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  1. #1

    Default Why I'd like to see WDAs today

    The theory for why we don't get WDAs the week after an update has always been that there isn't enough new information to put into them to make them worthwhile or interesting.

    Now, I found this to be a relatively valid argument back then, for a few reasons. First, the next update was a relatively significant distance off and so I found it easy to believe that there wasn't a lot of work done on it while the current update was being released. Second, we often had hotfixes the week of an update. Since a fair amount of dev time presumably went into making those fixes, I could see, again, how there might not be any work done on the next release during that time frame.

    Third, and perhaps most importantly, we used to get some notes in the WDA that weren't for the next release, but the release after. You know, the whole "These things are in QA and ought to be released in Mod 4, but these things are in Development and ought to be released in 4.1" thing.

    But none of those things are really true this time around. The next update, the anniversary one, is less than four weeks away. Mod 6's release was relatively smooth, and while there are definitely a few bugs, we haven't had a hotfix yet, so I assume much of last week was spent working on the anniversary update. And, again most importantly, we haven't had any information on stuff post-mod-6 in the WDAs since the Mod 6 WDAs began.

    So, personally, I'd like to see the first anniversary WDA this week.
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  2. #2
    Community Member Yaga_Nub's Avatar
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    I agree with MT here. Q's sig has a list of what's going on and it clearly indicates that Mods 6.1 and 7.0 are in development. We should have a WDA today.
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  3. #3
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    So, personally, I'd like to see the first anniversary WDA this week.
    I'm going to go out on a limb and guess that the mod 6.1 stuff is nothing real, just fluff they want for fun. If that is the case, I could see them holding all details until the release for "surprise" effect.

  4. #4
    Founder akla_thornfist's Avatar
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    id like to see one to address the issues that are not in the final release notes for mod 6 like raid timer not resetting and dragon armor damage and a host of other stuff
    akla thornfist lev 17fighter- healalot thornfist lev 19cleric- aklasek thornfist 13fighter 4 paly- healthis thornfist lev 17 32pt cleric- seakla lev 8 rogue, proud member of unbreakable

  5. #5
    Founder Gol's Avatar
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    I'd like to see a few "tweaks" to mod 6 in mod 6.1.

    1) Trap save DCs and damage on Elite got bumped obviously, as other threads would suggest, but they've been bumped to ridiculous. The flame vent/shooter in the south hall of VoN 5 will now BBQ anybody on it. Save DC is north of 47 (failed on a 19 with +28). The east hall slice-o-matic is the same way, failed on a 16 (so it's over 44). Both did around 160 pts of damage a whack. Not possible to get hit less than twice in either.

    2) The XP for mod 6 quests seems a bit low compared to how far it is from 14 to 16. What further compounds this is that there's so few quests, you have to repeat them just to hit 16, never mind hit the cap. We don't have much choice but to grind old content at reduced XP levels (b/c we're higher level now) with nothing under level 12 (or 11-hard / 10-elite) giving us XP at all. We've already ground Gianthold to death.

    3) Repair costs need to be reduced. I'm averaging 1k + 2k/death plat in repairs alone for each quest, and unless I get multiple weapons in chests, I'm guaranteed to be in the hole even after selling my loot. Heaven forbid you're a squishy and die easily.

  6. #6
    Hatchery Founder
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    I'd like to see a WDA just because I'm really curious about what this 6.1 Update will actually hold.

    Plus I'd like to see what some of these "Rogue Love" changes are coming up, though I really doubt we won't hear any concrete about those till March.
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  7. #7
    Community Member Kerr's Avatar
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    I want to see:

    - Increasing drop rate of Kyhber Dragonshards, maybe even giving 500 free to everyone since they were so hard to find over the last week and I've already got additional permanent damage on equipment that I'd have been able to prevent if the drop rate had been correct.

    - Fix OTWF to be able to be picked up by Rangers, free Respec token since I couldn't take it at level up since it was coded improperly.
    Kerron Avon, Human Tempest-Ranger 16 *32 Pt/2200 Favor* Brottor Uthlord, Dwarven Cleric 14/Fighter 1 *1755 Favor* Trellain Silverwood, Elven Archmage 15 *2100 Favor* Gorman Uthgar, Dwarven Tactics Fighter 11 *32 Pt* Wogan, Halfing Cleric 7 *32 Pt/DragonMarked* Sign Gary's Monument Petition: http://forums.ddo.com/showthread.php?t=138646

  8. #8
    Community Member Kerr's Avatar
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    Quote Originally Posted by Gol View Post
    2) The XP for mod 6 quests seems a bit low compared to how far it is from 14 to 16. What further compounds this is that there's so few quests, you have to repeat them just to hit 16, never mind hit the cap. We don't have much choice but to grind old content at reduced XP levels (b/c we're higher level now) with nothing under level 12 (or 11-hard / 10-elite) giving us XP at all. We've already ground Gianthold to death.
    XP is fine. I'm nearly 16 on my Ranger from running the five new Vale quests once each, doing a few of the levels of slayers/explorer points/rares in Vale, 1 Reaver run, and the 15k reward for Necroplis, and a bunch of low level quests with lots of breakables that didn't have a single Khyber shard fragment in it.
    Kerron Avon, Human Tempest-Ranger 16 *32 Pt/2200 Favor* Brottor Uthlord, Dwarven Cleric 14/Fighter 1 *1755 Favor* Trellain Silverwood, Elven Archmage 15 *2100 Favor* Gorman Uthgar, Dwarven Tactics Fighter 11 *32 Pt* Wogan, Halfing Cleric 7 *32 Pt/DragonMarked* Sign Gary's Monument Petition: http://forums.ddo.com/showthread.php?t=138646

  9. #9
    Founder Gol's Avatar
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    Kerr, I'm not 16 on my main yet, either. I've done RwtD twice (normal/elite), and all the others once (elite/elite/hard/normal). Collected 20k in the Raid. Did all DQ prereqs on elite (0 xp), AtDQ 1 elite (0 xp), all VoN prereqs on elite (0 xp), VoN 5 and 6 on elite (0 xp), 2 or 3 PotP runs (0 xp) and a few favor runs.

