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  1. #101
    Community Member Nemonon's Avatar
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    Ok so i have read all 5 pages of this post and with each post lost more and more interest in this discussion. i can agree with MT and Ghoste and
    Missing minds backing up the dev's, there's is a thankless job. i read these forums everyday and everyday i feel like doomsday is upon us. however i do agree with the intent of the OP. To make DDO better we have to voice our opinions. i also agree that Turbine has done a very poor job of representing themselves. They have done a very poor job of marketing for what should have been the easiest put together MMO out there. i mean they have 30 years of source material. the rules are already figured out for them and many many games have already been created and successful using DnD as its base. They had 30 years of diehard fans waiting to jump on board and make this a wonderful game. This should have been a win win for turbine. instead we have an incomplete product. even though they had everything all worked out for them and handed to them with a nice red bow on top. they dropped the ball. They are developers thats what they do. they coded all of the current game with little to no problem and implemented massive amounts of DnD source material into DDO over the last 2 years. making a new class should be standard procedure by now. making one character class should be easily done. i mean they already implemented what 7 of them? if it has been in work for 2 years now it should have been completed. i would be interested in knowing how long it took to create the version of the game that was origionally launched two years ago. i know they have a lot of work to do on other things and classes get pushed back but its obvious they have spread there resources too thin. I have said it before and i'll say it again DnD is about characters. its about the heroes. its about making an extension of yourself. if they want to breathe life into this game they should be looking at staying close to the great franchise its based on. implement crafting the way its supposed to be done. implement the races and classes that should have been there from the start, half elves, half orcs, and for god sakes GIVE US GNOMES! i could care less about war mages and swashbuclers to tell you the truth. Monks and Druids need to be there first. they needed to be in the race to lvl 20 with everyone else. which brings me to my next point. who has ever read a DnD class progression that ended at lvl 10. DnD is based on 20 lvls before you get into epics. the game should already be coded and worked out to level 20 in mind. Why does it seem to me they are making things up as they go along? Its also worth mentioning the lack of weapon types in the game.The rules are already there. The spells are already created. All they have to do is convert not create. I love the game as it is. i play it every chance i get. much to my wifes dismay i might add. it is a good game that is close to my heart because i have always loved DnD from the day i read my first rule book when i was 10. Its not nearly as great as it could have been though. I also get the feeling that not everyone shares my enthusiasm for this game. I want to see it succeed. I can find hundreds of posts just like this one. Full of flames and ego. how about we put some heart and concern in the next one. How about in the next mod we fix what is broken instead of adding more content to please the power gamers. Fix the weapons, spears and flails are a good start. we can do without more exotic double sided monstrosities for a little longer i think. Fix greater teleport for gods sake. i've read 5 posts this month about it if i've read one. give us our core races and classes. Give us more character customization or at least put in a way to change your appearance after character creation. implement crafting the way it was meant to be. Give us pants! Then you can go back to adding new material and more monsters and loot and increasing level caps. You have to have a good heart for the body to work right. Fix the problems with DDO at the core. This would silence 90% of the naysayers attract innumerable new players and everyone will be so busy leveling there Gnome wizards and half orc barbarians to lvl 16 they will forget all about when the new mods coming out. They will have so many options before them the world will seem a much bigger place. As it should have always been.............Sorry i invaded your thread. Hope to see you all in game.

    V/R
    Nemonon Vasule

  2. #102
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    nvm its not worth it, i'm done with this thread just like the devs were on page 1
    Last edited by Aspenor; 01-25-2008 at 11:12 PM.

  3. #103
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Sokar6000 View Post
    You see, OP, in the early fall/late summer, there was this thing called a server merge. Widely hailed as one of the greatest things Turbine ever did for the game, it mad finding a group much eaisier. Unfortunately, in order to pull the merge off smoothly (Which they DID, it went off without a hitch) it required a massive amount of programming and etc., and thus some of the content items originally speculated for that time of year needed to be pushed back.

    But I know, I know. People would perfer either;

    a) You don't care about finding a group, as long as you have content with no one to run it with, or,

    b) You would perfer they didn't put so much time/effort into the merge, and lost your hard-earned loot in the process, so long as you had your new content.
    lol i was there for the server merge and if you call that without a hitch man your server got lucky i couldnt log on for two days
    and i never had a problem getting a party on adar usually partied with guildies till about 10pm PST and finished my gaming day at around 3 am PST without waiting all that long really only thing that ever was a problem at late night was either finding clerics or fighters was always lots of rangers rouges and casters. so i prolly fit into group A

    but you forget the fact that there was no communication that that was the issue we dont even know if they started monks by then but the under quoted guy has some of those answers too so keep reading i dont want to repeat i noticed some of my multi replys lead to saying the same thing 5 times a page.

    Quote Originally Posted by Nemonon View Post
    Ok so i have read all 5 pages of this post and with each post lost more and more interest in this discussion. i can agree with MT and Ghoste and
    Missing minds backing up the dev's, there's is a thankless job.

    I have to admit dev's do have a thankless job but i have said thanks to the ones who have in my opinion done the best work at giving info when they can ... Sami and Codog are awesome and cathy from quality control all see the humor in there job and have passed word on small things here and there. but i just dont understand why some stuff that seems crutial like confirmation of classes races and other hype isnt made as open as the hype itself. Its sad that they take all the blunt end when i am sure turbine and atari funding is the real issue and that has been stated before.

    i read these forums everyday and everyday i feel like doomsday is upon us. however i do agree with the intent of the OP. To make DDO better we have to voice our opinions. i also agree that Turbine has done a very poor job of representing themselves. They have done a very poor job of marketing for what should have been the easiest put together MMO out there. i mean they have 30 years of source material. the rules are already figured out for them and many many games have already been created and successful using DnD as its base. They had 30 years of diehard fans waiting to jump on board and make this a wonderful game.

    preaching to the choir there, i have said it before should this game had been launched with monks and druids every dnd gamer i know would have played since launch


    This should have been a win win for turbine. instead we have an incomplete product. even though they had everything all worked out for them and handed to them with a nice red bow on top. they dropped the ball. They are developers thats what they do.

    ouch your right thankless job lol


    they coded all of the current game with little to no problem and implemented massive amounts of DnD source material into DDO over the last 2 years. making a new class should be standard procedure by now. making one character class should be easily done. i mean they already implemented what 7 of them? if it has been in work for 2 years now it should have been completed. i would be interested in knowing how long it took to create the version of the game that was origionally launched two years ago. i know they have a lot of work to do on other things and classes get pushed back but its obvious they have spread there resources too thin. I have said it before and i'll say it again DnD is about characters. its about the heroes. its about making an extension of yourself. if they want to breathe life into this game they should be looking at staying close to the great franchise its based on. implement crafting the way its supposed to be done. implement the races and classes that should have been there from the start, half elves, half orcs, and for god sakes GIVE US GNOMES!


    I feel the same way and you have almost quoted me a couple times in there.
    there are hundereds of dnd classes and prestige classes and not all of them like monk and druid require insane graphic enhancements and really monks and druids should have been in production before launch because of the pop of those classes.
    only coding they would have to do is pictures for the bonus feats and there discriptions and character mods. and from the way the set up looks it shouldnt be that hard to implament new classes cause the base structure is strong and fairly clean cut from what i can tell. the rules in 3.5e are pretty standard +1 to this +2 to that and all based on a random 1-20 loop with the needed +1 +2 etc added so really there is no reason they couldnt throw 3 -4 classes all at once with little to do but design feat and class boxes and figure out an enhancement line that bests benifits the character. Monks and druids take the cake for massive work needs to be done but really since it should have been done two years ago i think we have waited long enough for some answers.

    Half orcs in the mod directly after monks. confirmed monks april so will see half orcs prolly end of summer to mid fall unless its pushed back by another server merge then we wont see it till april the following year apperantly.



    i could care less about war mages and swashbuclers to tell you the truth. Monks and Druids need to be there first. they needed to be in the race to lvl 20 with everyone else. which brings me to my next point. who has ever read a DnD class progression that ended at lvl 10. DnD is based on 20 lvls before you get into epics. the game should already be coded and worked out to level 20 in mind. Why does it seem to me they are making things up as they go along?

    I agree monks and druids need to be first however the other classes i mentioned where just needed more the artificer which seems to be the next class they are working on for 2009. meaning no new class or race after monks and orcs till 2009 ,and then they are comming out with artificer. which means 5 people on all servers together will use them and the rest of us will sit on our wallets till 2010 in hopes for druid, and 2012 before we see anything else if there current trend continues.

    your next point is also something near and dear to my heart why is it so hard to figure out what is going on for the levels they had lvl 16 in beta from what i have been told ( i didnt play beta so this is second had ) and the 12 was open back then you telling me they couldnt have done this lvl 16 and the 12 with no prep .... it was already working and tested they should have been able to launch that in fall to make up for no monks and no server merge BS could be the reason for that push back cause it was already programed.


    Its also worth mentioning the lack of weapon types in the game.

    They have already mentioned in some interviews that the lack of weapon types is based on lack of funding for the art department

    The rules are already there. The spells are already created. All they have to do is convert not create. I love the game as it is. i play it every chance i get. much to my wifes dismay i might add. it is a good game that is close to my heart because i have always loved DnD from the day i read my first rule book when i was 10. Its not nearly as great as it could have been though. I also get the feeling that not everyone shares my enthusiasm for this game. I want to see it succeed. I can find hundreds of posts just like this one. Full of flames and ego. how about we put some heart and concern in the next one.

    I have said it before i love this game and that is why I am fed up with the way its being tossed aside like the LOTR red head step child. Its why i think the players should be polled more both in and out of real game for ideas and showing results like they do when they want to add a stupid emote ..... funny how in two years i have seen every one of the vote on a new emote posts but not one for monks that had a dev reply attached to it. and i too starting with PnP would waste my money here even if i did lose interest in the game cause i see its potential. unfortunatly Atari and Turbine dont share our love for this product or for the product in which its based. cause if they did they would spend the money needed to repair there broken client base and work twice as fast to repair there damaged reputation with there current player base before the game we all love gets tossed aside like so many other mmo's that couldnt live up to there name.

    How about in the next mod we fix what is broken instead of adding more content to please the power gamers. Fix the weapons, spears and flails are a good start. we can do without more exotic double sided monstrosities for a little longer i think. Fix greater teleport for gods sake. i've read 5 posts this month about it if i've read one. give us our core races and classes. Give us more character customization or at least put in a way to change your appearance after character creation. implement crafting the way it was meant to be. Give us pants! Then you can go back to adding new material and more monsters and loot and increasing level caps. You have to have a good heart for the body to work right. Fix the problems with DDO at the core.

    its all content fixing or adding its still content this next mod has only 5 missions in it so i hope that they did some fixing with it as for weapons they already said not gonna happen anytime soon and from there past and from what has been said no classes till artificer in 2009 (which i hope is not the truth) crafting is starting with this mod in a basic way but the actual crafting engine wont be added till mod 7 and i am down with pants especially since we are getting monks and i dont want to wear a skirt when i do jump kicks especially if i cant change the colour of my underwear.

    I agree we dont need more monsters not until the level cap raises again missions are important cause people get sick of the old stuff fast but I agree working on druids should be top of the list and would culture shock the ddo world and maybe jump start the heart of the players if they launched two classes in one year monks and druids ... that alone would change my tone on the forums for a long time and i would most likely pay for another full year up front .... but i want to hear that evil alignment is in the works too.


    This would silence 90% of the naysayers attract innumerable new players and everyone will be so busy leveling there Gnome wizards and half orc barbarians to lvl 16 they will forget all about when the new mods coming out. They will have so many options before them the world will seem a much bigger place. As it should have always been.............Sorry i invaded your thread. Hope to see you all in game.

    V/R
    Nemonon Vasule
    no prob man you did a great job stuck to the topic without slandering anyone and brought up good points most of which if not all i agree with completely. and you didnt do it by nit picking which we have a lot of people here doing lol

    so dont ever say sorry about adding your two cents i hope the little info i could offer about some of your issues makes you feel better about some of it like it did me when i found out. still they got a long way to go to make many of us have as much love for turbine and Atari if not the dev's themselves as we do for the game itself and DnD on a whole. and i hope that passionate DnD'rs like ourselves are not what they are banking on while playing footsie instead of crafting this frankenstien monster of a game and zapping some life back into the player base for there long support and love for the game.
    Hack n Slash Gaming - Streaming DDO and PS4 games on Twitch starting September 15th - join the revolution
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  4. #104
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Aspenor View Post
    nvm its not worth it, i'm done with this thread just like the devs were on page 1
    I hope your as wrong about that as you where about everything else ...... cause love it or hate it everyone has added something to this page that shows something they could work on and opinions for and against many of the arguments on developmental issues
    which is what the forum is there for.

    I wouldnt say i hate anything anyone has said lots of which i dont understand how anyone could think it ... which is where we bumped heads from time to time. but i think that everyone is entitled there opinion just when trying to sway others to see things from your view its often a fustrating and difficult time.

    trully no one has brought up anything so far that makes me feel like i am wrong for being angry at the whole situation. MT was the closest by far cause he brought up other articles and didnt really start nit picking till he either ran out of good arguments or stopped carring about the thread either or i dont mind love his imput pro or against mine. but really even in those articles i found other things that disturbed me like the artificer vs druids argument.

    really i can see myself getting more fustrated now that the quote "monks will be available in april" in one of the articles has been read if they dont come out in april. and if half orcs get pushed back any further then they already have been. and really i think its time someone talked about expansions.
    Hack n Slash Gaming - Streaming DDO and PS4 games on Twitch starting September 15th - join the revolution
    [])])])])])])[]]??????????????????????????
    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  5. #105
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    Quote Originally Posted by Drfirewater79 View Post
    I hope your as wrong about that as you where about everything else ......

  6. #106

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    Quote Originally Posted by Drfirewater79 View Post
    I hope your as wrong about that as you where about everything else ......
    Me too.

    >.>

    <.<
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