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  1. #1
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    Default LFB: TWF Mace Stunner

    Looking for a build for a TWF Mace/Hammer user with Stunning Blow and Weighted Weapons. High DpS and hit required, either Dwarf, Human or Halfling (No Elves, Drow or WF please). High AC with stick and board would also be an asset. Thinking of either 2 levels of rogue for Evasion and tweak for a high Ref save or going 3 levels Paladin for Fearless and will saves (and untouchable fort saves). Fighter Toughness preferred. Pull what you can with skill points.

    Any takers?

  2. #2
    Community Member Lunewann's Avatar
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    Default

    Will this be a 32 pt. build?

  3. #3
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    Default

    Yes, 32 point build.

  4. #4
    Community Member Lunewann's Avatar
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    Level 16 Dwarf Male
    (16 Fighter)
    Hit Points: 291
    Spell Points: 0

    BAB: 16/16/21/26/26
    Fortitude: 14
    Reflex: 10
    Will: 8

    Feat/Enhancement
    Abilities Modified Stats
    (32 Point) (Level 16)
    Strength 20
    Dexterity 19
    Constitution 17
    Intelligence 10
    Wisdom 10
    Charisma 6

    Feat/Enhancement
    Modified Skills
    Skills (Level 16)
    Balance 13
    Bluff -2
    Concentration 3
    Diplomacy -2
    Disable Device n/a
    Haggle -2
    Heal 0
    Hide 4
    Intimidate 16
    Jump 15
    Listen 0
    Move Silently 4
    Open Lock n/a
    Perform n/a
    Repair 0
    Search 2
    Spot 0
    Swim 5
    Tumble n/a
    Use Magic Device n/a

    Level 1 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+4)
    Skill: Jump (+2)
    Feat: (Selected) Luck of Heroes
    Feat: (Fighter Bonus) Two Weapon Fighting
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Dwarven Stability
    Feat: (Automatic) Dwarven Stonecutting
    Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
    Feat: (Automatic) Giant Evasion
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Orc and Goblin Bonus
    Feat: (Automatic) Poison Save Bonus
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency (ALL)
    Feat: (Automatic) Sneak
    Feat: (Automatic) Spell Save Bonus (Dwarf)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip

    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting

    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons

    Level 4 (Fighter)
    Ability Raise: DEX
    Skill: Intimidate (+2)
    Feat: (Fighter Bonus) Stunning Blow

    Level 5 (Fighter)
    Skill: Balance (+1)

    Level 6 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Selected) Iron Will
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons

    Level 7 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)

    \ul Level 8 (Fighter)
    Ability Raise: DEX
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons

    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons

    Level 11 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)

    Level 12 (Fighter)
    Ability Raise: DEX
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons

    Level 13 (Fighter)
    Skill: Balance (+1)

    Level 14 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Resilience

    Level 15 (Fighter)
    Skill: Jump (+2)
    Feat: (Selected) Toughness

    Level 16 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Fighter Bonus) Superior Two Weapon Fighting

    Enhancement: Dwarven Armor Mastery I
    Enhancement: Dwarven Armor Mastery II
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Dwarven Tactics I
    Enhancement: Dwarven Tactics II
    Enhancement: Dwarven Tactics III
    Enhancement: Dwarven Toughness I
    Enhancement: Dwarven Toughness II
    Enhancement: Dwarven Toughness III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Strategy (Stunning Blow) IV
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

    **I know it maynot meet your criteria for saves but looks good.
    Last edited by Lunewann; 02-07-2008 at 12:04 AM.

  5. #5
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    Default

    Looks good, I can tweak that as needed. Was ideally looking for a few people to post up builds so I could pick and choose a bit.

  6. #6
    Community Member Lunewann's Avatar
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    Quote Originally Posted by ViVid7th View Post
    Looks good, I can tweak that as needed. Was ideally looking for a few people to post up builds so I could pick and choose a bit.
    Oh I agree it is always nice to pick and choose but I also do suggest dwarf for this build you require. You see I took Dwarven Tactics, this combined with Fighter Strategy (Stunning Blow) will defently help over come DC's

  7. #7
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Lunewann View Post
    Level 16 Dwarf Male
    (16 Fighter)
    Hit Points: 291
    Spell Points: 0

    BAB: 16/16/21/26/26
    Fortitude: 14
    Reflex: 10
    Will: 8

    Feat/Enhancement
    Abilities Modified Stats
    (32 Point) (Level 16)
    Strength 20
    Dexterity 19
    Constitution 17
    Intelligence 10
    Wisdom 10
    Charisma 6

    Feat/Enhancement
    Modified Skills
    Skills (Level 16)
    Balance 13
    Bluff -2
    Concentration 3
    Diplomacy -2
    Disable Device n/a
    Haggle -2
    Heal 0
    Hide 4
    Intimidate 16
    Jump 15
    Listen 0
    Move Silently 4
    Open Lock n/a
    Perform n/a
    Repair 0
    Search 2
    Spot 0
    Swim 5
    Tumble n/a
    Use Magic Device n/a

    Level 1 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+4)
    Skill: Jump (+2)
    Feat: (Selected) Luck of Heroes
    Feat: (Fighter Bonus) Two Weapon Fighting
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Dwarven Stability
    Feat: (Automatic) Dwarven Stonecutting
    Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
    Feat: (Automatic) Giant Evasion
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Orc and Goblin Bonus
    Feat: (Automatic) Poison Save Bonus
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency (ALL)
    Feat: (Automatic) Sneak
    Feat: (Automatic) Spell Save Bonus (Dwarf)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip

    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting

    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons

    Level 4 (Fighter)
    Ability Raise: DEX
    Skill: Intimidate (+2)
    Feat: (Fighter Bonus) Stunning Blow

    Level 5 (Fighter)
    Skill: Balance (+1)

    Level 6 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Selected) Iron Will
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons

    Level 7 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)

    \ul Level 8 (Fighter)
    Ability Raise: DEX
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons

    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons

    Level 11 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)

    Level 12 (Fighter)
    Ability Raise: DEX
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons

    Level 13 (Fighter)
    Skill: Balance (+1)

    Level 14 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Resilience

    Level 15 (Fighter)
    Skill: Jump (+2)
    Feat: (Selected) Toughness

    Level 16 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Fighter Bonus) Superior Two Weapon Fighting

    Enhancement: Dwarven Armor Mastery I
    Enhancement: Dwarven Armor Mastery II
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Dwarven Tactics I
    Enhancement: Dwarven Tactics II
    Enhancement: Dwarven Tactics III
    Enhancement: Dwarven Toughness I
    Enhancement: Dwarven Toughness II
    Enhancement: Dwarven Toughness III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Strategy (Stunning Blow) IV
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

    **I know it maynot meet your criteria for saves but looks good.
    Nice build except for one major thing I would have raised the strength and lowered the con.. My dwarven two weapon fighter has 435 hp with a starting con of 12 and looking back I wish that I would have started with a 10 con..I would swap out luck of heroes for power attack as well and then you can toggle that on and off depending on the mob and if you are running with a bard...

    This doesn't sound like what the OP wants, but rather he wants more of a batmanish character oh well.. Somebody probably has a 12 fighter 2 pally 2 rogue stunning blow character made up...
    Last edited by maddmatt70; 02-07-2008 at 04:56 PM.
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