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Thread: Special Arrows

  1. #1
    Community Member captain1z's Avatar
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    Default Special Arrows

    Arrows Of the medusa - Flesh to stone save on impact

    Arrows Of Dragon fury - delayed blast fire ball on impact (because it might be easier to program than fireball)

    Arrows of web - cast on the target on impact




    just a random broken thought

  2. #2
    Community Member chemonz's Avatar
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    Great idea, would love to see arrows like these.

    And....

    How about Death Arrows (fort save or die DC 12)??

    The DC would be low enough to make them like a vorpal effect, at least on higher content, only a 5% chance for death.

  3. #3
    Community Member Ringos's Avatar
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    We have slaying arrows, although those are for specific races. It would be cool to see more arrow types in the game...and quivers!
    Ringos-JohnDenver-Lillis-Dacta-Erahn-CPants-Jhain : Silver Waffle

    "You assume that Clay is an ass because he's Legion..." Shyver

  4. #4
    Community Member Fetchi's Avatar
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    Default I love the creativity..

    This would be great to do - I'm suprised this isn't coming with arcane archer builds. You should be able to add spells to your arrows if you are an arcane archer - not just increase the +1 +2 +3 ect - heck - House D can do that.

  5. #5
    Community Member Elliott777's Avatar
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    Default Alot of Potential

    Alot of potential cool arrows out there. I know that I was hoping for more out of the Arcane Archer build than +1, +2, etc. But who knows maybe they will add some way to put spells to arrows in the future. Kinda wish that arrows would drop in bigger bunches than 20 as well. Seems like it takes up way too much inventory space to keep a bunch of cool arrows at hand.

  6. #6
    Community Member ToyVIP's Avatar
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    slightly off the spell arrow topic, but how about the blunt arrows/bolts so ranged specialised toons can actually hit skellies etc properly?
    these are a pencil and paper item thats easy to get as normal arrows... another thing house d favor could give, the first level of it...

    and give us quivers!! :P
    i hate having that many arrows taking up loot room in my inventory lol

  7. #7
    Community Member BlueLightBandit's Avatar
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    Quote Originally Posted by ToyVIP View Post
    slightly off the spell arrow topic, but how about the blunt arrows/bolts so ranged specialised toons can actually hit skellies etc properly?
    these are a pencil and paper item thats easy to get as normal arrows... another thing house d favor could give, the first level of it...

    and give us quivers!! :P
    i hate having that many arrows taking up loot room in my inventory lol
    Transmuting bows ftw. I run a transmuting repeater of pure good with flame arrows in all undead quests... three red numbers.
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  8. #8
    Community Member Kire's Avatar
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    Quote Originally Posted by ToyVIP View Post
    slightly off the spell arrow topic, but how about the blunt arrows/bolts so ranged specialised toons can actually hit skellies etc properly?
    these are a pencil and paper item thats easy to get as normal arrows... another thing house d favor could give, the first level of it...

    and give us quivers!! :P
    i hate having that many arrows taking up loot room in my inventory lol
    we have arrows that can pass skellie DR. you can get them in house D after the first tier of favor.

    Quivers.. been brought up many times. dont think we ever got a dev response about it.

    ~Kire

  9. #9
    Founder McGraham's Avatar
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    We got arrows.

    I would love a couple quivers though. I'm tired of my ammo taking up my loot slots.
    McGraham
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    Founder No. 1101 Since Feb 19th, 2006

  10. #10
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Kire View Post
    we have arrows that can pass skellie DR. you can get them in house D after the first tier of favor.
    Huh? There's no bludgeon or transmuting arrows with House D favor...

  11. #11
    Community Member Kire's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Huh? There's no bludgeon or transmuting arrows with House D favor...
    Theres ada. doesnt that get through?

    ~Kire

  12. #12
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Kire View Post
    Theres ada. doesnt that get through?
    Nope. Skeletons are DR/bludgeon (& ghostly skeletons in Delera's are DR/Good).

  13. #13
    Community Member Benjai's Avatar
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    Really what would be nice would be more arrows per drop, 20 is a joke, not even worth inventory space. However a stack of 100 with 50% returning would be nice. That'd be like 1/4th or 1/3rd of a difficult quest.

  14. #14
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by ToyVIP View Post
    slightly off the spell arrow topic, but how about the blunt arrows/bolts so ranged specialised toons can actually hit skellies etc properly?
    these are a pencil and paper item thats easy to get as normal arrows... another thing house d favor could give, the first level of it...

    and give us quivers!! :P
    i hate having that many arrows taking up loot room in my inventory lol
    The only problem is that blunt arrows in PnP only inflict non-lethal damage. Given that undead are usually immune to non-lethal damage, they wouldn't be of much use. Infact, since there is no non-lethal damage in DDO, they wouldn't be of much use at all.

  15. #15
    Community Member vainangel's Avatar
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    I think there are enough special arrows in the game.

    Acid, Fire, Cold....yeah Then the Bane arrows.

    Not only that but can't casters do some cool stuff with arrows?
    ??* Worth[R]Elf ??* Kittu[R/P]Dwarf ??* Alexo[S]Drow ??* Amida[R]Elf ??* Krsna[R/F]Warforged ??* vainangel[F/W]Human ??* Cundi[FvS]Drow ??* ♪♫.we are sarcastic.♫♪

  16. #16
    Community Member Kire's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Nope. Skeletons are DR/bludgeon (& ghostly skeletons in Delera's are DR/Good).
    ah i usually use a +1 holy heavy mace in there on any lowbie.


    ~Kire

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