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  1. #1
    Community Member tenga's Avatar
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    Default kama vs. exotics

    kama- 1d6 20 X2 -exotic weapon proficiency-

    sickle- 1d6 20 X2 -simple weapon proficiency-

    seems wrong to me.

    i know in pnp, kamas add bonuses to trip, and probably have some other benefits i'm not aware of, but thats obviously not the case in ddo. overall point, kamas should either be 1d6 18-20 X2, 1d8 19-20 X2, or 1d6 19-20 X3.. anything less than that would be at best a martial weapon.

    handaxe, finessable, 1d6 20 X3
    rapier, finessable, 1d6 18-20 X3
    short sword, finessable, 19-20 X2

    all martial proficiency, and superior to kama's

    there it is, flame away

  2. #2

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    This may change when monks (eventually) get added. Then there will be a bigger reason to have kamas.
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  3. #3

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    Quote Originally Posted by MrCow View Post
    This may change when monks (eventually) get added. Then there will be a bigger reason to have kamas.
    What he said.
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  4. #4
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    Quote Originally Posted by MrCow View Post
    This may change when monks (eventually) get added. Then there will be a bigger reason to have kamas.
    Beyond level 4 (IIRC), no monk in their right mind would pickup a weapon except to bypass a DR they haven't earned the Ki strike for.

    Weapon Monks in PnP use the quarterstaff almost exclusively, mostly for the option of having the attacking end being wood (Rust monsters + magical weapons = ick). Even then, +1 weapon adjustment and in DDO a prefix/suffix MUST be taken to use your monk ki strikes with that weapon, it must have Ki Strike from the Complete Warrior book. And even then Weapon Monks normally take a good hit to damage output at later levels.

    You forget that a Monk's unarmed strike damage increases as they go up levels. I don't think Zombies DR goes above 5, but I may be wrong...

  5. #5
    Community Member Mercules's Avatar
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    Quote Originally Posted by ViVid7th View Post
    Beyond level 4 (IIRC), no monk in their right mind would pickup a weapon except to bypass a DR they haven't earned the Ki strike for.

    Weapon Monks in PnP use the quarterstaff almost exclusively, mostly for the option of having the attacking end being wood (Rust monsters + magical weapons = ick). Even then, +1 weapon adjustment and in DDO a prefix/suffix MUST be taken to use your monk ki strikes with that weapon, it must have Ki Strike from the Complete Warrior book. And even then Weapon Monks normally take a good hit to damage output at later levels.

    You forget that a Monk's unarmed strike damage increases as they go up levels. I don't think Zombies DR goes above 5, but I may be wrong...
    1. To bypass DR or gain an effect they can't have from an unarmed strike. Destruction, Cursespewing, Vorpal, Disrupting, Paralyzing, and more.
    2. While the Zombies we all know and love only have DR 5/Slashing that doesn't mean that Languishing Dead of Whats-it's-name created by Turbine for a level 16 dungeon won't have DR 15/slashing or that a boss won't. A Transmuting Kama of PG would be rather handy for getting past rather high DR and keeping damage up.
    3. I didn't forget any of Monk's abilities, I have played numerous Monks in PnP and there are still times you pull out a weapon, they are just much rarer in PnP.
    4. Monk does 0 damage if they do not connect. In those cases a 1d6 weapon with a +5 on it can have more DPS than a 1d10 strike.
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  6. #6
    Community Member chemonz's Avatar
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    Default

    Also,

    Monks can dual-wield kamas and if they invest in two-weapon fighting feats they can get the highest amount of attacks in the game.

    With the extra attacks from flurry of blows and twf they should get some good DPS numbers from sheer number of attacks, despite the poor crit range and damage of kamas.

  7. #7
    Community Member Zuldar's Avatar
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    Quote Originally Posted by chemonz View Post
    Also,

    Monks can dual-wield kamas and if they invest in two-weapon fighting feats they can get the highest amount of attacks in the game.

    With the extra attacks from flurry of blows and twf they should get some good DPS numbers from sheer number of attacks, despite the poor crit range and damage of kamas.
    That would be crazy, dual wielding wounding of puncturing kamas.

  8. #8
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by chemonz View Post
    Also,

    Monks can dual-wield kamas and if they invest in two-weapon fighting feats they can get the highest amount of attacks in the game.

    With the extra attacks from flurry of blows and twf they should get some good DPS numbers from sheer number of attacks, despite the poor crit range and damage of kamas.
    yyyyyyyyep.


  9. #9
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by chemonz View Post
    Also,

    Monks can dual-wield kamas and if they invest in two-weapon fighting feats they can get the highest amount of attacks in the game.

