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  1. #1
    Community Member osirisisis's Avatar
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    Default Will crafting improve or rune the game?

    Alot of players play to loot I think.
    I know I done more time on loot runs then everything eles combined
    If U can craft any thing U want will that lower the population and players in play time after there board with the new content and able to craft there toons to fully loaded?
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  2. #2
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    I imagine the really desireable collectibles will be rare.

  3. #3
    Community Member Emili's Avatar
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    Quote Originally Posted by Aspenor View Post
    I imagine the really desireable collectibles will be rare.

    I concur, I think the ingredients for the most powerful effects will be a tad on the rare side... thus changing the scope of what we're looting for.
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  4. #4
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    LOL I was just asking myself that after looking over the ingredients thread. It looked like alot was required to make even minor changes. My first thought was looks interesting, though I dont see myself scouring the landscape for a ton of different rare ingredients... ever.

    If they keep it fairly simple I think they will get alot more ppl using it but at the same time it was meant to be a time sink to keep very active players interested. Then they have to make the benefits good enough to where ppl will want to bother but not too good as to be overpowered. It will be interesting to see if they get it right, I think it will be a real boon for the game if they do, heres hoping.

  5. #5
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    Quote Originally Posted by llevenbaxx View Post
    LOL I was just asking myself that after looking over the ingredients thread. It looked like alot was required to make even minor changes. My first thought was looks interesting, though I dont see myself scouring the landscape for a ton of different rare ingredients... ever.

    If they keep it fairly simple I think they will get alot more ppl using it but at the same time it was meant to be a time sink to keep very active players interested. Then they have to make the benefits good enough to where ppl will want to bother but not too good as to be overpowered. It will be interesting to see if they get it right, I think it will be a real boon for the game if they do, heres hoping.
    I think they expect us to spend hours farming the raid zone for them....

    And I probably will. LOL

  6. #6
    Founder Shaamis's Avatar
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    If they put rare ingredients in teh open area, it will be a farm-fest.

    1) run into raid area
    2) haste/displace/GH/etc/etc.
    3) run to collectable, grab, and go.
    4) repeat as needed.

    but if they put it in an instance inside a dungeon, where mobs being killed are whats needed o get to the collectible...

    Then it will be like Stormcleave Outpost for the first time all over agian ()
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  7. #7
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    Quote Originally Posted by mtmouse3 View Post
    If they put rare ingredients in teh open area, it will be a farm-fest.

    1) run into raid area
    2) haste/displace/GH/etc/etc.
    3) run to collectable, grab, and go.
    4) repeat as needed.

    but if they put it in an instance inside a dungeon, where mobs being killed are whats needed o get to the collectible...

    Then it will be like Stormcleave Outpost for the first time all over agian ()
    I think they will be in chests. You, the kind that don't open till you do something important.

  8. #8
    Community Member Riorik's Avatar
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    Crafting itself won't do anything by itself.

    The player base has done this several times - as soon as a new area opens up, everyone runs it and only it (at least the capped characters) to the exclusion of everything else. Once a loot run is identified, everyone will start running that - (think Prison of the Planes where it was actually hard to find a group to play with because everyone, often, was already in a PoP group and didn't want to quit because they might lose a spot)

    Also, much of your top end equipment, is going to become a little obsolete...this has everything to do with the level cap increase...that item you killed for...that you traded everything away to get...may have just dropped in value/price.

    Again, however, this isn't the fault of crafting itself - it crafting didn't exist, it would be something else...it's just "planned obsolescence" built into the game system by design.
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  9. #9
    Community Member Knightrose's Avatar
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    I doubt farming the ingredients will be any different from say farming either A. Tapestries or B. Tome/Shield pieces

    The only difference to the ladder from the former being the former is much easier to obtain.

    The casuals will likely complain there is too much time involved obtaining their coveted items and the egolites will probably complain that it isn't soloable.
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  10. #10
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    Quote Originally Posted by Aspenor View Post
    I think they expect us to spend hours farming the raid zone for them....

    And I probably will. LOL
    If they make it seem like anything other than all out grinding for ingredients I may take part. If its like loot running but only for ingredients, I would be pretty dissappointed. Im not a huge loot runner, just enough to keep me in the black, I really dont see myself doubling up my loot running.

    If they combine the two activities, or at least let you pick up some of the materials you need at a decent rate through standard adventuring, I would be a whole lot more likily to hunt down a couple missing items. All out material running for hours on end would really turn me off to the system, though I guess that would just mean I wasnt their targetted player. Will definitely wait to see it before passing judgement though. New content is new content after all.

