To perpetuate this thread and the idea that you can solve the puzzle:
My first successful attempt:
10
4 - lightning trap
12
6
2
8 - door opened
To perpetuate this thread and the idea that you can solve the puzzle:
My first successful attempt:
10
4 - lightning trap
12
6
2
8 - door opened
Argonnessen | Legendary Knights of Mabar | Couresan | Courage | Plat | Torgo
i can't remember now, but do the lights at the gears always go off when you turn the center and relight the same color when you turn a gear?
meh you guys are no fun. Just randomly pick one... then randomly apply logic... then randomly throw up a prayer... my pals and I randomly stood in random eletrical stuff and randomly applied logic and got lucky. We got a chest. Though I think I would have been even more evily pleased to fall into whatever trap is there cause that is way freaking cool of a design.
i wish all stuff in ddo was like this. You don't know how tired I am of someone yelling out. 5553 or.. do 10,2 etc etc. Randomized trap and puzzles are teh awesome. I get bored with doing same quests with the same things to look at. but then.... I'm the one who really wants to go and step on something to see if it goes boom... makes everything so much more fun.
*waves the MORE RANDOMNESS IN DDO flag*
Last edited by 5footStep; 02-12-2008 at 04:53 AM.
Starting to believe its totally random. I have seen way to many differing solves for it to be static.
every time I've done it, that I made it to the 6th lever, the if the floor falls out the door opens.
That being said, if I turn 5 and the floor doesn't fall, I have the rest of the party run against the gate as I pull the 6th. They make it in...I fall. They join after looting and I jump across when we get back to that area.
Of the several times we have been able to loot those chest (I'm guessing 20 or so times), NOT ONE person pulled anything of value.
My first run through was with an "expert" who knew the puzzle. 2, 10, 4, 8, 12 and 6 was the order I was told, and in fact that order worked twice in a row. Third try the first lever dropped the floor.
renumbering 1-6 assuming 6 is six
hmmmm...2_5_3_6_4_1 ==>>2+3-2+3-2-3=1
I wonder if the code in the rainbow was 3 and 1...increments no larger than 3 =1...
oh...wait!... what if 6 is 3!!!
5_2_6_3_1_4 ==> 5-3+4-3-2+3=4
I wonder if the code in the rainbow was 5 and 4...increments no larger than 5 =4...
lol...my mind is like a steel trap! or a pit with spikey things in it.
Noep
Keep in mind there are 6 wheels on the trap... and 7 colors in the rainbow.
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I am past thinking this is anything other than random and now enjoy hearing all the theories. I got one.
Must have eagles spendor and high listen check. The gears will tell you which ones to pull. THe scorpion tails tell you which direction to pull the levels either clockwise or counter. The colors are the binary representation of a real number.
that is all i can share at this moment cause we are looting it like mad. Finally got it!
logic...7 is lit...it is the answer...the other is the increment..
if there are three or four lit..yur on yur own..
and besides...I have never seen the gears actually being turned...
lol
and I am trying to suggest a logical answer to a seemingly illogical puzzle.
<sigh>
but..yah know? It might just be a simple solution either no one has stumbled upon.
or those in the know have not let us in on so they seem supreme.
so..I still have questions..
do the gears change color?
Really?
does the center reset the whole?
or is it just required to start the sequence?
does the lightning trap ever go off after the first trap is disabled?
Last edited by Yvonne Blacksword; 02-12-2008 at 11:01 AM.
Noep
Something I noticed.
There is a trap box that I assume disables the lightning (not positive)......it appears in three different locations.
I believe there is a connection between where the trap box is and which combination to use.
But, I haven't spent the time to really try to solve this.....
However, you guys mught want to bring a rogue with you for once.
After running a very bad Rainbow Elite run, I was atleast glad we managed to solve that puzzle. After having read every post in this thread (why my head hurts) I followed the basic premise (which has been disproven anyway) that whichever switch activates the lightning, the bullet is on either side.
We did this before we went to the end.
I stood by and watched as the rogue clicked a random switch. I then told him which switch to switch (say that 5 times fast :P)
The order was:
12 - Started Lightning Trap (so I told him to leave 10 and 2 till last)
4
8
6
10
2
The Rainbow puzzle at the end was o o O o o o o (the capital O being the only 1 lit)
Not much help overall, but I followed the basic rule of bullet and lightning and it worked.
Now, the loot was pure garbage for lvl 18 chests, but that is another post for another thread.
Good luck to all you other puzzle junkies out there
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FYI the scorpion murals are the same everytime ... everytime being the 50 or so i have run this on
all different difficulties ... so here is my most recent stat
Norm
8-lightening
10-floor
2nd rainbow tile lit
p.s. im staying awaf from 10 from now on ... but this did work twice and the third time it failed
hard
6
2
10
12
4
8
no lightening and door opened... ... ... TWICE!!!
hard: 1 and 4 lit
4,2,12,10(elec), 6, 8
door opened floor did not fall
Blind Faith
I agree. These are the winners I pulled from this thread. If you run it and see these end numbers, please try the associated combo and post your results to prove or disprove this approach.
On Hard: From left to right viewing from the stairs,
1/6 Lit---8/10/2/12/4/6
1/4 Lit---4/2/12/10/6/8
Elite:
3--------12/4/8/6/10
Last edited by BRINKS; 02-15-2008 at 12:36 AM.
I've been too busy to try the puzzle recently, but I was wondering a couple things.
1)Has anyone tried setting ALL the tiles in the final room to red before hitting any of the switches? Or for that matter, any other color?
2)Any tried to find out what the possible factor of the half gears attached to the turnable gears is?
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