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  1. #81
    Community Member Kaldaka's Avatar
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    Quote Originally Posted by stockwizard5 View Post
    How would this jibe with the "silver bullet" theory?
    Hmm . . . you don't mention if lightning goes off or not. That could be the key to giving us a 50/50 shot.
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  2. #82
    Community Member edgelett's Avatar
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    we tried the suggested method on page 1 last night.
    i fell through the floor on my turning the first lever.
    LVL 20 Rogue: Valaris Swiftblade, Lvl 18 Bard: Popmuzik, Lvl 20 Wizard: CaptnObvious,
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  3. #83
    Community Member Valdieron's Avatar
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    I did a few runs testing theories.... I was of the assumption that the combination was based on a few things which I noticed were different each run....

    1) Eles, Rusties, or bit of both.... When you drop down the first section, I found there were certain combinations of monsters (All rusties, all Elementals, 1 elemental the rest rusties, 3 Elementals the rest rusties etc) Maybe the Amount of Elementals tells you the starting wheel?

    2) Floor trap where the beholder is. I noticed some times there is no trap and other times it is there.

    3) Inside the room just after the beholder, there is a square tile. Sometimes this has a circular push-rune, and other times it isn't there....


    So given these 3 phenomena, I tried pulling the levers based on what had spawned etc. Didn't come up with any firm results, although I did get the gate to open twice, but that could just be because of the random-ness.

    Cheers,

  4. #84
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    just ran it on hard and the floor tiles where lit in the 1, 2, and 6 spots (standing on the stairs looking at the end door.
    we only have elementals in the begining cave (where you drop down and run go up)

    turned gears center, 12, 10, floor fell and lighting didn't trigger


    just a thought has anyone tried it with a true seeing on, ( i know it wouldn't be that simple) or useing a true seeing through out the quest to see if any clues pop up?

  5. #85
    Founder & Hero DagazUlf's Avatar
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    Quote Originally Posted by cryptic View Post
    just a thought has anyone tried it with a true seeing on, ( i know it wouldn't be that simple) or useing a true seeing through out the quest to see if any clues pop up?
    I've gone through it a few times with the Sandstorm Goggles in place, and I haven't noticed anything.
    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  6. #86
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    Default When we solved it

    When we solved it no lightning ever went off. We did it on elite and were content with just trying it & if the floor fell fine. Itmeant we would just go the rune faster and use less manna doing so. So the person doing the puzzle just hit stuff randomly no pattern etc. and the gate opened without even setting off the electricity.

    So I don't know what it means. I would like to know if anyone else has solved it without setting off electricity.

  7. #87
    Community Member SkyCry's Avatar
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    Quote Originally Posted by Ironforge Clan View Post
    Sky which way are you viewing the rainbow tiles? Are you looking from the stairs towards the door where the final battle is or is your back to the door to the final battle facing the stairs? Also I am presuming you are reading or numbering the tiles from left to right.
    From the stairs, left to right.

  8. #88
    Community Member peavey's Avatar
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    Default yeah...

    Quote Originally Posted by Disavowed View Post
    When we solved it no lightning ever went off. We did it on elite and were content with just trying it & if the floor fell fine. Itmeant we would just go the rune faster and use less manna doing so. So the person doing the puzzle just hit stuff randomly no pattern etc. and the gate opened without even setting off the electricity.

    So I don't know what it means. I would like to know if anyone else has solved it without setting off electricity.
    A guildy and I worked on a possible solution for a few hours the other day and got through it 4 or so times out of the many that we tried.
    On about half of them we never saw lightning but we also kept the rotation of counterclockwise every time we did it so we had some control to look at.

    My theory is this, using the previously stated "minesweeper" method (nice work), it could be the lightning only triggers if you are moving in the direction of the bullet wit it being the next slot.

    I have the next two days off so I will test this method with the rest of the data that we have gotten but I think we may be a few steps closer to a guide for this puzzle.

    Even if it is random I love it, makes you work for it not just grind it like PoP.

    Good Luck and Happy Hunting!
    Dextrous-Lowallyn-Dangonmastir-Nyne-RamRam

  9. #89
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    We continue collecting data but have the following working theory ...

    Every pull has a random 1 in X chance of the floor falling.

    Current Stats: Normal X ~ 24, Hard X ~ 12, Elite X ~ 8

    Need much more data to see if this leads anywhere - sorry if this may be "unsatisfying".
    Characters: Maels
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    http://maelstrom-ddo.guildportal.com

  10. #90
    Community Member juniorpfactors's Avatar
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    Default ..

    Has anyone skipped the chests ...finished till the rainbow end puzzle fight/ scepter drop off location and seen what is lite? taken a ddoor and tried to do the gears using what was lite for information? after the quest was complete....