    With the extra attacks from flurry of blows and twf they should get some good DPS numbers from sheer number of attacks, despite the poor crit range and damage of kamas.
    Flurry and TWF are mutually exclusive. It's different attack styles.

  10. #10
    Community Member captain1z's Avatar
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    Quote Originally Posted by tenga View Post
    kama- 1d6 20 X2 -exotic weapon proficiency-

    sickle- 1d6 20 X2 -simple weapon proficiency-

    seems wrong to me.

    i know in pnp, kamas add bonuses to trip, and probably have some other benefits i'm not aware of, but thats obviously not the case in ddo. overall point, kamas should either be 1d6 18-20 X2, 1d8 19-20 X2, or 1d6 19-20 X3.. anything less than that would be at best a martial weapon.

    handaxe, finessable, 1d6 20 X3
    rapier, finessable, 1d6 18-20 X2
    short sword, finessable, 19-20 X2

    all martial proficiency, and superior to kama's

    there it is, flame away

    I made a minor change to your rapier stats but yeah...... the exotics dont feel worth the feat. I see no advantage to taking them as a feat and I think they should be moved to the martial & simple list.

    If not then those weapons should be given static bonuses standard with every weapon.

    Kama +2 insight bonus to trip (with every kama) or a simple x3 crit mod

    bastard sword X3/19-20 crit
    dwarven Axe X4/20 (bold crit number but hey only my opinion)
    khopesh as is but with a static effect like sunder 2% on a crit

    unless someone can justify these weapons as worth a feat............. admittly I use bsords and khopeshs on 2 of my guys 1 for story purposes and the other for ............... well............. its a khopesh come on.

  11. #11
    Community Member Mercules's Avatar
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    Kama - Same stats as Sickle but can be used with Monk's Flurry of blows attack allowing them to do their extra hand-to-hand attacks with a weapon and gain the effects of the weapon. Monks have proficiency in Kama automatically. Definitely worth a Monk picking one up. Only the Quarterstaff and Kama can be used for Flurry of Blows(unless they count Daggers as Sai) and the Kama is thus the only slashing weapon that can be used with Flurry of Blows. Kinda nice against zombies, eh?
    "Good judgment comes from experience, and experience comes from bad judgment."
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  12. #12
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    Since DDO allows TRIP ATTACKS with ALL weapons, rather than specific trip weapons as in D&D, I think that trip weapons, like the kama, should give an inherent bonus to DDO's trip attack DCs

    Monks are not proficient in simple weapons. They can not use the sickle without multi-classing, spending a feat, or taking a -4 attack penalty.

    Monks are proficient with club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling. Monks are not proficient with any armor or shields.
    Nightshayde, Wiz 24 (Ghallanda), Kyonna, Dru 24, Irnaetha, Mnk 19, Drelzna Art12/Rog2, Aurelyn, Pal11/Ftr2, Eidoloni, Rog 17, Tymore, Sor 20 (Khyber)

  13. #13

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    Exotic != better

    Despite DDO's attempt to make it so.
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  14. #14

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    Quote Originally Posted by ViVid7th
    I don't think Zombies DR goes above 5, but I may be wrong...
    Even the most basic zombies and skeletons on elite come with a DR of 10.
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  15. #15
    Community Member Swordalot's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Exotic != better
    Right. Exotic means different.



    Different doesn't mean better.

  16. #16
    Community Member Yaga_Nub's Avatar
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    Quote Originally Posted by Swordalot View Post
    Right. Exotic means different.



    Different doesn't mean better.
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  17. #17
    Founder Hambo's Avatar
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    Quote Originally Posted by tenga View Post
    kama- 1d6 20 X2 -exotic weapon proficiency-

    sickle- 1d6 20 X2 -simple weapon proficiency-

    seems wrong to me.

    i know in pnp, kamas add bonuses to trip, and probably have some other benefits i'm not aware of, but thats obviously not the case in ddo. overall point, kamas should either be 1d6 18-20 X2, 1d8 19-20 X2, or 1d6 19-20 X3.. anything less than that would be at best a martial weapon.

    handaxe, finessable, 1d6 20 X3
    rapier, finessable, 1d6 18-20 X3
    short sword, finessable, 19-20 X2

    all martial proficiency, and superior to kama's

    there it is, flame away
    You know, I used to think the same until I picked up a vorpal kama and sent it to my weapon finessing TWF rogue, who shortly therafter took a feat for proficiency. Since she hit level 10 her favorite weapon pair has been a para rapier and the kama.
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  18. 01-25-2008, 04:09 PM

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    FUBAR

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