Results 1 to 10 of 10
  1. #1
    Founder akla_thornfist's Avatar
    Join Date
    Feb 2006
    Posts
    54

    Default why cant we recall to meridia

    the end rewards for the vale quests are in meridia but recall sends you to the twelve please fix this makes no sence having to run back to meridia after quest completions.
    akla thornfist lev 17fighter- healalot thornfist lev 19cleric- aklasek thornfist 13fighter 4 paly- healthis thornfist lev 17 32pt cleric- seakla lev 8 rogue, proud member of unbreakable

  2. #2

    Default

    Duh - That's what /death is for!

    Aelvara - Bagel - Bagelbot - Daarna - Kraldor - Minibagel - Uberlute - Wounder

    |||-C a f f e i n e-|||
    |||Q u a n t u m - E n t r o p y|||

  3. #3
    Founder Oreg's Avatar
    Join Date
    Feb 2006
    Posts
    434

    Default

    And add Meridia to Greater Teleport while you are at it Or at least The Twelve.

  4. #4

    Default

    According to jwbarry, you're supposed to recall to Meridia if you came into the Vale from Meridia.

    It appears to be a bug that when you come into the Vale from a quest you automatically recall back to the Twelve. At least I hope it is.
    Have a question about the Eberron Setting?
    Ask a Loremaster.

  5. #5
    Community Member Kaldaka's Avatar
    Join Date
    Dec 2006
    Posts
    419

    Default

    Its not a bug . . .

    If the Vale instance resets, it will not remember the last place you entered from (Meridia or the 12). The default recall is the 12 once it is reset. Believe me, they will not make the default recall to the Meridia, i.e. could be exploitable. So the only option would be to have a NPC in the 12 near the entrance to the Vale that can teleport you to the Djinn in Meridia once you've completed the quest to talk to the guy in Meridia (a la Tangleroot).

    And yes, I also think Meridia should be added to the Greater Teleport list.
    Officer of ARCHANGELS - Thelanis

    Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish

  6. #6

    Default

    Quote Originally Posted by Kaldaka View Post
    Its not a bug . . .
    If it's not a bug, it ought to be.

    The default location for recalling for a Vale instance that doesn't know where you came from, should be Meridia.

    The only time you should recall back to the Twelve is if you actually just came in from the Twelve. (Not to mention that it's more forgiving, since there's a Meridia-to-Twelve teleporter, but nothing to take you the other way.)
    Have a question about the Eberron Setting?
    Ask a Loremaster.

  7. #7
    Community Member Mad_Bombardier's Avatar
    Join Date
    Oct 2006
    Posts
    530

    Default

    Quote Originally Posted by MysticTheurge View Post
    If it's not a bug, it ought to be.

    The default location for recalling for a Vale instance that doesn't know where you came from, should be Meridia.

    The only time you should recall back to the Twelve is if you actually just came in from the Twelve. (Not to mention that it's more forgiving, since there's a Meridia-to-Twelve teleporter, but nothing to take you the other way.)
    Hmmm, where have I seen that typed before... Great minds think alike, MT.

  8. #8
    Community Member redoubt's Avatar
    Join Date
    Mar 2006
    Posts
    4,885

    Default

    Quote Originally Posted by Kaldaka View Post
    Its not a bug . . .

    If the Vale instance resets, it will not remember the last place you entered from (Meridia or the 12). The default recall is the 12 once it is reset. Believe me, they will not make the default recall to the Meridia, i.e. could be exploitable. So the only option would be to have a NPC in the 12 near the entrance to the Vale that can teleport you to the Djinn in Meridia once you've completed the quest to talk to the guy in Meridia (a la Tangleroot).

    And yes, I also think Meridia should be added to the Greater Teleport list.
    That would be okay too..

    Either recall to merida or have a person to teleport you to merida.

    Also, (as other said) put it on the teleport spells please.

  9. #9

    Default

    Quote Originally Posted by Mad_Bombardier View Post
    Hmmm, where have I seen that typed before... Great minds think alike, MT.
    I should start tagging my posts with: "Just another idea I stole from Mad_B."

    Have a question about the Eberron Setting?
    Ask a Loremaster.

  10. #10
    Community Member MrWizard's Avatar
    Join Date
    Sep 2006
    Posts
    335

    Default

    you think that is a bummer....


    wait til you recall and end up in wavecrest tavern.
    or if youdie and rez out and end up in wave crest.

    yes, it does happen.

    me once, a cleric with us twice, and a few others.....

    "hey guys, be right back...in about 10 minutes as I run from the boat."
    Cannon fodder build The Stalwart Defender, Raid Tank
    Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload