My first shot at a rogue. At level 4, with excellent gear, he is kicking butt as would be expected from a STR-based melee.
Here's the planned build @ 14:
Dwarf Rogue 8/ Fighter 4/ Barb 2
16 14 15 11 13 9, INT tome @ lvl 1.
Feats: Toughness, Power Attack, Cleave, 2HF, I2HF, Great Cleave, Improved Crit, G2HF
Maxed Skills: OL, Search, Spot, DD, UMD, Haggle, Jump. Balance nearly maxed, a few into Intimidate, and 2 into Tumble
This toon is built to do a lot of AOE melee damage and have decent survivability while maintaining respectable rogue skills. I was thinking about how the prevalence of wall of fire in the end game has made melee near useless. In a firewall he should be able to do a lot of AOE damage. This way, if mobs are going to turn their backs on him, he will punish them and help bring them down fast.
Obviously he gives up single target sneak damage by going 2HF instead of 2WF. But I wanted to make a character who can also dish out damage straight up, as well as maximizing AOE damage with cleave/great cleave, 2HF and sneak damage.
I'm still debating the 2nd barb level versus another rogue level. Just wondering if anyone has played a character like this and what your thoughts are.
Thank you.