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  1. #3161
    Founder LeLoric's Avatar
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    Personally I run lore+exc int for one shot and cc spells which is most of the time when going to nuke i switch to lore+potency
    Ghallanda Rerolled
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  2. #3162
    Community Member Jefro's Avatar
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    regen is 1/15sec
    I love you Abbot♥

  3. #3163
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by pmtocambo
    Material Essence: Arrowhead, Scales, Shrapnel, Stone, Energy Orb
    This combo twice created in a row gave me ethereal essence instead of material essence.
    I thoutgh it might have been a typo, and went ahead and tried to create my holy damage enhanced khopesh, but i got the Imp. Devotion holy mod, just as id I used etheral+dominion+positive.
    Just FYI
    I'll remake the khopesh and try the opposite as material essence combo to see if they are accidentally swapped on your page, and let you know
    anyone else report this issue ?
    My post shows the same as inkblacks spreadsheet.
    I am sure this is the recipie i used.

    Hopefully a once off anomaly.
    Cambo Neebong "Waylander of the Stolen Blade", well borrowed really...
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  4. #3164
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    Quote Originally Posted by Cambo View Post
    anyone else report this issue ?
    My post shows the same as inkblacks spreadsheet.
    I am sure this is the recipie i used.

    Hopefully a once off anomaly.
    I did make an Ethereal Essence successfully on March 23 using the same recipe on my spreadsheet: Arrow, Chain, Scale, Stone

  5. #3165
    Community Member liamfrancais's Avatar
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    Quote Originally Posted by Auran82 View Post
    My caster has 2 hands, what about yours?
    Yep two hands but apparently only two fingers also because he can only wear two rings.
    Liamfrancais- Human Pally 16 (Mythical), Balto-Drow Sorc 16 (Mythical), Baltaz-Drow Rgr 16 (Forgotten Legion), Adarforged-WF Barb 16 (Mythical), Bringit-Dwarf FTR/barb 12/4 (Just Me), Zudomon-Elf wiz 15 (Twisted Fate), Rudadonna-H clr 16 (Mythical)

  6. #3166
    Community Member Jefro's Avatar
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    Material Essence: Arrowhead, Scales, Shrapnel, Stone, Energy Orb

    This is correct, I made my material essences for my bracers using this.

    The guy can't tell the difference between the chain and shapnel icons which was his problem and that is how he got what he got. He might be running low graphics, pressed by the rest of the group to hurry, or mixing drinking and crafting together, who knows *shrug* But chain and shapnel can be mistaken easily.
    I love you Abbot♥

  7. #3167
    Community Member Kulhwch's Avatar
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    Default quick question

    Sorry for asking what is probably a stupid question, but rather than read through this massive post, I figured I would enlist the help of one of you crafting gurus.

    Has anyone tried combining two Negative Aspect Supreme Shards at the Altar of Devastation? I don't see it on any of the spreadsheets, and Ilandrya says it hasn't been tried in his Guide to Crafting post.

    Just wondering if there is any bonus other than the Slay Living (Guard) for the pure negative upgrade line.

    Thanks in advance.
    Last edited by Kulhwch; 03-24-2008 at 10:50 AM.
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  8. #3168
    Community Member Yaga_Nub's Avatar
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    I've tried to follow this as close as possible but I still haven't seen the answer to one of these and I think I might have to the other.

    1. Example. I made +EE goggles and then did an upgrade with -OE. I meant to do -OM.

    The question I have is this - can I just reapply -OM for the second tier upgrade? I thought I saw a post of a PM from El that said once a weapon has been upgraded at an altar it can't be used at that altar again but what about items?

    2. Has anyone decided to forgo that Tier 3 bonus effects and just go with a normal tier 3 shard? If so what was the outcome?
    Using my goggles as an example, what would happen if I added +EM to my goggles? Would positive then become dominant again and remove Existential Stalemate?
    Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
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  9. #3169
    Community Member nbhs275's Avatar
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    Quote Originally Posted by Yaga Nub View Post
    I've tried to follow this as close as possible but I still haven't seen the answer to one of these and I think I might have to the other.

    1. Example. I made +EE goggles and then did an upgrade with -OE. I meant to do -OM.

    The question I have is this - can I just reapply -OM for the second tier upgrade? I thought I saw a post of a PM from El that said once a weapon has been upgraded at an altar it can't be used at that altar again but what about items?

    2. Has anyone decided to forgo that Tier 3 bonus effects and just go with a normal tier 3 shard? If so what was the outcome?
    Using my goggles as an example, what would happen if I added +EM to my goggles? Would positive then become dominant again and remove Existential Stalemate?
    1. Once you put a shard in with ANY greensteel item and combine them its permanent. No going back. If you want a different enhancment then what you put, you will need to make a totally new one.

    2. Nothing ever changes what was already on your item. If you dont go with a 2 shard teir 3 recipe, it will not get you the double shard bonus, but it wont change what was already on the item.
    Aundair, New Khyber
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  10. #3170

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    Quote Originally Posted by nbhs275 View Post
    1. Once you put a shard in with ANY greensteel item and combine them its permanent. No going back. If you want a different enhancment then what you put, you will need to make a totally new one.
    With the caveat that there was some talk about additional recipes for deconstructing items in future modules.

