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  1. #41
    Community Member Kaldais's Avatar
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    Quote Originally Posted by MysticRhythms View Post
    You are talking about a save-or-die spell that works on some of the toughest new monsters in the game. Wizards SHUOLD expect to have to do some questing for the components they need to power their nastiest spells. That's very much in-flavour for this game.
    There is a difference between advertised 'Commonly Dropped', ie Gold/Arrows/Scrolls, 'Questing': End reward, static drop, and grind. Right now Khyber shards is a grind at 200-700 per drop, 1 in 10 chest (if that much). I hear you need 10 median size soul gem for the crafting? That's 10,000 shards = 500-200 chest needs to be looted.

  2. #42
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    Quote Originally Posted by MysticRhythms View Post
    You are talking about a save-or-die spell that works on some of the toughest new monsters in the game.
    No... no we're not. Cast Trap The Soul on the "toughest" new monsters, and they will either pass the Will save, or be Immune because of their red name. That's what tough monsters do.

    Aside from the crafting aspect, Trap the Soul is really just a version of Finger of Death which hits the Will save and bypasses Deathblock and Undead immunity. That's not such a benefit that it justifies collecting literally millions of fragments to power it.

  3. #43
    Community Member Vainomoinan's Avatar
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    Default Trap the Soul Spell

    I took 1000 of the pieces and fused them into 10 tiny pieces of junk.

    First time I used the spell, it failed.. little white letters over my targeted victim said "immune" and when I checked my inventory, I found that the single cast had cost me all ten of the components that I had made.

    I don't see any reason to use this spell as it simply is NOT cost effective in any manner. Bad advice I got on taking this spell, that's a certainty, since I found out AFTER taking the spells that we could not buy the spell scrolls OR the inscription materials anywhere. And everyone I talked with had gotten the same three scrolls from the quests.

    As for the shard bits and pieces dropping... after the whole five days since the update, my wizzy had finally managed to collect about 1700. All from chest and none from breakables.

    Oh well, grind on... and on.... and on to moderate avail.

  4. #44
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    Quote Originally Posted by Angelus_dead View Post
    Aside from the crafting aspect, Trap the Soul is really just a version of Finger of Death which hits the Will save and bypasses Deathblock and Undead immunity. That's not such a benefit that it justifies collecting literally millions of fragments to power it.
    Finger of Death relies on a Fortitude save. Most tough monsters have good Fortitude saves and poorer Will saves. And then yuo add that two other immunities don't work on it, and your'e claiming it's "just Finger of Death?"

    Perhaps the drop rate should be increased a bit, but I think you are understating the benefit of this spell.
    Thelanis characters: Ashelynne, Dixx, Gunghir, Khalmyr, Nebulla, Schyv, Staunch

  5. #45
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by MysticRhythms View Post
    Finger of Death relies on a Fortitude save. Most tough monsters have good Fortitude saves and poorer Will saves. And then yuo add that two other immunities don't work on it, and your'e claiming it's "just Finger of Death?"

    Perhaps the drop rate should be increased a bit, but I think you are understating the benefit of this spell.
    No one would really know... I don't know of anyone who's even casted the high HD spell.

  6. #46
    Community Member Kerr's Avatar
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    Quote Originally Posted by Laith View Post
    from another thread.
    Well at least they recognize it's way too low. Hopefully they can get a patch out soon that fixes this, and fixes it so my ranger can get Oversized Two Weapon Fighting!
    Kerron Avon, Human Tempest-Ranger 16 *32 Pt/2200 Favor* Brottor Uthlord, Dwarven Cleric 14/Fighter 1 *1755 Favor* Trellain Silverwood, Elven Archmage 15 *2100 Favor* Gorman Uthgar, Dwarven Tactics Fighter 11 *32 Pt* Wogan, Halfing Cleric 7 *32 Pt/DragonMarked* Sign Gary's Monument Petition: http://forums.ddo.com/showthread.php?t=138646

  7. #47
    2015 Players Council Claver's Avatar
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    Quote Originally Posted by Rindalathar View Post
    I completely agree with Kerr. Common drops to me sounds like a frequency more akin to money in breakables. I've run all the new quests, a few old ones and probably 8 rares in the Vale and not a one fragment. Since Wednesday, I've gotten 4 points of perm. damage when in the past it might have happened once a month, if that. IMHO, the fragments are not dropping in as high frequency needed to allow folks to choose whether they want to bind items or not.
    /signed

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