Originally Posted by
BrentForest
A proposal to make ranged combat feel more exciting and "real:"
Click and hold to draw the bowstring, release the button to release the arrow. Oblivion and other games use this format. Also, players should be required to have the target creature within the crosshairs to score a hit. Holding back the bowstring for a longer time could increase damage.
Since this isn't technically a D&D Rule, and undoubtedly, some players will not like this feature, it could be a feature that could be enabled as the player prefers.
Also, the sound effects for shooting arrows aren't particularly satisfying. The little "swish" sounds feels wimpy. There should be a little "twang" sound too, as long as it isn't overpowering.
Thanks for reading!
Best,
Brent Kim
3D Digital Artist
Big Huge Games, Stainless Steel Studios