big deal

    i think every sor should play a wizard first

    by playing a wizard, you will get a feel for different spells

    i only swapped out 3 spells & 2 feats for mod6, paying some plat & waiting about 10 days to do that was cool with me

  2. #22
    Founder Oreg's Avatar
    Join Date
    Feb 2006
    Posts
    434

    Default

    /not signed.

    Playing a sorc is about making difficult choices and adapting to all situations with less flexibility but more spell points than a wizard.

    I love my sorc and am astonished that some people have limited financial resources with a sorc in the stable.

  3. #23
    Founder Alavatar's Avatar
    Join Date
    Feb 2006
    Posts
    1,965

    Default

    Quote Originally Posted by Kaboth View Post
    My main is a sorc and I have to agree, that a change all spells option is not good, its a drawback of being a sorc and able to swap out one spell every three days is generous and painful enough to not make it substitute wizard option.
    I agree.

    Sorcerers hit hard and fast, but must be wise in their spell selection.

    Wizards have wiggle room in their spell selection and can modify it as desired, but can't cast as much or as fast as sorcerers.

    1 spell trade every 3 days is more then fair for sorcerers.

  4. #24
    Community Member Invalid_86's Avatar
    Join Date
    Jun 2006
    Posts
    832

    Default

    Nope, not signed. Sorcerors already have it way better than they should in the game.

  5. #25
    Founder Heladron's Avatar
    Join Date
    Feb 2006
    Posts
    271

    Default

    Quote Originally Posted by CSFurious View Post
    i think every sor should play a wizard first

    by playing a wizard, you will get a feel for different spells

    i only swapped out 3 spells & 2 feats for mod6, paying some plat & waiting about 10 days to do that was cool with me
    I actually did it the opposite. Played sorcerer first and then rolled wizard for flexibility. Boy was it weird spamming spells and 10 steps into a quest I was out of Spell Points.

    I don't think there should be a mass spell swap though. Sorcerers are not flexible. They wield magic differently and they can melee much better because of it. LOL. They have a great weapon selection compared to the Wizard.

  6. #26
    Community Member moorewr's Avatar
    Join Date
    Jan 2007
    Posts
    0

    Default

    No.

    You want faster casting and more SP? You have to pay something to get it.

    I think Turbine got the balance right on spell choice changes for sorcerers. An MMO should be more fluid than PnP.. So, you can do it, slowly and expensively.

    I just swapped a 5th level spell (discovered how high SR goes in the new quests!) - 10kpp - yowch. Should have held back during that AH shopping spree.
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  7. #27
    Community Member Nott's Avatar
    Join Date
    Mar 2006
    Posts
    325

    Default

    Quote Originally Posted by GlassCannon View Post
    If you mail every sorc on the server that 50k PP I will be game for that.

    My sorc will never have more than 10k PP. Ever.
    10k PP is the result of a single pass through The Vale and selling everything you find to a merchant. A sorc can solo that run. I don't know how lucrative an Orchard run is, but a sorc can solo that one also. Of course, there are things you can find there which are worth much more from players than a merchant, and the auction house makes that task trivial.

    If your sorc will never have more than 10k PP, that's due to the choices you make, not due to anything else.

  8. #28
    Community Member Nott's Avatar
    Join Date
    Mar 2006
    Posts
    325

    Default

    Quote Originally Posted by CSFurious View Post
    i think every sor should play a wizard first

    by playing a wizard, you will get a feel for different spells

    i only swapped out 3 spells & 2 feats for mod6, paying some plat & waiting about 10 days to do that was cool with me
    I agree with you. Perhaps sorc should be a locked class, unlocked only by getting a wizard to some minimum level. Oh well, too late to put Pandora back in the box now.

  9. #29
    Hall of Famer
    2016 DDO Players Council
    Impaqt's Avatar
    Join Date
    May 2006
    Posts
    4,142

    Default

    Quote Originally Posted by Geonis View Post
    Now, I'm not talking an every 3 days thing here. It could lock out all spells swaps for like a month or so, but I hate taking my Sorc out of comission for 3-4 weeks while changing out 1 spells every 3 days.
    3-4 Weeks?

    28 Days...

    thats 8 Spells.....

    If you have to swap out 8 spells on your sorc you did something Very wrong....

    I cannot advocate taking the Most powerful class inthe game even more powerful. Sorcs get more leeway in DDO than they could dream of in PnP.... One of my guildies took Quicken on his sorc.. Its insane how fast he casts now... You cant even see his arms move.... lol....

    /Absolutly NOT signed.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  10. #30
    Community Member cappuccino's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Quote Originally Posted by Nott View Post
    I agree with you. Perhaps sorc should be a locked class, unlocked only by getting a wizard to some minimum level. Oh well, too late to put Pandora back in the box now.
    To Nott: Amen Bro!

    To the OP: /not signed. As others have said the Sorc is the most powerful class for arcane casters and does not need a twink at all. In fact I would love to see the timer changed to longer than 3 days. And as to how many sorcs I have. Right now none I've deleted them all. How many will I have in the future? That depends on what classes are out there when I get to rolling another character
    Unguilded on Thelanis Pempernel, Melyanna, Greyiira, Valienor, Pempernal, Pempernil, Pempersensai, Pempnoir, Paw, Zilvira, Celebrimbor
    Proud Member of the Silver Legion - Cannith Aflac, Mabar, Pistachios, Pempernel, Melyanna, Kazoo

  11. #31
    Founder Kraki's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    The ONLY reason that I can see this being even partly justifiable is the example of a guildmate who has just returned after over a year out of the game. He sees that he'll be swapping spells on his sorc for ~15-18 days. I can understand where this would be a time saver for someone who has reactivated so they could essentially catch up to all the changes that have happened since.