    Edit: Have not botherred completing a single tapestry or shield yet.
    Last edited by llevenbaxx; 01-29-2008 at 09:36 AM.

  11. #11
    Founder McGraham's Avatar
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    Crafting will not RUIN the game. It may very well get players directed away from constant zurging of dungeons though.
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  12. #12
    Community Member Knightrose's Avatar
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    I play to loot. I play DDO like Diablo II. 'lets go to Hell and farm rares!'
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  13. #13
    Community Member Hendrik's Avatar
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    I look forward to crafting. Glad we are finally getting it. In EVERY MMO I have played I have always been 'the crafter' in the Guild. I will be here as well. Even if my Guildmates don't care to 'craft', I will be taking what they get so I may learn the ins and outs and find out what needs to be done so they can easily and quickly craft what they want for themselves.

    Crafting will be a boost to those players that enjoy creating something and a bane to those that just can't manage to do it. It will up to us, the ones that like it, to handhold those that don't so they can create what they want. Sorry if that sounded rude, but that is how crafting has worked in my experience.

    I hope we can get a special thread just for us crafters and what things we have discovered.

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  14. #14
    Community Member ChildrenofBodom's Avatar
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    Quote Originally Posted by Aspenor View Post
    I think they expect us to spend hours farming the raid zone for them....

    And I probably will. LOL
    Mind if I join you?

    I bet I will get in the raid before you.
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  15. #15
    Community Member Cruzer's Avatar
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    It may ruin the game, but I am 100% sure that it will not rune the game.

    I don't think crafting will ever take away from the game. The only way crafting could turn out badly is if every recipe we get isn't as good as something we can loot off something through grinding. If the best thing I can make is a +3 longsword of lesser ooze bane, then crafting would be kind of worthless.

    Crafting gives something for capped people to do besides raid, or make new characters. Sure it can be a grind for materials, but so is running proof is in the poison for the 50th time or goodblades for the 3000th on your new build.
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  16. #16
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    Quote Originally Posted by ChildrenofBodom View Post
    Mind if I join you?

    I bet I will get in the raid before you.
    You probably will because I have a job that I'm stuck at all day even when new content is released

    remember, the raid zone is the easiest to enter since tempest spine, aka, just walk in.

  17. #17
    Community Member ChildrenofBodom's Avatar
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    Quote Originally Posted by Aspenor View Post
    You probably will because I have a job that I'm stuck at all day even when new content is released

    remember, the raid zone is the easiest to enter since tempest spine, aka, just walk in.
    Sorry to break your hopes and dreams Asp, but you can't just walk into the raid.

    Here is how you get into the raid. Each quest has an end boss with a chest. Once you kill the end boss you get a 'Shavarath Stone' from the chest. You need each Shavarath stone from all 5 quests to get into the raid. Once you do all 5 quests and get each of the different Shavarath Stones (Example: Shavarath stone of Might, Shavarath Stone of Foresight, etc) you put all of them into the Eldritch device with a power cell to make a 'Shavarath Sigil Stone', and that's what you turn in to the quest giver to be raid ready.

    Risia is your friend.
    Last edited by ChildrenofBodom; 01-29-2008 at 09:58 AM.
    ARGONNESSON
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  18. #18
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Aspenor View Post
    You probably will because I have a job that I'm stuck at all day even when new content is released

    remember, the raid zone is the easiest to enter since tempest spine, aka, just walk in.
    *sighs with Aspenor* Curses to us for having jobs that we have to work even when new content is released! I always wish I could take off on release days to dive into the new content

  19. #19
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    Quote Originally Posted by ChildrenofBodom View Post
    Sorry to break your hopes and dreams Asp, but you can't just walk into the raid.

    Here is how you get into the raid. Each quest has an end boss with a chest. Once you kill the end boss you get a 'Shavarath Stone' from the chest. You need each Shavarath stone from all 5 quests to get into the raid. Once you do all 5 quests and get each of the different Shavarath Stones (Example: Shavarath stone of Might, Shavarath Stone of Foresight, etc) you put all of them into the Eldritch device with a power cell to make a 'Shavarath Sigil Stone', and that's what you turn in to the quest giver to be raid ready.

    Risia is your friend.
    /shrug

    Okay, that's fine. I don't run Risia, I'd rather see content when it's released so it's new to me and my friends.

    Milli != Friend

  20. #20
    Community Member ChildrenofBodom's Avatar
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    Quote Originally Posted by Aspenor View Post
    Milli != Friend
    Lies!

    Don't make me disband your guild again! lol!
    ARGONNESSON
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    Quote Originally Posted by Handee
    You are the king of Delayed Blast Fireball.

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