Seems banishing weapons are going to go up in Value with this new mod, Seems What use to be a less than desirable weapon/spell has changed slighty. Whats your take fella's? Oddy
Seems banishing weapons are going to go up in Value with this new mod, Seems What use to be a less than desirable weapon/spell has changed slighty. Whats your take fella's? Oddy
I'm still debating on taking the spell since most of the other insta-kills still work well. But my team was banishing the heck out of everything very easily with weapons.
Arwene (Sorcerer 16) - Mystik (Fighter 16) - Spirithaste (Bard 16) - Zullah (Cleric 15)Retired: Meekae (Rogue 15), Seylene (Paladin 14)
Wrong forum Oddy, but hey I'll sell you my banishing rapier for 2 million plat. LOL!
Eldun, Eldette, Eldunica, Elduminum, Eldookin, Eldojo, Eldeberries, DarkEldun, DrEldun, Kristinka, Woodpile
Officer of Pestilence. Looting's our business and business was good until the Dev's ruined the game by making everything exclusive, bound to account, and ridiculously trivial.
Bearrin (L20 Fighter) - Desmondo (L19 Drow Rogue) - Freebay (L18 Bard) - Freebee (L19 Fighter) - Eclypsse (L18 Sorc) - Freebs (L19 Barb) - Intuit (L20 Cleric) - Krule (L12 Wizard) - Perseus (L17 Cleric) COLOR]
Banishers don't work on creatures with 25 HD or more....
I imagine most of these outsiders have more once you get to hard....maybe I'm wrong.
I ran the Crimson Spider quest primarily, which I think might become the new loot run, and from what I saw, the "paralyzers suck now waa waa waa" whine is going to end too. Paralyzer stock should rise, as should any other weapon that incapacitates rather than DPS's, like weakening of enfeebling.
I also see Fearsome armors becoming a situational must have for everybody, not just clerics and casters, even including Intimitanks. Fear rules that quest for getting the spiders to leave you alone and get out of the way.
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Gwyneira : Cattari : Gorobei : Berylore : Zelphia : Aanouk : Beatriice : RobotMaria : Dalrymple : Ainouk : Bearatrice
Dragonmark Alliance : Fernia : Ghallanda
Problem will be that while the Spell works pretty well, the normal weapons have a HD limit and many of the mobs might exceed the HD cap so there will be no effect. Now some are suspectible, pretty sure.
Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more