Invisibility and haste followed by a silence spell on yourself = uber stealth without even sneaking.
Implementing this spell would likely also mean implementing the feat: silent spell.
Two staples of a PnP shadow mage.
Invisibility and haste followed by a silence spell on yourself = uber stealth without even sneaking.
Implementing this spell would likely also mean implementing the feat: silent spell.
Two staples of a PnP shadow mage.
My Videos Shadow Mage (ok, it's a build now)
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Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.
Agreed. Silence would be pointless to add to DDO if we could also learn the Silent Spell Feat. For +10 more SP we could toggle that on and be immune to the effects of Silence. Might as well not enough code it at that point. Silence would only work well in DDO if there was no Silent Spell feat, but then you could imagine the cries from some D&D purists who do not have a good grasp of MMO play balance..
Still, I think Silence might be a worthy addition to DDO. It would have to be a No Save spell, otherwise the cleric might as well be casting Command or Hold Person. In D&D, Silence is frequently cast on an object or a willing target, rather than on a unwilling target. The spell area is then moved to overlap with enemy spell-casters who receive no save because the Silence is already in operation.
If a DDO cleric-monster had the proper coding to cast buffs on his allies then Silence (on a fighter-monster) might work very well against us players. I don't think DDO monsters do any healing or buffing of their allies though, do they ? Its really too bad that they don't. The monster AI in Guild Wars has monsters that cooperatively buff/heal eachother. It can be a good challenge to overcome.
Last edited by winsom; 01-28-2008 at 03:47 PM.
Nightshayde, Wiz 24 (Ghallanda), Kyonna, Dru 24, Irnaetha, Mnk 19, Drelzna Art12/Rog2, Aurelyn, Pal11/Ftr2, Eidoloni, Rog 17, Tymore, Sor 20 (Khyber)
I don't know that Silence would be useless with the addition of Silent Spell.
First it's a feat, meaning Clerics and Sorcerers would be less likely to have it. At the very least, everyone has it in place of something else.
Second, even if you have it, and turn it on, it's more spell points per spell. Spell points continue to be a limited resource to some degree, even if less so while at the level cap.
Third, the no-voice-chat, no-typing rule could make it kind of interesting, as even Silent Spell won't fix that.
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Last edited by Kalanth; 01-28-2008 at 04:36 PM.
Not sure about Silence, but I've seen the GM's use "****, 15 Foot Radius" and "BAN, Single Target"