    At least half my point is that the quests we did getting from 10-14 no longer give us XP at all. I have no choice but to grind and regrind the Vale quests to reach the cap. The existing XP values would be fine if there was more content to do. 5 quests for a level cap increase is rather weak. Compared to 11 for mod 4 and 5 for mod 5 (not counting the non-orchard necro quests).

  10. #10
    Community Member Zenako's Avatar
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    Want to see addressed..

    Shard drop rates...

    Trap save DC's reviewed. As most have noted, its not the damage, but that the saves have been jacked so high that even evasion based characters cannot survive making them all but inpassable. Someone with 30+ REF saves should not have to be looking for 20's to save. Maybe not fail on 1's, but something a lot more reasonable and acheiveable.

    Dragon Armor issues vis-a-vis new damages from death etc.

    Action ques on mobs need to be shortened up.

    I still find mobs, especially the teleporting devils, popping and moving after being stoned, or paralyzed too often. Use the Para to just make them slow down so the DPS can land, or the casters can target them.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  11. #11
    Community Member Kerr's Avatar
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    Quote Originally Posted by Gol View Post
    Kerr, I'm not 16 on my main yet, either. I've done RwtD twice (normal/elite), and all the others once (elite/elite/hard/normal). Collected 20k in the Raid. Did all DQ prereqs on elite (0 xp), AtDQ 1 elite (0 xp), all VoN prereqs on elite (0 xp), VoN 5 and 6 on elite (0 xp), 2 or 3 PotP runs (0 xp) and a few favor runs.
    5 quests is weak period, but people aren't having any problem getting XP still. There's a lot out there, if you're not getting XP for quests you run, then don't run those for XP? Clearly, you ran those for getting the Raid loot chances, or regular loot chances, or favor. You weren't running quests for XP.
    Kerron Avon, Human Tempest-Ranger 16 *32 Pt/2200 Favor* Brottor Uthlord, Dwarven Cleric 14/Fighter 1 *1755 Favor* Trellain Silverwood, Elven Archmage 15 *2100 Favor* Gorman Uthgar, Dwarven Tactics Fighter 11 *32 Pt* Wogan, Halfing Cleric 7 *32 Pt/DragonMarked* Sign Gary's Monument Petition: http://forums.ddo.com/showthread.php?t=138646

  12. #12

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    Now is also the perfect time to start talking about Mod 7. We have been given little teasers here and there. Its time for some real info.
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  13. #13
    Community Member Hendrik's Avatar
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    What I would NOT like to see in the WDA;


    ANY spoiler info on the Anniversary Event(s).


    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
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  14. #14
    Founder Freeman's Avatar
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    Still no fix for broken Rogue abilities...Oh, wait, this isn't the WDA
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  15. #15
    Community Member Kerr's Avatar
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    I was hoping when Mod 6 was released, the "5 new dungeons" meant we could have multiple quests in them. Now, I hope that my characters will only ever have to see the Coalescence Chamber once each.

    Really, it seemed like it was designed to tick people off.
    Kerron Avon, Human Tempest-Ranger 16 *32 Pt/2200 Favor* Brottor Uthlord, Dwarven Cleric 14/Fighter 1 *1755 Favor* Trellain Silverwood, Elven Archmage 15 *2100 Favor* Gorman Uthgar, Dwarven Tactics Fighter 11 *32 Pt* Wogan, Halfing Cleric 7 *32 Pt/DragonMarked* Sign Gary's Monument Petition: http://forums.ddo.com/showthread.php?t=138646

  16. #16

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    Quote Originally Posted by Kerr View Post
    I was hoping when Mod 6 was released, the "5 new dungeons" meant we could have multiple quests in them. Now, I hope that my characters will only ever have to see the Coalescence Chamber once each.

    Really, it seemed like it was designed to tick people off.
    While I agree... what does this, um, have to do with the, well, thread?

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  17. #17

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    Quote Originally Posted by Freeman View Post
    Still no fix for broken Rogue abilities...Oh, wait, this isn't the WDA
    Freeman... have a new cause?..

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  18. #18

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    Quote Originally Posted by MysticTheurge View Post
    While I agree... what does this, um, have to do with the, well, thread?

    Absolutely nothing... he just wanted to vent..

    Like me..

    Guess what these numbers mean Mystic

    46/49/17

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    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

  19. #19
    Community Member Kerr's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    While I agree... what does this, um, have to do with the, well, thread?

    Just kvetching since we're apparently NOT getting anything addressing these issues, or indication a patch is coming anytime sooner than April for the anniversary.
    Kerron Avon, Human Tempest-Ranger 16 *32 Pt/2200 Favor* Brottor Uthlord, Dwarven Cleric 14/Fighter 1 *1755 Favor* Trellain Silverwood, Elven Archmage 15 *2100 Favor* Gorman Uthgar, Dwarven Tactics Fighter 11 *32 Pt* Wogan, Halfing Cleric 7 *32 Pt/DragonMarked* Sign Gary's Monument Petition: http://forums.ddo.com/showthread.php?t=138646

  20. #20

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    Quote Originally Posted by Kerr View Post
    Just kvetching since we're apparently NOT getting anything addressing these issues, or indication a patch is coming anytime sooner than April for the anniversary.

    February is the Anniversary.

    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

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