  11. #91
    Founder Oreg's Avatar
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    Quote Originally Posted by juniorpfactors View Post
    Has anyone skipped the chests ...finished till the rainbow end puzzle fight/ scepter drop off location and seen what is lite? taken a ddoor and tried to do the gears using what was lite for information? after the quest was complete....
    how would you read it though? 7 color spots but only 6 switches at the trap.

  12. #92
    Community Member rockcrown's Avatar
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    Quote Originally Posted by Oreg View Post
    how would you read it though? 7 color spots but only 6 switches at the trap.
    right, thats part of it. I've seen 3 different patterns where the rainbow switches are lit up when you enter the room. At one point I thought the red (or first switch) would be the gear that you use to unlock, but I don't think thats right.

    Either way, their seems to be something going on with the switches at the end, just not sure what...
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  13. #93
    Founder aldan's Avatar
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    Quote Originally Posted by cryptic View Post
    just ran it on hard and the floor tiles where lit in the 1, 2, and 6 spots (standing on the stairs looking at the end door.
    we only have elementals in the begining cave (where you drop down and run go up)

    turned gears center, 12, 10, floor fell and lighting didn't trigger


    just a thought has anyone tried it with a true seeing on, ( i know it wouldn't be that simple) or useing a true seeing through out the quest to see if any clues pop up?
    My thinking is that the 1-7 spots each take so many steps to turn the colors to the right color. So lets say ROYGBIV are 1, 2, 3, 4, 5, 6, and 7 numbers.

    Take a look at the red lit up tiles, add them together. If 1, 2, and 6 are lit, 9 is the clue and either 10 or 8 is the number. There must be a correlation between the way the stingers point to give an indication whether to go clockwise or counter clockwise.

    Lets say tiles 1, 2, and 6 are lit. that would mean either 10 or 8 is the number. This would kindof jive with 10 dropping the floor. Maybe there was a key in the stinger point left or right which tells you which number drops the floor.

    So, if the stinger pointed right in this instance than 10 (going clockwise) was the floor dropper. Then do the puzzle so that 10 is the last number pulled either with star method or other. I just have seen where others went clockwise and didnt use star pattern and it worked which leads me to believe that order may not matter, on that the last one pulled must be the floor dropper.

    Will check this out and report, or others will report and let me know this doesnt work either.

    if the number is greater than 12, then use militrary time. 13 is 1 oclock.

  14. #94
    Founder aldan's Avatar
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    Quote Originally Posted by mons View Post
    Tried the 10, 8, 2, 4, 6, 12 theory twice on leet and neither worked, what are your thoughts on the the puzzle itsellf at the end, guildy noticed several different plates lit red, perhaps this is a clue as to what the combo is. The devs making "several" different variations as to not farm it. Would have to complete the whole quest to get the order of the gears.
    I think you are right with the "farming idea", must do quest to get the order, but this has to be solveable.

  15. #95
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by aldan View Post
    I think you are right with the "farming idea", must do quest to get the order, but this has to be solveable.
    Why?

  16. #96
    Founder aldan's Avatar
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    Quote Originally Posted by rockcrown View Post
    A few things I have noticed

    The 7 switches at the very end (rainbow puzzle). Apparently light up differently. (left to right). I have had 1/2 and 6/7 lit up and another time it was 1 and 6 only. Also, of interest is that the design on the 7 switches at the end, is the same design as the "trap" buttons found through out the quest itself (IE: where elementals spawn). a clue?

    I have been successful once in getting the extra chests.

    difficulty: hard
    The rainbow puzzle (at the end) was lit up 1/6. (from left to right, standing on stairs)
    The combination that worked for us was: 8,2,10,12,4,6 - after hitting 8, we did get the electricity trap.
    1 and 6 add to make 7 which is between 6 and 8, 6 just happened to be the floor dropper. The electricity trap is just a warning that your close to the floor dropper number which should come last.

    Did disable the electricity trap and is that the one on the gear pillar?

  17. #97
    Founder aldan's Avatar
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    Quote Originally Posted by jjflanigan View Post
    Why?
    Because I want it to be. I dont know, guess it may be a red herring. Who knows, I would like to think the devs put in a clever puzzle to keep us from farming but allows us more chests.

  18. #98
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by aldan View Post
    Because I want it to be. I dont know, guess it may be a red herring. Who knows, I would like to think the devs put in a clever puzzle to keep us from farming but allows us more chests.
    That would be seriously cool.

  19. #99
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    I'm firmly of the opinion that the order is completely random and is merely based on pure luck. I mean the DM text comes right out and says that to you.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  20. #100
    Founder aldan's Avatar
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    Quote Originally Posted by Coldin View Post
    I'm firmly of the opinion that the order is completely random and is merely based on pure luck. I mean the DM text comes right out and says that to you.
    What is the DM text, I seem to have not paid attention to that.

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