Originally Posted by
Dane McArdy
The point of module 6 is to create items. While you have to do quests over to get multiple items, at least each time you do a quest, or run the vale, you get something to that end. Same with the raid.
The chests in the quests seem to hav a wide level range, which is something we normally don't get. I suspect they range from level 10 to level 16 in possible loot. My level 15 +3 vorpal battleaxe is an example, but I've also pulled level 10 items that were vendor trash.
To me it seems that they built these quests to encourage working towards the good pay off, rather then just running the minimum of the quest to get the most.
You can't run in and avoid everything to get certain chests. Take Dust, you have to kill at least the first two named guys to get the keys to defend the Spider Queen, just to get a chest. and it's a low level chest, being just a wooden chest. You then have to complete the last part to get at least one chest, of higher level.
If you want all 3 chests at the end, you do have to do the all that is required to get that. Clearly not a loot run.
Chamber, not a loot run, because of all the running you need to do, but that end chest seems pretty good, seen a lot of good things come out of, like my vorpal.
However if they had put in more chests, named loot, and not have the number of chests depend on how what you do in the quest, they would quickly become loot runs, with out consideration to moving towards the raid and making your items. Which from what we are seeing, are pretty awesome.
In otherwords, if they had put all that in, it would weaken the reason for actually running those quests. Oh lets not do Chamber, it's to long and to much going up the shafts. Besides the named loot stinks for my class.
There are lots of people that feel loot is to free and fast in the game, and that everything becomes a loot run in the end. This isn't that game anymore, or at least module 6 isn't. I think it's refreshing. One weekend of playing has moved me well along the way to creating my first item.