    It was unclear whether this was regular items or green steel items, or both.
    Have a question about the Eberron Setting?
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  11. #3171
    Founder SneakThief's Avatar
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    Quote Originally Posted by Kulhwch View Post
    Has anyone tried combining two Negative Aspect Supreme Shards at the Altar of Devastation? I don't see it on any of the spreadsheets, and Ilandrya says it hasn't been tried in his Guide to Crafting forum.
    People have stated they wanted to try, but if they did and posted the result I missed it.

    Quote Originally Posted by nbhs275 View Post
    2. Nothing ever changes what was already on your item. If you dont go with a 2 shard teir 3 recipe, it will not get you the double shard bonus, but it wont change what was already on the item.
    Just to clarify for the original question. If you add a single shard tier 3 instead of a dual shard you will still get the tier 3 effect, but you will not get the combo bonus. So for instance on Pos/Neg (something I actaully created), you can do Pos at 1, Neg at 2 for Stalemate ... then add just Neg next for only the tier 3 bonus. For me, I went, Neg SP, Pos Regen, Neg Sp again because I wanted the Sp and INT skills, and on the dual shard right now there is no way to get Neg to win.
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  12. #3172
    Founder SneakThief's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    With the caveat that there was some talk about additional recipes for deconstructing items in future modules.

    It was unclear whether this was regular items or green steel items, or both.
    Wouldnt that be great!
    Quote Originally Posted by EULA
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  13. #3173
    Community Member Mavnimo's Avatar
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    I still don't have enough to test a dominant focus change I was planning, but a guildee did try to add a Focus to a dual shard to try and change dominance. He created the Mineral II(earth dominant) and tried combining the dual Shard with a Superior Focus of Positive Energy, which failed. He also tried placing the positive first and it made no difference, in case this was still floating around.

    In case you missed it I will be attempting the same Mineral II(earth) and then make a 2nd Positive Supreme Shard. I will then try and combine the dual and the single to see if the focus switches.

    +DM, EDM, ((+DM/EDM),+DM).
    Mavnimo of Khyber-Prophets of the New Republic

  14. #3174
    Community Member Boulderun's Avatar
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    Did he try just the dual shard alone + a power cell? That suggestion was here somewhere, don't think it had been addressed.
    -Valok of Khyber, The Free Companions
    Still furious about the horrendous CS mismanagement of the so-called Abbot timer "exploit," and not going to let anyone forget it.

  15. #3175
    Community Member Yaga_Nub's Avatar
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    Quote Originally Posted by nbhs275 View Post
    1. Once you put a shard in with ANY greensteel item and combine them its permanent. No going back. If you want a different enhancment then what you put, you will need to make a totally new one.

    2. Nothing ever changes what was already on your item. If you dont go with a 2 shard teir 3 recipe, it will not get you the double shard bonus, but it wont change what was already on the item.
    Quote Originally Posted by MysticTheurge View Post
    With the caveat that there was some talk about additional recipes for deconstructing items in future modules.

    It was unclear whether this was regular items or green steel items, or both.
    Thanks for the answers and MT I am hoping that it was both but I too don't quite understand what they tried to tell us.
    Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
    Beware My Gifts!!!

  16. #3176
    Community Member Venar's Avatar
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    The way i understood it, is that crafting will become even more intricate, including the ability to de-construct regular loot to gather ingredients (so not green steel items).
    Remember, with crafting, the devs now have a entire new farm of loot and treasur to timesink the player (not a bad thing IMO)
    I'd rather farm for ingredient when i know i'll get a nice crafted item them farm 60 silly relics, 25 silly scales, or random sigil pieces.

    Back on topic...
    Let's say you already have a wiz 7 item... what would you put for a tier 1 caster upgrade?

  17. #3177
    Founder binnsr's Avatar
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    Quote Originally Posted by Venar View Post
    Let's say you already have a wiz 7 item... what would you put for a tier 1 caster upgrade?
    Lore for a lesser used school..

    +10hp ..

    +5 reflex or fortitude save (presuming you don't have kardin's eye or the boots of the innocent)

    Onboard Greater elemental resistance?

    Blindness/Disease Immunity

    If a cleric, it's a no brainer .. Blindness/Disease immunity of 150sp, +6 wisdom, +10 diplo/haggle and concordant opposition
    -=]ArchAngels[=-

  18. #3178
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    Quote Originally Posted by Venar View Post
    Let's say you already have a wiz 7 item... what would you put for a tier 1 caster upgrade?
    My opinion?

    1) Greater Resistance (I'd pick acid)
    2) +1 skill, +10 hps
    3) Blind / Disease Immunity
    4) A secondary lore item
    5) Fort / Reflex save

    Ink

  19. #3179
    Community Member Venar's Avatar
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    The wiz 7 is an helm, meaning losing the Minos Legens and its 18 HP, so the +10 HP may be a great option to reduce to lose to only 8 HP. Lose 10 HP, gain 50 SP for a sorc... worth it? (Current base SP 2400, base HP 220 (before rage and GH))

    Heck, it's an entire new discussion, lol, its like asking Toughness vs Improved Mental Toughness (80 SP vs 18 HP)

    Don't answer, it's a derail.

  20. #3180

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    Quote Originally Posted by Venar View Post
    Let's say you already have a wiz 7 item... what would you put for a tier 1 caster upgrade?
    +1 Cha skills for UMD?
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