    I don't know of any way to make this available just for that type of situation so I don't think it's really a necessary feature. The fact that we CAN swap out spells is far better than what we used to have and lets face it, the re-learning curve for someone who is returning will be about the same time as it takes to swap those spells out.

    Kraki

  12. #32
    Community Member Invalid_86's Avatar
    Join Date
    Jun 2006
    Posts
    832

    Default

    How's this- we can do this if we actually apply the real spellcasting rules to Sorcerors. Spell points go way down. No more double spell points from items. Start casting as slow as a Wizard- or even slower if you are using metamagics. Deal?

  13. #33
    Community Member
    Join Date
    Dec 2007
    Posts
    124

    Default

    Quote Originally Posted by Impaqt View Post
    3-4 Weeks?

    28 Days...

    thats 8 Spells.....

    If you have to swap out 8 spells on your sorc you did something Very wrong....

    I cannot advocate taking the Most powerful class inthe game even more powerful. Sorcs get more leeway in DDO than they could dream of in PnP.... One of my guildies took Quicken on his sorc.. Its insane how fast he casts now... You cant even see his arms move.... lol....

    /Absolutly NOT signed.
    On a separate note, quicken works that well on a sorc?

  14. #34
    Community Member Mindspat's Avatar
    Join Date
    Mar 2006
    Posts
    1,153

    Default

    I like it the way it is and feel it would be unbalanced to grant an excessive means to swap Sorcerer spells at will. The 3 day timer per spell works well enough for me.

    Some players want their Sorcerers to be able to swap out all spells at will to establish for fotm builds while grinding in certain zones. This would not promote quality experiance thus should not be changed.
    "Nuke 'm or Die!"

  15. #35
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    I think the current three day swap out is very generous and I'm happy to let it stay is it is.

    Personally I don't see why you would be "out of commission" when respecing anyway. So you are changing from Fire to Acid? Fine, don't take the L3 enhancements from acid on your respec, take 2 fire and 2 acid and you will still be useful with both until the change is done. Or just don't cast your leftover fire spells if you don't want to deal with less than min/max'd damage. It's no big deal really and is only a problem if you are a complete min/maxer who has no diversity on your spell selection.

  16. #36
    Community Member EMDEN's Avatar
    Join Date
    Apr 2006
    Posts
    111

    Default

    My vote is NO.

    If you want to swap spells out every day or so... make a Wizzard.... If you want Mega Spell Points, fast rate of fire and every enhancement on... make a Sorc.... (not to mention X2 for mana Items).

    It is someting you know and accept as a Sorc as a Mage understands mana and Casting time differences. Leave it as is.... it is fair enough and does let you change your spells... a little cheap in my opinion.
    Officer of the Paper Dolls (Emden-Arch Mage, Highfather-King Priest and Bronx-Dwarf Tank)

    PLEASE SAVE THE MAGES/SORCS STOP NERFING SPELLS

  17. #37
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    Quote Originally Posted by The Raging Rodian! View Post
    How's this- we can do this if we actually apply the real spellcasting rules to Sorcerors. Spell points go way down. No more double spell points from items. Start casting as slow as a Wizard- or even slower if you are using metamagics. Deal?
    It's a deal, but Wizards have to memorize their spells at the start of the day, including deciding which meta feats will be applied to each spell they want to cast that day.

  18. #38
    Community Member Kaldaka's Avatar
    Join Date
    Dec 2006
    Posts
    419

    Default

    Quote Originally Posted by Geonis View Post
    Now, I'm not talking an every 3 days thing here. It could lock out all spells swaps for like a month or so, but I hate taking my Sorc out of comission for 3-4 weeks while changing out 1 spells every 3 days.
    /not signed a million times

    Absolutely unbalancing!!!

    Please people, one thing that makes a sorc a sorc is because they have spells which they are STUCK with. PnP sorcs can only change spells at level up, not every three days. If you want to roll a caster with CHANGEABLE spells, roll a wizzy, its that simple.
    Last edited by Kaldaka; 02-07-2008 at 07:48 PM.
    Officer of ARCHANGELS - Thelanis

    Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish

  19. #39
    Community Member Kaldaka's Avatar
    Join Date
    Dec 2006
    Posts
    419

    Default

    Quote Originally Posted by Geonis View Post
    I hate taking my Sorc out of comission for 3-4 weeks while changing out 1 spells every 3 days.

    Hmm . . . a little advice:

    Some character planning can go a long way to avoid this problem.
    Officer of ARCHANGELS - Thelanis

    Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish

  20. #40
    Hall of Famer
    2016 DDO Players Council
    Impaqt's Avatar
    Join Date
    May 2006
    Posts
    4,142

    Default

    Quote Originally Posted by ViVid7th View Post
    On a separate note, quicken works that well on a sorc?
    He can lay down a Cloudkill inthe same amount of time my cleric drops a resist.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload