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  1. #11
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    Quote Originally Posted by Twerpp View Post
    I have deathnip on a fighter, not barb though, and it sucks ass compared to a nice greater bane khopesh, even if you are fully specced. So I cant see it being better for barbs either, especially vs a +5-9 d10 +3d6 weapon. The non-crit damage is just pathetic on that thing..you would need stunning blow and a tenderizer throwing random stuns in off hand for it to be really effective, and then it would only work vs certain mobs. Theres no room for that on a 2wf barb you are squeezing 2wf in as it is. I think shades dwarf with axes is just more practical too. A new player could build it and be very happy with it...you dont even need the greater banes just get 1 or 2 really nice dps dwarvens or battleaxes and youre set for most mobs.

    Dont get me wrong, a maxxed barb with 2 deathnips would be the cats ass and look really freakin cool, you could probably set a record high single crit (for 1h) with him.
    STWF should like like this (MH=Main Hand, OH=Off Hand):
    MH, MH, OH, OH, OH, MH, MH, OH, OH, OH, MH, MH

    Dual Deathnips (1d6+5 x4, 3d6 on crit, 25% crit chance raged, seeker +8) *assume 46 Strength Raged, in a 12 attack sequence
    Main Hand:
    1d6+5 (~8.5) + 18 (Strength) +8 Power Attack = 35
    Off Hand:
    1d6+5 (~8.5) + 9 (Strength) +8 Power Attack = 26

    So a dmg sequence would look like this (each hand crits 25%):

    35, 35, 26, 26, 26, 35, 35, 26, 146, 146, 182, 182 = 900

    Now DAxe's.... (I'll use 2x Burst of of Maiming since apples to apples) *highest I saw was +3 *bloodstone = +6 seeker
    Main Hand:
    1d10+3 (~8.5) +18 (Strength) + 8 Power Attack + d6 elemental (~3.5) = 40
    Off Hand:
    1d10+3 (~8.5) +9 (Strength) + 8 Power Attack + d6 elemental (~3.5) = 29

    So a dmg sequence would look like this (each hand crits 20%):

    40, 40, 29, 29, 29, 40, 40, 29, 29, 136, 169, 169 = 779


    Basically it boils down to the crits. All things being equal the deathnips are about 15% better DPS. Even with the Dwarven Enh for Ax damage its not that close. Avg damage the DA's win though. Good luck farming 2x Deathnips though. Everytime I go to the auction house I see a 1000 DA's =p

    But Khopesh's.... (I'll use 2x Burst of of Maiming since apples to apples) *highest I saw was +3 *bloodstone = +6 seeker, HUMAN*
    Main Hand:
    1d8+3 (~7.5) +18 (Strength) + 8 Power Attack + d6 elemental (~3.5) = 39
    Off Hand:
    1d8+3 (~7.5) +9 (Strength) + 8 Power Attack + d6 elemental (~3.5) = 28

    So a dmg sequence would look like this (each hand crits 25%):

    39, 39, 28, 28, 28, 39, 39, 28, 124, 124, 157, 157 = 830

    Deathnips are 8% better.

    Moral of the story. With dwarf go Axes till you get 2x Deathnips, for human 2x Khopesh until you get 2x Deathnips. I wonder how Rapier factor in with Elf....

    Rapiers.... (I'll use 2x Burst of of Maiming since apples to apples) *highest I saw was +3 *bloodstone = +6 seeker, Elf*
    Main Hand:
    1d6+3 (~6.5) +18 (Strength) + 8 Power Attack + d6 elemental (~3.5) = 38
    Off Hand:
    1d8+3 (~6.5) +9 (Strength) + 8 Power Attack + d6 elemental (~3.5) = 27

    So a dmg sequence would look like this (each hand crits roughly 38%):

    38, 38, 27, 27, 27, 38, 104, 27, 82, 82, 104, 104 = 698

    Deathnips are 22% better.
    Last edited by Illuminati; 01-30-2008 at 06:46 AM.
    Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
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